authorgravatar for andrew@ziglang.orgAndrew Kelley <andrew@ziglang.org> 2017-09-25 12:51:26-04:00
committergravatar for andrew@ziglang.orgAndrew Kelley <andrew@ziglang.org> 2017-09-25 15:04:52-04:00
log79400bfdfd1e90cf3a4d09f32de965b13796a44d
tree352f583af59ecc7b38431554ddc6d665e9e44222
parent6c3a56a7ffd5a2ec5119447aa81dce9bf6ec1319

fix docs


2 files changed, 10 insertions(+), 3 deletions(-)

README.md+8-1
......@@ -106,13 +106,20 @@ libc. Create demo games using Zig.
106106These compile tools must be available on your system and are used to build
107107the Zig compiler itself:
108108
109##### POSIX
110
109111 * gcc >= 5.0.0 or clang >= 3.6.0
110112 * cmake >= 2.8.5
111113
114##### Windows
115
116 * Microsoft Visual Studio 2015
117
112118#### Library Dependencies
113119
114120These libraries must be installed on your system, with the development files
115available. The Zig compiler links against them.
121available. The Zig compiler links against them. You have to use the same
122compiler for these libraries as you do to compile Zig.
116123
117124 * LLVM, Clang, and LLD libraries == 5.x
118125
doc/semantic_analysis.md+2-2
......@@ -6,8 +6,8 @@ choose to add more files to the compilation, for example bootstrap.zig which
66contains the code that calls main.
77
88Our goal now is to treat everything that is marked with the `export` keyword
9as a root node, and then then parse and semantically analyze as little as
10possible in order to fulfill these exports.
9as a root node, and then parse and semantically analyze as little as possible
10in order to fulfill these exports.
1111
1212So, some parts of the code very well may have uncaught semantic errors, but as
1313long as the code is not referenced in any way, the compiler will not complain