| ... | ... | @@ -74,44 +74,6 @@ that counts as "freestanding" for the purposes of this table. |
| 74 | 74 | * Reddit: [/r/zig](https://www.reddit.com/r/zig) |
| 75 | 75 | * Email list: [ziglang@googlegroups.com](https://groups.google.com/forum/#!forum/ziglang) |
| 76 | 76 | |
| 77 | | ### Wanted: Windows Developers |
| 78 | | |
| 79 | | Flesh out the standard library for Windows, streamline Zig installation and |
| 80 | | distribution for Windows. Work with LLVM and LLD teams to improve |
| 81 | | PDB/CodeView/MSVC debugging. Implement stack traces for Windows in the MinGW |
| 82 | | environment and the MSVC environment. |
| 83 | | |
| 84 | | ### Wanted: MacOS and iOS Developers |
| 85 | | |
| 86 | | Flesh out the standard library for MacOS. Improve the MACH-O linker. Implement |
| 87 | | stack traces for MacOS. Streamline the process of using Zig to build for |
| 88 | | iOS. |
| 89 | | |
| 90 | | ### Wanted: Android Developers |
| 91 | | |
| 92 | | Flesh out the standard library for Android. Streamline the process of using |
| 93 | | Zig to build for Android and for depending on Zig code on Android. |
| 94 | | |
| 95 | | ### Wanted: Web Developers |
| 96 | | |
| 97 | | Figure out what are the use cases for compiling Zig to WebAssembly. Create demo |
| 98 | | projects with it and streamline experience for users trying to output |
| 99 | | WebAssembly. Work on the documentation generator outputting useful searchable html |
| 100 | | documentation. Create Zig modules for common web tasks such as WebSockets and gzip. |
| 101 | | |
| 102 | | ### Wanted: Embedded Developers |
| 103 | | |
| 104 | | Flesh out the standard library for uncommon CPU architectures and OS targets. |
| 105 | | Drive issue discussion for cross compiling and using Zig in constrained |
| 106 | | or unusual environments. |
| 107 | | |
| 108 | | ### Wanted: Game Developers |
| 109 | | |
| 110 | | Create cross platform Zig modules to compete with SDL and GLFW. Create an |
| 111 | | OpenGL library that does not depend on libc. Drive the usability of Zig |
| 112 | | for video games. Create a general purpose allocator that does not depend on |
| 113 | | libc. Create demo games using Zig. |
| 114 | | |
| 115 | 77 | ## Building |
| 116 | 78 | |
| 117 | 79 | [](https://travis-ci.org/ziglang/zig) |