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| 1 | const std = @import("std"); |
| 2 | const testing = std.testing; |
| 3 | |
| 4 | pub const PrintConfig = struct { |
| 5 | /// If the current node (and its children) should |
| 6 | /// print to stderr on update() |
| 7 | flag: bool = false, |
| 8 | |
| 9 | /// If all output should be suppressed instead |
| 10 | /// serves the same practical purpose as `flag` but supposed to be used |
| 11 | /// by separate parts of the user program. |
| 12 | suppress: bool = false, |
| 13 | }; |
| 14 | |
| 15 | pub const ProgressNode = struct { |
| 16 | completed_items: usize = 0, |
| 17 | total_items: usize, |
| 18 | |
| 19 | print_config: PrintConfig, |
| 20 | |
| 21 | // TODO maybe instead of keeping a prefix field, we could |
| 22 | // select the proper prefix at the time of update(), and if we're not |
| 23 | // in a terminal, we use warn("/r{}", lots_of_whitespace). |
| 24 | prefix: []const u8, |
| 25 | |
| 26 | /// Create a new progress node. |
| 27 | pub fn start( |
| 28 | parent_opt: ?ProgressNode, |
| 29 | total_items_opt: ?usize, |
| 30 | ) !ProgressNode { |
| 31 | |
| 32 | // inherit the last set print "configuration" from the parent node |
| 33 | var print_config = PrintConfig{}; |
| 34 | if (parent_opt) |parent| { |
| 35 | print_config = parent.print_config; |
| 36 | } |
| 37 | |
| 38 | var stderr = try std.io.getStdErr(); |
| 39 | const is_term = std.os.isatty(stderr.handle); |
| 40 | |
| 41 | // if we're in a terminal, use vt100 escape codes |
| 42 | // for the progress. |
| 43 | var prefix: []const u8 = undefined; |
| 44 | if (is_term) { |
| 45 | prefix = "\x21[2K\r"; |
| 46 | } else { |
| 47 | prefix = "\n"; |
| 48 | } |
| 49 | |
| 50 | return ProgressNode{ |
| 51 | .total_items = total_items_opt orelse 0, |
| 52 | .print_config = print_config, |
| 53 | .prefix = prefix, |
| 54 | }; |
| 55 | } |
| 56 | |
| 57 | /// Signal an update on the progress node. |
| 58 | /// The user of this function is supposed to modify |
| 59 | /// ProgressNode.PrintConfig.flag when update() is supposed to print. |
| 60 | pub fn update( |
| 61 | self: *ProgressNode, |
| 62 | current_action: ?[]const u8, |
| 63 | items_done_opt: ?usize, |
| 64 | ) void { |
| 65 | if (items_done_opt) |items_done| { |
| 66 | self.completed_items = items_done; |
| 67 | |
| 68 | if (items_done > self.total_items) { |
| 69 | self.total_items = items_done; |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | var cfg = self.print_config; |
| 74 | if (cfg.flag and !cfg.suppress and current_action != null) { |
| 75 | std.debug.warn( |
| 76 | "{}[{}/{}] {}", |
| 77 | self.prefix, |
| 78 | self.completed_items, |
| 79 | self.total_items, |
| 80 | current_action, |
| 81 | ); |
| 82 | } |
| 83 | } |
| 84 | |
| 85 | pub fn end(self: *ProgressNode) void { |
| 86 | if (!self.print_config.flag) return; |
| 87 | |
| 88 | // TODO emoji? |
| 89 | std.debug.warn("\n[V] done!"); |
| 90 | } |
| 91 | }; |
| 92 | |
| 93 | test "basic functionality" { |
| 94 | var node = try ProgressNode.start(null, 100); |
| 95 | |
| 96 | var buf: [100]u8 = undefined; |
| 97 | |
| 98 | var i: usize = 0; |
| 99 | while (i < 100) : (i += 6) { |
| 100 | if (i > 50) node.print_config.flag = true; |
| 101 | const msg = try std.fmt.bufPrint(buf[0..], "action at i={}", i); |
| 102 | node.update(msg, i); |
| 103 | std.time.sleep(10 * std.time.millisecond); |
| 104 | } |
| 105 | |
| 106 | node.end(); |
| 107 | } |