| ... | @@ -75,13 +75,22 @@ pub const ArenaAllocator = struct { | ... | @@ -75,13 +75,22 @@ pub const ArenaAllocator = struct { |
| 75 | const adjusted_addr = mem.alignForward(addr, ptr_align); | 75 | const adjusted_addr = mem.alignForward(addr, ptr_align); |
| 76 | const adjusted_index = self.state.end_index + (adjusted_addr - addr); | 76 | const adjusted_index = self.state.end_index + (adjusted_addr - addr); |
| 77 | const new_end_index = adjusted_index + n; | 77 | const new_end_index = adjusted_index + n; |
| 78 | if (new_end_index > cur_buf.len) { | 78 | |
| 79 | cur_node = try self.createNode(cur_buf.len, n + ptr_align); | 79 | if (new_end_index <= cur_buf.len) { |
| 80 | continue; | 80 | const result = cur_buf[adjusted_index..new_end_index]; |
| | 81 | self.state.end_index = new_end_index; |
| | 82 | return result; |
| 81 | } | 83 | } |
| 82 | const result = cur_buf[adjusted_index..new_end_index]; | 84 | |
| 83 | self.state.end_index = new_end_index; | 85 | const bigger_buf_size = @sizeOf(BufNode) + new_end_index; |
| 84 | return result; | 86 | // Try to grow the buffer in-place |
| | 87 | cur_node.data = self.child_allocator.resize(cur_node.data, bigger_buf_size) catch |err| switch (err) { |
| | 88 | error.OutOfMemory => { |
| | 89 | // Allocate a new node if that's not possible |
| | 90 | cur_node = try self.createNode(cur_buf.len, n + ptr_align); |
| | 91 | continue; |
| | 92 | }, |
| | 93 | }; |
| 85 | } | 94 | } |
| 86 | } | 95 | } |
| 87 | | 96 | |