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| 1 | # Code Generation |
| 2 | |
| 3 | ## Data Representation |
| 4 | |
| 5 | Every type has a "handle". If a type is a simple primitive type such as i32 or |
| 6 | f64, the handle is "by value", meaning that we pass around the value itself when |
| 7 | we refer to a value of that type. |
| 8 | |
| 9 | If a type is a container, error union, optional type, slice, or array, then its |
| 10 | handle is a pointer, and everywhere we refer to a value of this type we refer to |
| 11 | a pointer. |
| 12 | |
| 13 | Parameters and return values are always passed as handles. |
| 14 | |
| 15 | Error union types are represented as: |
| 16 | |
| 17 | struct { |
| 18 | error: u32, |
| 19 | payload: T, |
| 20 | } |
| 21 | |
| 22 | Optional types are represented as: |
| 23 | |
| 24 | struct { |
| 25 | payload: T, |
| 26 | is_non_null: u1, |
| 27 | } |
| 28 | |
| 29 | ## Data Optimizations |
| 30 | |
| 31 | Optional pointer types are special: the 0x0 pointer value is used to represent a |
| 32 | null pointer. Thus, instead of the struct above, optional pointer types are |
| 33 | represented as a `usize` in codegen and the handle is by value. |