| ... | ... | @@ -1,3 +1,10 @@ |
| 1 | //! Ported from musl, which is MIT licensed. |
| 2 | //! https://git.musl-libc.org/cgit/musl/tree/COPYRIGHT |
| 3 | //! |
| 4 | //! https://git.musl-libc.org/cgit/musl/tree/src/math/sqrtf.c |
| 5 | //! https://git.musl-libc.org/cgit/musl/tree/src/math/sqrt.c |
| 6 | //! https://git.musl-libc.org/cgit/musl/tree/src/math/sqrtl.c |
| 7 | |
| 1 | 8 | const std = @import("std"); |
| 2 | 9 | const builtin = @import("builtin"); |
| 3 | 10 | const arch = builtin.cpu.arch; |
| ... | ... | @@ -21,227 +28,470 @@ comptime { |
| 21 | 28 | } |
| 22 | 29 | |
| 23 | 30 | pub fn __sqrth(x: f16) callconv(.c) f16 { |
| 24 | | // TODO: more efficient implementation |
| 25 | | return @floatCast(sqrtf(x)); |
| 26 | | } |
| 27 | | |
| 28 | | pub fn sqrtf(x: f32) callconv(.c) f32 { |
| 29 | | const tiny: f32 = 1.0e-30; |
| 30 | | const sign: i32 = @bitCast(@as(u32, 0x80000000)); |
| 31 | | var ix: i32 = @bitCast(x); |
| 32 | | |
| 33 | | if ((ix & 0x7F800000) == 0x7F800000) { |
| 34 | | return x * x + x; // sqrt(nan) = nan, sqrt(+inf) = +inf, sqrt(-inf) = nan |
| 35 | | } |
| 36 | | |
| 37 | | // zero |
| 38 | | if (ix <= 0) { |
| 39 | | if (ix & ~sign == 0) { |
| 40 | | return x; // sqrt (+-0) = +-0 |
| 41 | | } |
| 42 | | if (ix < 0) { |
| 43 | | return math.nan(f32); |
| 44 | | } |
| 31 | var ix: u16 = @bitCast(x); |
| 32 | var top = ix >> 10; |
| 33 | |
| 34 | // special case handling. |
| 35 | if (top -% 0x01 >= 0x1F - 0x01) { |
| 36 | @branchHint(.unlikely); |
| 37 | // x < 0x1p-14 or inf or nan. |
| 38 | if (ix & 0x7FFF == 0) return x; |
| 39 | if (ix == 0x7C00) return x; |
| 40 | if (ix > 0x7C00) return math.nan(f16); |
| 41 | // x is subnormal, normalize it. |
| 42 | ix = @bitCast(x * 0x1p10); |
| 43 | top = (ix >> 10) -% 10; |
| 45 | 44 | } |
| 46 | 45 | |
| 47 | | // normalize |
| 48 | | var m = ix >> 23; |
| 49 | | if (m == 0) { |
| 50 | | // subnormal |
| 51 | | var i: i32 = 0; |
| 52 | | while (ix & 0x00800000 == 0) : (i += 1) { |
| 53 | | ix <<= 1; |
| 54 | | } |
| 55 | | m -= i - 1; |
| 46 | // argument reduction: |
| 47 | // x = 4^e m; with integer e, and m in [1, 4) |
| 48 | // m: fixed point representation [2.14] |
| 49 | // 2^e is the exponent part of the result. |
| 50 | const even = (top & 1) != 0; |
| 51 | const m = if (even) (ix << 4) & 0x7FFF else (ix << 5) | 0x8000; |
| 52 | top = (top +% 0x0F) >> 1; |
| 53 | |
| 54 | // approximate r ~ 1/sqrt(m) and s ~ sqrt(m) when m in [1,4) |
| 55 | // the fixed point representations are |
| 56 | // m: 2.14 r: 0.16, s: 2.14, d: 2.14, u: 2.14, three: 2.14 |
| 57 | const three: u16 = 0xC000; |
| 58 | const i: usize = @intCast((ix >> 4) & 0x7F); |
| 59 | const r = __rsqrt_tab[i]; |
| 60 | // |r*sqrt(m) - 1| < 0x1p-8 |
| 61 | var s = mul16(m, r); |
| 62 | // |s/sqrt(m) - 1| < 0x1p-8 |
| 63 | const d = mul16(s, r); |
| 64 | const u = three - d; |
| 65 | s = mul16(s, u); // repr: 3.13 |
| 66 | // -0x1.20p-13 < s/sqrt(m) - 1 < 0x7Dp-16 |
| 67 | s = (s - 1) >> 3; // repr: 6.10 |
| 68 | // s < sqrt(m) < s + 0x1.24p-10 |
| 69 | |
| 70 | // compute nearest rounded result: |
| 71 | // the nearest result to 10 bits is either s or s+0x1p-10, |
| 72 | // we can decide by comparing (2^10 s + 0.5)^2 to 2^20 m. |
| 73 | const d0 = (m << 6) -% s *% s; |
| 74 | const d1 = s -% d0; |
| 75 | const d2 = d1 +% s +% 1; |
| 76 | s += d1 >> 15; |
| 77 | s &= 0x03FF; |
| 78 | s |= top << 10; |
| 79 | const y: f16 = @bitCast(s); |
| 80 | |
| 81 | // handle rounding modes and inexact exception: |
| 82 | // only (s+1)^2 == 2^6 m case is exact otherwise |
| 83 | // add a tiny value to cause the fenv effects. |
| 84 | if (d2 != 0) { |
| 85 | @branchHint(.likely); |
| 86 | var tiny: u16 = 0x0001; |
| 87 | tiny |= (d1 ^ d2) & 0x8000; |
| 88 | const t: f16 = @bitCast(tiny); |
| 89 | return y + t; |
| 56 | 90 | } |
| 57 | 91 | |
| 58 | | m -= 127; // unbias exponent |
| 59 | | ix = (ix & 0x007FFFFF) | 0x00800000; |
| 60 | | |
| 61 | | if (m & 1 != 0) { // odd m, double x to even |
| 62 | | ix += ix; |
| 63 | | } |
| 92 | return y; |
| 93 | } |
| 64 | 94 | |
| 65 | | m >>= 1; // m = [m / 2] |
| 66 | | |
| 67 | | // sqrt(x) bit by bit |
| 68 | | ix += ix; |
| 69 | | var q: i32 = 0; // q = sqrt(x) |
| 70 | | var s: i32 = 0; |
| 71 | | var r: i32 = 0x01000000; // r = moving bit right -> left |
| 72 | | |
| 73 | | while (r != 0) { |
| 74 | | const t = s + r; |
| 75 | | if (t <= ix) { |
| 76 | | s = t + r; |
| 77 | | ix -= t; |
| 78 | | q += r; |
| 79 | | } |
| 80 | | ix += ix; |
| 81 | | r >>= 1; |
| 95 | pub fn sqrtf(x: f32) callconv(.c) f32 { |
| 96 | var ix: u32 = @bitCast(x); |
| 97 | var top = ix >> 23; |
| 98 | |
| 99 | // special case handling. |
| 100 | if (top -% 0x01 >= 0xFF - 0x01) { |
| 101 | @branchHint(.unlikely); |
| 102 | // x < 0x1p-126 or inf or nan. |
| 103 | if (ix & 0x7FFF_FFFF == 0) return x; |
| 104 | if (ix == 0x7F80_0000) return x; |
| 105 | if (ix > 0x7F80_0000) return math.nan(f32); |
| 106 | // x is subnormal, normalize it. |
| 107 | ix = @bitCast(x * 0x1p23); |
| 108 | top = (ix >> 23) -% 23; |
| 82 | 109 | } |
| 83 | 110 | |
| 84 | | // floating add to find rounding direction |
| 85 | | if (ix != 0) { |
| 86 | | var z = 1.0 - tiny; // inexact |
| 87 | | if (z >= 1.0) { |
| 88 | | z = 1.0 + tiny; |
| 89 | | if (z > 1.0) { |
| 90 | | q += 2; |
| 91 | | } else { |
| 92 | | if (q & 1 != 0) { |
| 93 | | q += 1; |
| 94 | | } |
| 95 | | } |
| 96 | | } |
| 111 | // argument reduction: |
| 112 | // x = 4^e m; with integer e, and m in [1, 4) |
| 113 | // m: fixed point representation [2.30] |
| 114 | // 2^e is the exponent part of the result. |
| 115 | const even = (top & 1) != 0; |
| 116 | const m = if (even) (ix << 7) & 0x7FFF_FFFF else (ix << 8) | 0x8000_0000; |
| 117 | top = (top +% 0x7F) >> 1; |
| 118 | |
| 119 | // approximate r ~ 1/sqrt(m) and s ~ sqrt(m) when m in [1,4) |
| 120 | // the fixed point representations are |
| 121 | // m: 2.30 r: 0.32, s: 2.30, d: 2.30, u: 2.30, three: 2.30 |
| 122 | const three: u32 = 0xC000_0000; |
| 123 | var i: usize = @intCast((ix >> 17) & 0x3F); |
| 124 | if (even) i += 64; |
| 125 | var r = @as(u32, @intCast(__rsqrt_tab[i])) << 16; |
| 126 | // |r*sqrt(m) - 1| < 0x1p-8 |
| 127 | var s = mul32(m, r); |
| 128 | // |s/sqrt(m) - 1| < 0x1p-8 |
| 129 | var d = mul32(s, r); |
| 130 | var u = three - d; |
| 131 | r = mul32(r, u) << 1; |
| 132 | // |r*sqrt(m) - 1| < 0x1.7bp-16 |
| 133 | s = mul32(s, u) << 1; |
| 134 | // |s/sqrt(m) - 1| < 0x1.7bp-16 |
| 135 | d = mul32(s, r); |
| 136 | u = three - d; |
| 137 | s = mul32(s, u); // repr: 3.29 |
| 138 | // -0x1.03p-28 < s/sqrt(m) - 1 < 0x1.fp-31 |
| 139 | s = (s - 1) >> 6; // repr: 9.23 |
| 140 | // s < sqrt(m) < s + 0x1.08p-23 |
| 141 | |
| 142 | // compute nearest rounded result: |
| 143 | // the nearest result to 23 bits is either s or s+0x1p-23, |
| 144 | // we can decide by comparing (2^23 s + 0.5)^2 to 2^46 m. |
| 145 | const d0 = (m << 16) -% s *% s; |
| 146 | const d1 = s -% d0; |
| 147 | const d2 = d1 +% s +% 1; |
| 148 | s += d1 >> 31; |
| 149 | s &= 0x007F_FFFF; |
| 150 | s |= top << 23; |
| 151 | const y: f32 = @bitCast(s); |
| 152 | |
| 153 | // handle rounding modes and inexact exception: |
| 154 | // only (s+1)^2 == 2^16 m case is exact otherwise |
| 155 | // add a tiny value to cause the fenv effects. |
| 156 | if (d2 != 0) { |
| 157 | @branchHint(.likely); |
| 158 | var tiny: u32 = 0x0100_0000; |
| 159 | tiny |= (d1 ^ d2) & 0x8000_0000; |
| 160 | const t: f32 = @bitCast(tiny); |
| 161 | return y + t; |
| 97 | 162 | } |
| 98 | 163 | |
| 99 | | ix = (q >> 1) + 0x3f000000; |
| 100 | | ix += m << 23; |
| 101 | | return @bitCast(ix); |
| 164 | return y; |
| 102 | 165 | } |
| 103 | 166 | |
| 104 | | /// NOTE: The original code is full of implicit signed -> unsigned assumptions and u32 wraparound |
| 105 | | /// behaviour. Most intermediate i32 values are changed to u32 where appropriate but there are |
| 106 | | /// potentially some edge cases remaining that are not handled in the same way. |
| 107 | 167 | pub fn sqrt(x: f64) callconv(.c) f64 { |
| 108 | | const tiny: f64 = 1.0e-300; |
| 109 | | const sign: u32 = 0x80000000; |
| 110 | | const u: u64 = @bitCast(x); |
| 111 | | |
| 112 | | var ix0: u32 = @intCast(u >> 32); |
| 113 | | var ix1: u32 = @intCast(u & 0xFFFFFFFF); |
| 114 | | |
| 115 | | // sqrt(nan) = nan, sqrt(+inf) = +inf, sqrt(-inf) = nan |
| 116 | | if (ix0 & 0x7FF00000 == 0x7FF00000) { |
| 117 | | return x * x + x; |
| 168 | var ix: u64 = @bitCast(x); |
| 169 | var top = ix >> 52; |
| 170 | |
| 171 | // special case handling. |
| 172 | if (top -% 0x001 >= 0x7FF - 0x001) { |
| 173 | @branchHint(.unlikely); |
| 174 | // x < 0x1p-1022 or inf or nan. |
| 175 | if (ix & 0x7FFF_FFFF_FFFF_FFFF == 0) return x; |
| 176 | if (ix == 0x7FF0_0000_0000_0000) return x; |
| 177 | if (ix > 0x7FF0_0000_0000_0000) return math.nan(f64); |
| 178 | // x is subnormal, normalize it. |
| 179 | ix = @bitCast(x * 0x1p52); |
| 180 | top = (ix >> 52) -% 52; |
| 118 | 181 | } |
| 119 | 182 | |
| 120 | | // sqrt(+-0) = +-0 |
| 121 | | if (x == 0.0) { |
| 122 | | return x; |
| 123 | | } |
| 124 | | // sqrt(-ve) = nan |
| 125 | | if (ix0 & sign != 0) { |
| 126 | | return math.nan(f64); |
| 183 | // argument reduction: |
| 184 | // x = 4^e m; with integer e, and m in [1, 4) |
| 185 | // m: fixed point representation [2.62] |
| 186 | // 2^e is the exponent part of the result. |
| 187 | const even = (top & 1) != 0; |
| 188 | const m = if (even) (ix << 10) & 0x7FFF_FFFF_FFFF_FFFF else (ix << 11) | 0x8000_0000_0000_0000; |
| 189 | top = (top +% 0x3FF) >> 1; |
| 190 | |
| 191 | // approximate r ~ 1/sqrt(m) and s ~ sqrt(m) when m in [1,4) |
| 192 | // |
| 193 | // initial estimate: |
| 194 | // 7bit table lookup (1bit exponent and 6bit significand). |
| 195 | // |
| 196 | // iterative approximation: |
| 197 | // using 2 goldschmidt iterations with 32bit int arithmetics |
| 198 | // and a final iteration with 64bit int arithmetics. |
| 199 | // |
| 200 | // details: |
| 201 | // |
| 202 | // the relative error (e = r0 sqrt(m)-1) of a linear estimate |
| 203 | // (r0 = a m + b) is |e| < 0.085955 ~ 0x1.6p-4 at best, |
| 204 | // a table lookup is faster and needs one less iteration |
| 205 | // 6 bit lookup table (128b) gives |e| < 0x1.f9p-8 |
| 206 | // 7 bit lookup table (256b) gives |e| < 0x1.fdp-9 |
| 207 | // for single and double prec 6bit is enough but for quad |
| 208 | // prec 7bit is needed (or modified iterations). to avoid |
| 209 | // one more iteration >=13bit table would be needed (16k). |
| 210 | // |
| 211 | // a newton-raphson iteration for r is |
| 212 | // w = r*r |
| 213 | // u = 3 - m*w |
| 214 | // r = r*u/2 |
| 215 | // can use a goldschmidt iteration for s at the end or |
| 216 | // s = m*r |
| 217 | // |
| 218 | // first goldschmidt iteration is |
| 219 | // s = m*r |
| 220 | // u = 3 - s*r |
| 221 | // r = r*u/2 |
| 222 | // s = s*u/2 |
| 223 | // next goldschmidt iteration is |
| 224 | // u = 3 - s*r |
| 225 | // r = r*u/2 |
| 226 | // s = s*u/2 |
| 227 | // and at the end r is not computed only s. |
| 228 | // |
| 229 | // they use the same amount of operations and converge at the |
| 230 | // same quadratic rate, i.e. if |
| 231 | // r1 sqrt(m) - 1 = e, then |
| 232 | // r2 sqrt(m) - 1 = -3/2 e^2 - 1/2 e^3 |
| 233 | // the advantage of goldschmidt is that the mul for s and r |
| 234 | // are independent (computed in parallel), however it is not |
| 235 | // "self synchronizing": it only uses the input m in the |
| 236 | // first iteration so rounding errors accumulate. at the end |
| 237 | // or when switching to larger precision arithmetics rounding |
| 238 | // errors dominate so the first iteration should be used. |
| 239 | // |
| 240 | // the fixed point representations are |
| 241 | // m: 2.30 r: 0.32, s: 2.30, d: 2.30, u: 2.30, three: 2.30 |
| 242 | // and after switching to 64 bit |
| 243 | // m: 2.62 r: 0.64, s: 2.62, d: 2.62, u: 2.62, three: 2.62 |
| 244 | const three: struct { u32, u64 } = .{ |
| 245 | 0xC000_0000, |
| 246 | 0xC000_0000_0000_0000, |
| 247 | }; |
| 248 | var r: struct { u32, u64 } = undefined; |
| 249 | var s: struct { u32, u64 } = undefined; |
| 250 | var d: struct { u32, u64 } = undefined; |
| 251 | var u: struct { u32, u64 } = undefined; |
| 252 | const i: usize = @intCast((ix >> 46) & 0x7F); |
| 253 | r[0] = @intCast(__rsqrt_tab[i]); |
| 254 | r[0] <<= 16; |
| 255 | // |r sqrt(m) - 1| < 0x1.fdp-9 |
| 256 | s[0] = mul32(@intCast(m >> 32), r[0]); |
| 257 | // |s/sqrt(m) - 1| < 0x1.fdp-9 |
| 258 | d[0] = mul32(s[0], r[0]); |
| 259 | u[0] = three[0] - d[0]; |
| 260 | r[0] = mul32(r[0], u[0]) << 1; |
| 261 | // |r sqrt(m) - 1| < 0x1.7bp-16 |
| 262 | s[0] = mul32(s[0], u[0]) << 1; |
| 263 | // |s/sqrt(m) - 1| < 0x1.7bp-16 |
| 264 | d[0] = mul32(s[0], r[0]); |
| 265 | u[0] = three[0] - d[0]; |
| 266 | r[0] = mul32(r[0], u[0]) << 1; |
| 267 | // |r sqrt(m) - 1| < 0x1.3704p-29 (measured worst-case) |
| 268 | r[1] = @intCast(r[0]); |
| 269 | r[1] <<= 32; |
| 270 | s[1] = mul64(m, r[1]); |
| 271 | d[1] = mul64(s[1], r[1]); |
| 272 | u[1] = three[1] - d[1]; |
| 273 | s[1] = mul64(s[1], u[1]); // repr: 3.61 |
| 274 | // -0x1p-57 < s - sqrt(m) < 0x1.8001p-61 |
| 275 | s[1] = (s[1] - 2) >> 9; // repr: 12.52 |
| 276 | // -0x1.09p-52 < s - sqrt(m) < -0x1.fffcp-63 |
| 277 | |
| 278 | // s < sqrt(m) < s + 0x1.09p-52 |
| 279 | // compute nearest rounded result: |
| 280 | // the nearest result to 52 bits is either s or s+0x1p-52, |
| 281 | // we can decide by comparing (2^52 s + 0.5)^2 to 2^104 m. |
| 282 | const d0 = (m << 42) -% s[1] *% s[1]; |
| 283 | const d1 = s[1] -% d0; |
| 284 | const d2 = d1 +% s[1] +% 1; |
| 285 | s[1] += d1 >> 63; |
| 286 | s[1] &= 0x000F_FFFF_FFFF_FFFF; |
| 287 | s[1] |= top << 52; |
| 288 | const y: f64 = @bitCast(s[1]); |
| 289 | |
| 290 | // handle rounding modes and inexact exception: |
| 291 | // only (s+1)^2 == 2^42 m case is exact otherwise |
| 292 | // add a tiny value to cause the fenv effects. |
| 293 | if (d2 != 0) { |
| 294 | @branchHint(.likely); |
| 295 | var tiny: u64 = 0x0010_0000_0000_0000; |
| 296 | tiny |= (d1 ^ d2) & 0x8000_0000_0000_0000; |
| 297 | const t: f64 = @bitCast(tiny); |
| 298 | return y + t; |
| 127 | 299 | } |
| 128 | 300 | |
| 129 | | // normalize x |
| 130 | | var m: i32 = @intCast(ix0 >> 20); |
| 131 | | if (m == 0) { |
| 132 | | // subnormal |
| 133 | | while (ix0 == 0) { |
| 134 | | m -= 21; |
| 135 | | ix0 |= ix1 >> 11; |
| 136 | | ix1 <<= 21; |
| 137 | | } |
| 138 | | |
| 139 | | // subnormal |
| 140 | | var i: u32 = 0; |
| 141 | | while (ix0 & 0x00100000 == 0) : (i += 1) { |
| 142 | | ix0 <<= 1; |
| 143 | | } |
| 144 | | m -= @as(i32, @intCast(i)) - 1; |
| 145 | | ix0 |= ix1 >> @intCast(32 - i); |
| 146 | | ix1 <<= @intCast(i); |
| 147 | | } |
| 301 | return y; |
| 302 | } |
| 148 | 303 | |
| 149 | | // unbias exponent |
| 150 | | m -= 1023; |
| 151 | | ix0 = (ix0 & 0x000FFFFF) | 0x00100000; |
| 152 | | if (m & 1 != 0) { |
| 153 | | ix0 += ix0 + (ix1 >> 31); |
| 154 | | ix1 = ix1 +% ix1; |
| 155 | | } |
| 156 | | m >>= 1; |
| 157 | | |
| 158 | | // sqrt(x) bit by bit |
| 159 | | ix0 += ix0 + (ix1 >> 31); |
| 160 | | ix1 = ix1 +% ix1; |
| 161 | | |
| 162 | | var q: u32 = 0; |
| 163 | | var q1: u32 = 0; |
| 164 | | var s0: u32 = 0; |
| 165 | | var s1: u32 = 0; |
| 166 | | var r: u32 = 0x00200000; |
| 167 | | var t: u32 = undefined; |
| 168 | | var t1: u32 = undefined; |
| 169 | | |
| 170 | | while (r != 0) { |
| 171 | | t = s0 +% r; |
| 172 | | if (t <= ix0) { |
| 173 | | s0 = t + r; |
| 174 | | ix0 -= t; |
| 175 | | q += r; |
| 176 | | } |
| 177 | | ix0 = ix0 +% ix0 +% (ix1 >> 31); |
| 178 | | ix1 = ix1 +% ix1; |
| 179 | | r >>= 1; |
| 304 | pub fn __sqrtx(x: f80) callconv(.c) f80 { |
| 305 | var ix: u80 = @bitCast(x); |
| 306 | var top = ix >> 64; |
| 307 | |
| 308 | // special case handling. |
| 309 | if (top -% 0x0001 >= 0x7FFF - 0x0001) { |
| 310 | @branchHint(.unlikely); |
| 311 | // x < 0x1p-16382 or inf or nan. |
| 312 | if (ix & 0x7FFF_FFFF_FFFF_FFFF_FFFF == 0) return x; |
| 313 | if (ix == 0x7FFF_8000_0000_0000_0000) return x; |
| 314 | if (ix > 0x7FFF_8000_0000_0000_0000) return math.nan(f80); |
| 315 | // x is subnormal, normalize it. |
| 316 | ix = @bitCast(x * 0x1p63); |
| 317 | top = (ix >> 64) -% 63; |
| 180 | 318 | } |
| 181 | 319 | |
| 182 | | r = sign; |
| 183 | | while (r != 0) { |
| 184 | | t1 = s1 +% r; |
| 185 | | t = s0; |
| 186 | | if (t < ix0 or (t == ix0 and t1 <= ix1)) { |
| 187 | | s1 = t1 +% r; |
| 188 | | if (t1 & sign == sign and s1 & sign == 0) { |
| 189 | | s0 += 1; |
| 190 | | } |
| 191 | | ix0 -= t; |
| 192 | | if (ix1 < t1) { |
| 193 | | ix0 -= 1; |
| 194 | | } |
| 195 | | ix1 = ix1 -% t1; |
| 196 | | q1 += r; |
| 197 | | } |
| 198 | | ix0 = ix0 +% ix0 +% (ix1 >> 31); |
| 199 | | ix1 = ix1 +% ix1; |
| 200 | | r >>= 1; |
| 320 | // argument reduction: |
| 321 | // x = 4^e m; with integer e, and m in [1, 4) |
| 322 | // m: fixed point representation [2.78] |
| 323 | // 2^e is the exponent part of the result. |
| 324 | const even = (top & 1) != 0; |
| 325 | const m = if (even) (ix << 15) & 0x7FFF_FFFF_FFFF_FFFF_FFFF else ix << 16; |
| 326 | top = (top +% 0x3FFF) >> 1; |
| 327 | |
| 328 | // approximate r ~ 1/sqrt(m) and s ~ sqrt(m) when m in [1,4) |
| 329 | // the fixed point representations are |
| 330 | // m: 2.30 r: 0.32, s: 2.30, d: 2.30, u: 2.30, three: 2.30 |
| 331 | // and after switching to 64 bit |
| 332 | // m: 2.62 r: 0.64, s: 2.62, d: 2.62, u: 2.62, three: 2.62 |
| 333 | // and after switching to 80 bit |
| 334 | // m: 2.78 r: 0.80, s: 2.78, d: 2.78, u: 2.78, three: 2.78 |
| 335 | const three: struct { u32, u64, u80 } = .{ |
| 336 | 0xC000_0000, |
| 337 | 0xC000_0000_0000_0000, |
| 338 | 0xC000_0000_0000_0000_0000, |
| 339 | }; |
| 340 | var r: struct { u32, u64, u80 } = undefined; |
| 341 | var s: struct { u32, u64, u80 } = undefined; |
| 342 | var d: struct { u32, u64, u80 } = undefined; |
| 343 | var u: struct { u32, u64, u80 } = undefined; |
| 344 | var i: usize = @intCast((ix >> 57) & 0x3F); |
| 345 | if (even) i += 64; |
| 346 | r[0] = @intCast(__rsqrt_tab[i]); |
| 347 | r[0] <<= 16; |
| 348 | // |r sqrt(m) - 1| < 0x1p-8 |
| 349 | s[0] = mul32(@intCast(m >> 48), r[0]); |
| 350 | d[0] = mul32(s[0], r[0]); |
| 351 | u[0] = three[0] - d[0]; |
| 352 | r[0] = mul32(u[0], r[0]) << 1; |
| 353 | // |r sqrt(m) - 1| < 0x1.7bp-16, switch to 64bit |
| 354 | r[1] = @intCast(r[0]); |
| 355 | r[1] <<= 32; |
| 356 | s[1] = mul64(@intCast(m >> 16), r[1]); |
| 357 | d[1] = mul64(s[1], r[1]); |
| 358 | u[1] = three[1] - d[1]; |
| 359 | r[1] = mul64(u[1], r[1]) << 1; |
| 360 | // |r sqrt(m) - 1| < 0x1.a5p-31 |
| 361 | s[1] = mul64(u[1], s[1]) << 1; |
| 362 | d[1] = mul64(s[1], r[1]); |
| 363 | u[1] = three[1] - d[1]; |
| 364 | r[1] = mul64(u[1], r[1]) << 1; |
| 365 | // |r sqrt(m) - 1| < 0x1.c001p-59, switch to 80bit |
| 366 | r[2] = @intCast(r[1]); |
| 367 | r[2] <<= 16; |
| 368 | s[2] = mul80(m, r[2]); |
| 369 | d[2] = mul80(s[2], r[2]); |
| 370 | u[2] = three[2] - d[2]; |
| 371 | s[2] = mul80(u[2], s[2]); // repr: 3.77 |
| 372 | s[2] = (s[2] - 4) >> 14; // repr: 17.63 |
| 373 | // s < sqrt(m) < s + 1 ULP + tiny |
| 374 | |
| 375 | // compute nearest rounded result: |
| 376 | // the nearest result to 63 bits is either s or s+0x1p-63, |
| 377 | // we can decide by comparing (2^63 s + 0.5)^2 to 2^126 m |
| 378 | const d0 = (m << 48) -% mul80_tail(s[2], s[2]); |
| 379 | const d1 = s[2] -% d0; |
| 380 | const d2 = d1 +% s[2] +% 1; |
| 381 | s[2] += d1 >> 79; |
| 382 | s[2] &= 0x0000_7FFF_FFFF_FFFF_FFFF; |
| 383 | s[2] |= 0x0000_8000_0000_0000_0000; |
| 384 | s[2] |= top << 64; |
| 385 | const y: f80 = @bitCast(s[2]); |
| 386 | |
| 387 | // handle rounding modes and inexact exception: |
| 388 | // only (s+1)^2 == 2^48 m case is exact otherwise |
| 389 | // add a tiny value to cause the fenv effects. |
| 390 | if (d2 != 0) { |
| 391 | @branchHint(.likely); |
| 392 | var tiny: u80 = 0x0001_8000_0000_0000_0000; |
| 393 | tiny |= (d1 ^ d2) & 0x8000_0000_0000_0000_0000; |
| 394 | const t: f80 = @bitCast(tiny); |
| 395 | return y + t; |
| 201 | 396 | } |
| 202 | 397 | |
| 203 | | // rounding direction |
| 204 | | if (ix0 | ix1 != 0) { |
| 205 | | var z = 1.0 - tiny; // raise inexact |
| 206 | | if (z >= 1.0) { |
| 207 | | z = 1.0 + tiny; |
| 208 | | if (q1 == 0xFFFFFFFF) { |
| 209 | | q1 = 0; |
| 210 | | q += 1; |
| 211 | | } else if (z > 1.0) { |
| 212 | | if (q1 == 0xFFFFFFFE) { |
| 213 | | q += 1; |
| 214 | | } |
| 215 | | q1 += 2; |
| 216 | | } else { |
| 217 | | q1 += q1 & 1; |
| 218 | | } |
| 219 | | } |
| 220 | | } |
| 398 | return y; |
| 399 | } |
| 221 | 400 | |
| 222 | | ix0 = (q >> 1) + 0x3FE00000; |
| 223 | | ix1 = q1 >> 1; |
| 224 | | if (q & 1 != 0) { |
| 225 | | ix1 |= 0x80000000; |
| 401 | pub fn sqrtq(x: f128) callconv(.c) f128 { |
| 402 | var ix: u128 = @bitCast(x); |
| 403 | var top = ix >> 112; |
| 404 | |
| 405 | // special case handling. |
| 406 | if (top -% 0x0001 >= 0x7FFF - 0x0001) { |
| 407 | @branchHint(.unlikely); |
| 408 | // x < 0x1p-16382 or inf or nan. |
| 409 | if (ix & 0x7FFF_FFFF_FFFF_FFFF_FFFF_FFFF_FFFF_FFFF == 0) return x; |
| 410 | if (ix == 0x7FFF_0000_0000_0000_0000_0000_0000_0000) return x; |
| 411 | if (ix > 0x7FFF_0000_0000_0000_0000_0000_0000_0000) return math.nan(f128); |
| 412 | // x is subnormal, normalize it. |
| 413 | ix = @bitCast(x * 0x1p112); |
| 414 | top = (ix >> 112) -% 112; |
| 226 | 415 | } |
| 227 | 416 | |
| 228 | | // NOTE: musl here appears to rely on signed twos-complement wraparound. +% has the same |
| 229 | | // behaviour at least. |
| 230 | | var iix0: i32 = @intCast(ix0); |
| 231 | | iix0 = iix0 +% (m << 20); |
| 232 | | |
| 233 | | const uz = (@as(u64, @intCast(iix0)) << 32) | ix1; |
| 234 | | return @bitCast(uz); |
| 235 | | } |
| 236 | | |
| 237 | | pub fn __sqrtx(x: f80) callconv(.c) f80 { |
| 238 | | // TODO: more efficient implementation |
| 239 | | return @floatCast(sqrtq(x)); |
| 240 | | } |
| 417 | // argument reduction: |
| 418 | // x = 4^e m; with integer e, and m in [1, 4) |
| 419 | // m: fixed point representation [2.126] |
| 420 | // 2^e is the exponent part of the result. |
| 421 | const even = (top & 1) != 0; |
| 422 | const m = if (even) (ix << 14) & 0x7FFF_FFFF_FFFF_FFFF_FFFF_FFFF_FFFF_FFFF else (ix << 15) | 0x8000_0000_0000_0000_0000_0000_0000_0000; |
| 423 | top = (top +% 0x3FFF) >> 1; |
| 424 | |
| 425 | // approximate r ~ 1/sqrt(m) and s ~ sqrt(m) when m in [1,4) |
| 426 | // the fixed point representations are |
| 427 | // m: 2.30 r: 0.32, s: 2.30, d: 2.30, u: 2.30, three: 2.30 |
| 428 | // and after switching to 64 bit |
| 429 | // m: 2.62 r: 0.64, s: 2.62, d: 2.62, u: 2.62, three: 2.62 |
| 430 | // and after switching to 128 bit |
| 431 | // m: 2.126 r: 0.128, s: 2.126, d: 2.126, u: 2.126, three: 2.126 |
| 432 | const three: struct { u32, u64, u128 } = .{ |
| 433 | 0xC000_0000, |
| 434 | 0xC000_0000_0000_0000, |
| 435 | 0xC000_0000_0000_0000_0000_0000_0000_0000, |
| 436 | }; |
| 437 | var r: struct { u32, u64, u128 } = undefined; |
| 438 | var s: struct { u32, u64, u128 } = undefined; |
| 439 | var d: struct { u32, u64, u128 } = undefined; |
| 440 | var u: struct { u32, u64, u128 } = undefined; |
| 441 | const i: usize = @intCast((ix >> 106) & 0x7F); |
| 442 | r[0] = @intCast(__rsqrt_tab[i]); |
| 443 | r[0] <<= 16; |
| 444 | // |r sqrt(m) - 1| < 0x1p-8 |
| 445 | s[0] = mul32(@intCast(m >> 96), r[0]); |
| 446 | d[0] = mul32(s[0], r[0]); |
| 447 | u[0] = three[0] - d[0]; |
| 448 | r[0] = mul32(u[0], r[0]) << 1; |
| 449 | // |r sqrt(m) - 1| < 0x1.7bp-16, switch to 64bit |
| 450 | r[1] = @intCast(r[0]); |
| 451 | r[1] <<= 32; |
| 452 | s[1] = mul64(@intCast(m >> 64), r[1]); |
| 453 | d[1] = mul64(s[1], r[1]); |
| 454 | u[1] = three[1] - d[1]; |
| 455 | r[1] = mul64(u[1], r[1]) << 1; |
| 456 | // |r sqrt(m) - 1| < 0x1.a5p-31 |
| 457 | s[1] = mul64(u[1], s[1]) << 1; |
| 458 | d[1] = mul64(s[1], r[1]); |
| 459 | u[1] = three[1] - d[1]; |
| 460 | r[1] = mul64(u[1], r[1]) << 1; |
| 461 | // |r sqrt(m) - 1| < 0x1.c001p-59, switch to 128bit |
| 462 | r[2] = @intCast(r[1]); |
| 463 | r[2] <<= 64; |
| 464 | s[2] = mul128(m, r[2]); |
| 465 | d[2] = mul128(s[2], r[2]); |
| 466 | u[2] = three[2] - d[2]; |
| 467 | s[2] = mul128(u[2], s[2]); // repr: 3.125 |
| 468 | // -0x1p-116 < s - sqrt(m) < 0x3.8001p-125 |
| 469 | s[2] = (s[2] - 4) >> 13; // repr: 16.122 |
| 470 | // s < sqrt(m) < s + 1 ULP + tiny |
| 471 | |
| 472 | // compute nearest rounded result: |
| 473 | // the nearest result to 122 bits is either s or s+0x1p-122, |
| 474 | // we can decide by comparing (2^122 s + 0.5)^2 to 2^244 m |
| 475 | const d0 = (m << 98) -% s[2] *% s[2]; |
| 476 | const d1 = s[2] -% d0; |
| 477 | const d2 = d1 +% s[2] +% 1; |
| 478 | s[2] += d1 >> 127; |
| 479 | s[2] &= 0x0000_FFFF_FFFF_FFFF_FFFF_FFFF_FFFF_FFFF; |
| 480 | s[2] |= top << 112; |
| 481 | const y: f128 = @bitCast(s[2]); |
| 482 | |
| 483 | // handle rounding modes and inexact exception: |
| 484 | // only (s+1)^2 == 2^98 m case is exact otherwise |
| 485 | // add a tiny value to cause the fenv effects. |
| 486 | if (d2 != 0) { |
| 487 | @branchHint(.likely); |
| 488 | var tiny: u128 = 0x0001_0000_0000_0000_0000_0000_0000_0000; |
| 489 | tiny |= (d1 ^ d2) & 0x8000_0000_0000_0000_0000_0000_0000_0000; |
| 490 | const t: f128 = @bitCast(tiny); |
| 491 | return y + t; |
| 492 | } |
| 241 | 493 | |
| 242 | | pub fn sqrtq(x: f128) callconv(.c) f128 { |
| 243 | | // TODO: more correct implementation |
| 244 | | return sqrt(@floatCast(x)); |
| 494 | return y; |
| 245 | 495 | } |
| 246 | 496 | |
| 247 | 497 | fn _Qp_sqrt(c: *f128, a: *f128) callconv(.c) void { |
| ... | ... | @@ -259,60 +509,242 @@ pub fn sqrtl(x: c_longdouble) callconv(.c) c_longdouble { |
| 259 | 509 | } |
| 260 | 510 | } |
| 261 | 511 | |
| 262 | | test "sqrtf" { |
| 263 | | const V = [_]f32{ |
| 264 | | 0.0, |
| 265 | | 4.089288054930154, |
| 266 | | 7.538757127071935, |
| 267 | | 8.97780793672623, |
| 268 | | 5.304443821913729, |
| 269 | | 5.682408965311888, |
| 270 | | 0.5846878579110049, |
| 271 | | 3.650338664297043, |
| 272 | | 0.3178091951800732, |
| 273 | | 7.1505232436382835, |
| 274 | | 3.6589165881946464, |
| 275 | | }; |
| 512 | const __rsqrt_tab: [128]u16 = .{ |
| 513 | 0xB451, 0xB2F0, 0xB196, 0xB044, 0xAEF9, 0xADB6, 0xAC79, 0xAB43, |
| 514 | 0xAA14, 0xA8EB, 0xA7C8, 0xA6AA, 0xA592, 0xA480, 0xA373, 0xA26B, |
| 515 | 0xA168, 0xA06A, 0x9F70, 0x9E7B, 0x9D8A, 0x9C9D, 0x9BB5, 0x9AD1, |
| 516 | 0x99F0, 0x9913, 0x983A, 0x9765, 0x9693, 0x95C4, 0x94F8, 0x9430, |
| 517 | 0x936B, 0x92A9, 0x91EA, 0x912E, 0x9075, 0x8FBE, 0x8F0A, 0x8E59, |
| 518 | 0x8DAA, 0x8CFE, 0x8C54, 0x8BAC, 0x8B07, 0x8A64, 0x89C4, 0x8925, |
| 519 | 0x8889, 0x87EE, 0x8756, 0x86C0, 0x862B, 0x8599, 0x8508, 0x8479, |
| 520 | 0x83EC, 0x8361, 0x82D8, 0x8250, 0x81C9, 0x8145, 0x80C2, 0x8040, |
| 521 | 0xFF02, 0xFD0E, 0xFB25, 0xF947, 0xF773, 0xF5AA, 0xF3EA, 0xF234, |
| 522 | 0xF087, 0xEEE3, 0xED47, 0xEBB3, 0xEA27, 0xE8A3, 0xE727, 0xE5B2, |
| 523 | 0xE443, 0xE2DC, 0xE17A, 0xE020, 0xDECB, 0xDD7D, 0xDC34, 0xDAF1, |
| 524 | 0xD9B3, 0xD87B, 0xD748, 0xD61A, 0xD4F1, 0xD3CD, 0xD2AD, 0xD192, |
| 525 | 0xD07B, 0xCF69, 0xCE5B, 0xCD51, 0xCC4A, 0xCB48, 0xCA4A, 0xC94F, |
| 526 | 0xC858, 0xC764, 0xC674, 0xC587, 0xC49D, 0xC3B7, 0xC2D4, 0xC1F4, |
| 527 | 0xC116, 0xC03C, 0xBF65, 0xBE90, 0xBDBE, 0xBCEF, 0xBC23, 0xBB59, |
| 528 | 0xBA91, 0xB9CC, 0xB90A, 0xB84A, 0xB78C, 0xB6D0, 0xB617, 0xB560, |
| 529 | }; |
| 530 | |
| 531 | inline fn mul16(a: u16, b: u16) u16 { |
| 532 | return @intCast(@as(u32, @intCast(a)) * @as(u32, @intCast(b)) >> 16); |
| 533 | } |
| 534 | |
| 535 | inline fn mul32(a: u32, b: u32) u32 { |
| 536 | return @intCast(@as(u64, @intCast(a)) * @as(u64, @intCast(b)) >> 32); |
| 537 | } |
| 538 | |
| 539 | inline fn mul64(a: u64, b: u64) u64 { |
| 540 | return @intCast(@as(u128, @intCast(a)) * @as(u128, @intCast(b)) >> 64); |
| 541 | } |
| 542 | |
| 543 | inline fn mul80(a: u80, b: u80) u80 { |
| 544 | const ahi = a >> 40; |
| 545 | const alo = a & 0xFF_FFFF_FFFF; |
| 546 | const bhi = b >> 40; |
| 547 | const blo = b & 0xFF_FFFF_FFFF; |
| 548 | return ahi * bhi + (ahi * blo >> 40) + (alo * bhi >> 40); |
| 549 | } |
| 550 | |
| 551 | inline fn mul128(a: u128, b: u128) u128 { |
| 552 | const ahi = a >> 64; |
| 553 | const alo = a & 0xFFFF_FFFF_FFFF_FFFF; |
| 554 | const bhi = b >> 64; |
| 555 | const blo = b & 0xFFFF_FFFF_FFFF_FFFF; |
| 556 | return ahi * bhi + (ahi * blo >> 64) + (alo * bhi >> 64); |
| 557 | } |
| 558 | |
| 559 | inline fn mul80_tail(a: u80, b: u80) u80 { |
| 560 | const ahi = a >> 40; |
| 561 | const alo = a & 0xFF_FFFF_FFFF; |
| 562 | const bhi = b >> 40; |
| 563 | const blo = b & 0xFF_FFFF_FFFF; |
| 564 | return alo * blo +% ((ahi * blo) << 40) +% ((alo * bhi) << 40); |
| 565 | } |
| 276 | 566 | |
| 277 | | // Note that @sqrt will either generate the sqrt opcode (if supported by the |
| 278 | | // target ISA) or a call to `sqrtf` otherwise. |
| 279 | | for (V) |val| |
| 280 | | try std.testing.expectEqual(@sqrt(val), sqrtf(val)); |
| 567 | test "__sqrth" { |
| 568 | // sqrt(±0) is ±0 |
| 569 | try std.testing.expectEqual(__sqrth(0x0.0p0), 0x0.0p0); |
| 570 | try std.testing.expectEqual(__sqrth(-0x0.0p0), -0x0.0p0); |
| 571 | // sqrt(+max) is finite |
| 572 | try std.testing.expectEqual(__sqrth(0x1.FFCp15), 0x1.FFCp7); |
| 573 | // sqrt(4)=2 |
| 574 | try std.testing.expectEqual(__sqrth(0x1p2), 0x1p1); |
| 575 | // sqrt(x) for x=1, 1±ulp |
| 576 | try std.testing.expectEqual(__sqrth(0x1p0), 0x1p0); |
| 577 | try std.testing.expectEqual(__sqrth(0x1.004p0), 0x1p0); |
| 578 | try std.testing.expectEqual(__sqrth(0x1.FF8p-1), 0x1.FFCp-1); |
| 579 | // sqrt(+min) is non-zero |
| 580 | try std.testing.expectEqual(__sqrth(0x1p-14), 0x1p-7); |
| 581 | // sqrt(min subnormal) is non-zero |
| 582 | try std.testing.expectEqual(__sqrth(0x0.004p-14), 0x1p-12); |
| 583 | // sqrt(inf) is inf |
| 584 | try std.testing.expect(math.isInf(__sqrth(math.inf(f16)))); |
| 585 | // sqrt(nan) is nan |
| 586 | try std.testing.expect(math.isNan(__sqrth(math.nan(f16)))); |
| 587 | // sqrt(-ve) is nan |
| 588 | try std.testing.expect(math.isNan(__sqrth(-0x1p-14))); |
| 589 | try std.testing.expect(math.isNan(__sqrth(-0x1p+0))); |
| 590 | try std.testing.expect(math.isNan(__sqrth(-math.inf(f16)))); |
| 591 | // random arguments |
| 592 | try std.testing.expectEqual(__sqrth(0x1.1p14), 0x1.08p7); |
| 593 | try std.testing.expectEqual(__sqrth(0x1.C9p-12), 0x1.56p-6); |
| 594 | try std.testing.expectEqual(__sqrth(0x1.CE8p-7), 0x1.E68p-4); |
| 595 | try std.testing.expectEqual(__sqrth(0x1.134p-7), 0x1.778p-4); |
| 596 | try std.testing.expectEqual(__sqrth(0x1.E9Cp-10), 0x1.62p-5); |
| 597 | try std.testing.expectEqual(__sqrth(0x1.3Dp9), 0x1.92Cp4); |
| 598 | try std.testing.expectEqual(__sqrth(0x1.AA4p8), 0x1.4A4p4); |
| 599 | try std.testing.expectEqual(__sqrth(0x1.8A8p4), 0x1.3DCp2); |
| 600 | try std.testing.expectEqual(__sqrth(0x1.8Fp-7), 0x1.C4p-4); |
| 601 | try std.testing.expectEqual(__sqrth(0x1.584p-11), 0x1.A3Cp-6); |
| 281 | 602 | } |
| 282 | 603 | |
| 283 | | test "sqrtf special" { |
| 284 | | try std.testing.expect(math.isPositiveInf(sqrtf(math.inf(f32)))); |
| 285 | | try std.testing.expect(sqrtf(0.0) == 0.0); |
| 286 | | try std.testing.expect(sqrtf(-0.0) == -0.0); |
| 287 | | try std.testing.expect(math.isNan(sqrtf(-1.0))); |
| 604 | test "sqrtf" { |
| 605 | // sqrt(±0) is ±0 |
| 606 | try std.testing.expectEqual(sqrtf(0x0.0p0), 0x0.0p0); |
| 607 | try std.testing.expectEqual(sqrtf(-0x0.0p0), -0x0.0p0); |
| 608 | // sqrt(+max) is finite |
| 609 | try std.testing.expectEqual(sqrtf(0x1.FFFFFEp127), 0x1.FFFFFEp63); |
| 610 | // sqrt(4)=2 |
| 611 | try std.testing.expectEqual(sqrtf(0x1p2), 0x1p1); |
| 612 | // sqrt(x) for x=1, 1±ulp |
| 613 | try std.testing.expectEqual(sqrtf(0x1p0), 0x1p0); |
| 614 | try std.testing.expectEqual(sqrtf(0x1.000002p0), 0x1p0); |
| 615 | try std.testing.expectEqual(sqrtf(0x1.FFFFFEp-1), 0x1.FFFFFEp-1); |
| 616 | // sqrt(+min) is non-zero |
| 617 | try std.testing.expectEqual(sqrtf(0x1p-126), 0x1p-63); |
| 618 | // sqrt(min subnormal) is non-zero |
| 619 | try std.testing.expectEqual(sqrtf(0x0.000002p-126), 0x1.6a09e6p-75); |
| 620 | // sqrt(inf) is inf |
| 621 | try std.testing.expect(math.isInf(sqrtf(math.inf(f32)))); |
| 622 | // sqrt(nan) is nan |
| 288 | 623 | try std.testing.expect(math.isNan(sqrtf(math.nan(f32)))); |
| 624 | // sqrt(-ve) is nan |
| 625 | try std.testing.expect(math.isNan(sqrtf(-0x1p-149))); |
| 626 | try std.testing.expect(math.isNan(sqrtf(-0x1p0))); |
| 627 | try std.testing.expect(math.isNan(sqrtf(-math.inf(f32)))); |
| 628 | // random arguments |
| 629 | try std.testing.expectEqual(sqrtf(0x1.4DD57Ep77), 0x1.9D6DA8p38); |
| 630 | try std.testing.expectEqual(sqrtf(0x1.871848p102), 0x1.3C6AFAp51); |
| 631 | try std.testing.expectEqual(sqrtf(0x1.A1D748p-112), 0x1.470EFCp-56); |
| 632 | try std.testing.expectEqual(sqrtf(0x1.E626C2p18), 0x1.60C80Ep9); |
| 633 | try std.testing.expectEqual(sqrtf(0x1.E80E66p-29), 0x1.F3E282p-15); |
| 634 | try std.testing.expectEqual(sqrtf(0x1.B47204p89), 0x1.D8B732p44); |
| 635 | try std.testing.expectEqual(sqrtf(0x1.77F45p15), 0x1.B6BC3Ap7); |
| 636 | try std.testing.expectEqual(sqrtf(0x1.AD5F5p-48), 0x1.4B8A72p-24); |
| 637 | try std.testing.expectEqual(sqrtf(0x1.91A39p-76), 0x1.40A7A8p-38); |
| 638 | try std.testing.expectEqual(sqrtf(0x1.DAE088p79), 0x1.ED16DCp39); |
| 289 | 639 | } |
| 290 | 640 | |
| 291 | 641 | test "sqrt" { |
| 292 | | const V = [_]f64{ |
| 293 | | 0.0, |
| 294 | | 4.089288054930154, |
| 295 | | 7.538757127071935, |
| 296 | | 8.97780793672623, |
| 297 | | 5.304443821913729, |
| 298 | | 5.682408965311888, |
| 299 | | 0.5846878579110049, |
| 300 | | 3.650338664297043, |
| 301 | | 0.3178091951800732, |
| 302 | | 7.1505232436382835, |
| 303 | | 3.6589165881946464, |
| 304 | | }; |
| 642 | // sqrt(±0) is ±0 |
| 643 | try std.testing.expectEqual(sqrt(0x0.0p0), 0x0.0p0); |
| 644 | try std.testing.expectEqual(sqrt(-0x0.0p0), -0x0.0p0); |
| 645 | // sqrt(+max) is finite |
| 646 | try std.testing.expectEqual(sqrt(math.floatMax(f64)), 0x1.FFFFFFFFFFFFFp511); |
| 647 | // sqrt(4)=2 |
| 648 | try std.testing.expectEqual(sqrt(0x1p2), 0x1p1); |
| 649 | // sqrt(x) for x=1, 1±ulp |
| 650 | try std.testing.expectEqual(sqrt(0x1p0), 0x1p0); |
| 651 | try std.testing.expectEqual(sqrt(0x1p0 + math.floatEps(f64)), 0x1p0); |
| 652 | try std.testing.expectEqual(sqrt(0x1p0 - math.floatEps(f64)), 0x1.FFFFFFFFFFFFFp-1); |
| 653 | // sqrt(+min) is non-zero |
| 654 | try std.testing.expectEqual(sqrt(math.floatMin(f64)), 0x1p-511); |
| 655 | // sqrt(min subnormal) is non-zero |
| 656 | try std.testing.expectEqual(sqrt(math.floatTrueMin(f64)), 0x1p-537); |
| 657 | // sqrt(inf) is inf |
| 658 | try std.testing.expect(math.isInf(sqrt(math.inf(f64)))); |
| 659 | // sqrt(nan) is nan |
| 660 | try std.testing.expect(math.isNan(sqrt(math.nan(f64)))); |
| 661 | // sqrt(-ve) is nan |
| 662 | try std.testing.expect(math.isNan(sqrt(-0x1p-1074))); |
| 663 | try std.testing.expect(math.isNan(sqrt(-0x1p0))); |
| 664 | try std.testing.expect(math.isNan(sqrt(-math.inf(f64)))); |
| 665 | // random arguments |
| 666 | try std.testing.expectEqual(sqrt(0x1.27D3510D4789Bp471), 0x1.852E97E58CFB7p235); |
| 667 | try std.testing.expectEqual(sqrt(0x1.8C4FCD5A07846p791), 0x1.C27504E56D938p395); |
| 668 | try std.testing.expectEqual(sqrt(0x1.B1B69324F96E7p-137), 0x1.D73BD0414D8BFp-69); |
| 669 | try std.testing.expectEqual(sqrt(0x1.1CBD179A811FEp278), 0x1.0DFCB9A114A61p139); |
| 670 | try std.testing.expectEqual(sqrt(0x1.1D0C7EFB04A56p917), 0x1.7E0708A25DDCDp458); |
| 671 | try std.testing.expectEqual(sqrt(0x1.21B355DA8C94Bp-249), 0x1.8121CBE2608E3p-125); |
| 672 | try std.testing.expectEqual(sqrt(0x1.63024D4C5E987p487), 0x1.AA56AEA589DCDp243); |
| 673 | try std.testing.expectEqual(sqrt(0x1.45AC3BE941F6Ep339), 0x1.9857F3F453E2Dp169); |
| 674 | try std.testing.expectEqual(sqrt(0x1.3B719C733AA24p267), 0x1.91E12E3AC8F71p133); |
| 675 | try std.testing.expectEqual(sqrt(0x1.0B150433A2275p357), 0x1.71CAB87F8277Cp178); |
| 676 | } |
| 305 | 677 | |
| 306 | | // Note that @sqrt will either generate the sqrt opcode (if supported by the |
| 307 | | // target ISA) or a call to `sqrtf` otherwise. |
| 308 | | for (V) |val| |
| 309 | | try std.testing.expectEqual(@sqrt(val), sqrt(val)); |
| 678 | test "__sqrtx" { |
| 679 | // sqrt(±0) is ±0 |
| 680 | try std.testing.expectEqual(__sqrtx(0x0.0p0), 0x0.0p0); |
| 681 | try std.testing.expectEqual(__sqrtx(-0x0.0p0), -0x0.0p0); |
| 682 | // sqrt(+max) is finite |
| 683 | try std.testing.expectEqual(__sqrtx(math.floatMax(f80)), 0x1.FFFFFFFFFFFFFFFEp8191); |
| 684 | // sqrt(4)=2 |
| 685 | try std.testing.expectEqual(__sqrtx(0x1p2), 0x1p1); |
| 686 | // sqrt(x) for x=1, 1±ulp |
| 687 | try std.testing.expectEqual(__sqrtx(0x1p0), 0x1p0); |
| 688 | try std.testing.expectEqual(__sqrtx(0x1p0 + math.floatEps(f80)), 0x1p0); |
| 689 | try std.testing.expectEqual(__sqrtx(0x1p0 - math.floatEps(f80)), 0x1.FFFFFFFFFFFFFFFEp-1); |
| 690 | // sqrt(+min) is non-zero |
| 691 | try std.testing.expectEqual(__sqrtx(math.floatMin(f80)), 0x1p-8191); |
| 692 | // sqrt(min subnormal) is non-zero |
| 693 | try std.testing.expectEqual(__sqrtx(math.floatTrueMin(f80)), 0x1.6A09E667F3BCC908p-8223); |
| 694 | // sqrt(inf) is inf |
| 695 | try std.testing.expect(math.isInf(__sqrtx(math.inf(f80)))); |
| 696 | // sqrt(nan) is nan |
| 697 | try std.testing.expect(math.isNan(__sqrtx(math.nan(f80)))); |
| 698 | // sqrt(-ve) is nan |
| 699 | try std.testing.expect(math.isNan(__sqrtx(-0x1p-16442))); |
| 700 | try std.testing.expect(math.isNan(__sqrtx(-0x1p0))); |
| 701 | try std.testing.expect(math.isNan(__sqrtx(-math.inf(f80)))); |
| 702 | // random arguments |
| 703 | try std.testing.expectEqual(__sqrtx(0x1.087F3953486918A4p15482), 0x1.0436BBE03D02F32p7741); |
| 704 | try std.testing.expectEqual(__sqrtx(0x1.530CF9E2AE84D8Fp-6330), 0x1.269CFEF51933BE58p-3165); |
| 705 | try std.testing.expectEqual(__sqrtx(0x1.3F971515EADD574Ap5713), 0x1.9483232AB780B006p2856); |
| 706 | try std.testing.expectEqual(__sqrtx(0x1.4CC0DC7379222954p864), 0x1.23DD4D0A4758C2Cp432); |
| 707 | try std.testing.expectEqual(__sqrtx(0x1.920E5649559A839Ep-3181), 0x1.C5B5BC0F98DD83D2p-1591); |
| 708 | try std.testing.expectEqual(__sqrtx(0x1.2E59726F87CD1746p-629), 0x1.8973327E95CB350Cp-315); |
| 709 | try std.testing.expectEqual(__sqrtx(0x1.D3A16391F57B4D64p-9034), 0x1.59FF08B7DEEF5DB2p-4517); |
| 710 | try std.testing.expectEqual(__sqrtx(0x1.E7053D8DAA49BCEEp-11411), 0x1.F35AA3EA5E18E344p-5706); |
| 711 | try std.testing.expectEqual(__sqrtx(0x1.797ED0B05DD4A984p7521), 0x1.B7A22E40C6A7867Ap3760); |
| 712 | try std.testing.expectEqual(__sqrtx(0x1.FC50806445C7226Ap15371), 0x1.FE2766142653F5BEp7685); |
| 310 | 713 | } |
| 311 | 714 | |
| 312 | | test "sqrt special" { |
| 313 | | try std.testing.expect(math.isPositiveInf(sqrt(math.inf(f64)))); |
| 314 | | try std.testing.expect(sqrt(0.0) == 0.0); |
| 315 | | try std.testing.expect(sqrt(-0.0) == -0.0); |
| 316 | | try std.testing.expect(math.isNan(sqrt(-1.0))); |
| 317 | | try std.testing.expect(math.isNan(sqrt(math.nan(f64)))); |
| 715 | test "sqrtq" { |
| 716 | // sqrt(±0) is ±0 |
| 717 | try std.testing.expectEqual(sqrtq(0x0.0p0), 0x0.0p0); |
| 718 | try std.testing.expectEqual(sqrtq(-0x0.0p0), -0x0.0p0); |
| 719 | // sqrt(+max) is finite |
| 720 | try std.testing.expectEqual(sqrtq(math.floatMax(f128)), 0x1.FFFFFFFFFFFFFFFFFFFFFFFFFFFFp8191); |
| 721 | // sqrt(4)=2 |
| 722 | try std.testing.expectEqual(sqrtq(0x1p2), 0x1p1); |
| 723 | // sqrt(x) for x=1, 1±ulp |
| 724 | try std.testing.expectEqual(sqrtq(0x1p0), 0x1p0); |
| 725 | try std.testing.expectEqual(sqrtq(0x1p0 + math.floatEps(f128)), 0x1p0); |
| 726 | try std.testing.expectEqual(sqrtq(0x1p0 - math.floatEps(f128)), 0x1.FFFFFFFFFFFFFFFFFFFFFFFFFFFFp-1); |
| 727 | // sqrt(+min) is non-zero |
| 728 | try std.testing.expectEqual(sqrtq(math.floatMin(f128)), 0x1p-8191); |
| 729 | // sqrt(min subnormal) is non-zero |
| 730 | try std.testing.expectEqual(sqrtq(math.floatTrueMin(f128)), 0x1p-8247); |
| 731 | // sqrt(inf) is inf |
| 732 | try std.testing.expect(math.isInf(sqrtq(math.inf(f128)))); |
| 733 | // sqrt(nan) is nan |
| 734 | try std.testing.expect(math.isNan(sqrtq(math.nan(f128)))); |
| 735 | // sqrt(-ve) is nan |
| 736 | try std.testing.expect(math.isNan(sqrtq(-0x1p-16442))); |
| 737 | try std.testing.expect(math.isNan(sqrtq(-0x1p0))); |
| 738 | try std.testing.expect(math.isNan(sqrtq(-math.inf(f128)))); |
| 739 | // random arguments |
| 740 | try std.testing.expectEqual(sqrtq(0x1.B6942D29A331751600C9F3AF7E5Fp3363), 0x1.D9DE9AFEF0F2D25586A50CA39D4Dp1681); |
| 741 | try std.testing.expectEqual(sqrtq(0x1.5E65C405F84D471A8070ADD7A42Dp11765), 0x1.A78F7F9452B4D9EC2403C81D9D42p5882); |
| 742 | try std.testing.expectEqual(sqrtq(0x1.B42334D68F8016D8AE6F5E22B044p-5624), 0x1.4E247A7F2FF2A325E9377BB09C8p-2812); |
| 743 | try std.testing.expectEqual(sqrtq(0x1.E61715047F80F2E0B9382B38E06Bp10062), 0x1.60C25D9DFDC0116B78EF5AFDE0E9p5031); |
| 744 | try std.testing.expectEqual(sqrtq(0x1.2ED0B53B494CB55A7B04E653D40Ep-1026), 0x1.166CE78D658D2453D700B04C5748p-513); |
| 745 | try std.testing.expectEqual(sqrtq(0x1.1BA756B9790E78A4E6F0B083AA89p1835), 0x1.7D1767EA3303DB7A46940033988p917); |
| 746 | try std.testing.expectEqual(sqrtq(0x1.5B6C574319C1120335C8E1609704p4512), 0x1.2A3A8A415BB1648C548FBA2A4182p2256); |
| 747 | try std.testing.expectEqual(sqrtq(0x1.FF91E8CDEE1552A2B74E77B602Ep14953), 0x1.FFC8F171267D4FE75CBE7AB4D851p7476); |
| 748 | try std.testing.expectEqual(sqrtq(0x1.9B1837CFC629A1B6B1BB97099E7Dp2892), 0x1.4468511B909EAF8641BD59105A6Bp1446); |
| 749 | try std.testing.expectEqual(sqrtq(0x1.0E2115475E64A92340914E7F7B37p-13951), 0x1.73E536F82F414134012F55BA5368p-6976); |
| 318 | 750 | } |