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| 1 | const assert = @import("std").debug.assert; |
| 2 | |
| 3 | const Color = enum(u1) { |
| 4 | Black, |
| 5 | Red, |
| 6 | }; |
| 7 | const Red = Color.Red; |
| 8 | const Black = Color.Black; |
| 9 | |
| 10 | const Compare = enum { |
| 11 | LessThan, |
| 12 | Equal, |
| 13 | GreaterThan, |
| 14 | }; |
| 15 | |
| 16 | const ReplaceError = error { |
| 17 | NotEqual, |
| 18 | }; |
| 19 | |
| 20 | /// Insert this into your struct that you want to add to a red-black tree. |
| 21 | /// Do not use a pointer. Turn the *rb.Node results of the functions in rb |
| 22 | /// (after resolving optionals) to your structure using @fieldParentPtr(). Example: |
| 23 | /// |
| 24 | /// const Number = struct { |
| 25 | /// node: rb.Node, |
| 26 | /// value: i32, |
| 27 | /// }; |
| 28 | /// fn number(node: *Node) Number { |
| 29 | /// return @fieldParentPtr(Number, "node", node); |
| 30 | /// } |
| 31 | pub const Node = struct { |
| 32 | left: ?*Node, |
| 33 | right: ?*Node, |
| 34 | parent_and_color: usize, /// parent | color |
| 35 | |
| 36 | pub fn next(constnode: *Node) ?*Node { |
| 37 | var node = constnode; |
| 38 | |
| 39 | if (node.right) |right| { |
| 40 | var n = right; |
| 41 | while (n.left) |left| |
| 42 | n = left; |
| 43 | return n; |
| 44 | } |
| 45 | |
| 46 | while (true) { |
| 47 | var parent = node.get_parent(); |
| 48 | if (parent) |p| { |
| 49 | if (node != p.right) |
| 50 | return p; |
| 51 | node = p; |
| 52 | } else |
| 53 | return null; |
| 54 | } |
| 55 | } |
| 56 | |
| 57 | pub fn prev(constnode: *Node) ?*Node { |
| 58 | var node = constnode; |
| 59 | |
| 60 | if (node.left) |left| { |
| 61 | var n = left; |
| 62 | while (n.right) |right| |
| 63 | n = right; |
| 64 | return n; |
| 65 | } |
| 66 | |
| 67 | while (true) { |
| 68 | var parent = node.get_parent(); |
| 69 | if (parent) |p| { |
| 70 | if (node != p.left) |
| 71 | return p; |
| 72 | node = p; |
| 73 | } else |
| 74 | return null; |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | pub fn is_root(node: *Node) bool { |
| 79 | return node.get_parent() == null; |
| 80 | } |
| 81 | |
| 82 | fn is_red(node: *Node) bool { |
| 83 | return node.get_color() == Red; |
| 84 | } |
| 85 | |
| 86 | fn is_black(node: *Node) bool { |
| 87 | return node.get_color() == Black; |
| 88 | } |
| 89 | |
| 90 | fn set_parent(node: *Node, parent: ?*Node) void { |
| 91 | node.parent_and_color = @ptrToInt(parent) | (node.parent_and_color & 1); |
| 92 | } |
| 93 | |
| 94 | fn get_parent(node: *Node) ?*Node { |
| 95 | const mask: usize = 1; |
| 96 | comptime { |
| 97 | assert(@alignOf(*Node) >= 2); |
| 98 | } |
| 99 | return @intToPtr(*Node, node.parent_and_color & ~mask); |
| 100 | } |
| 101 | |
| 102 | fn set_color(node: *Node, color: Color) void { |
| 103 | const mask: usize = 1; |
| 104 | node.parent_and_color = (node.parent_and_color & ~mask) | @enumToInt(color); |
| 105 | } |
| 106 | |
| 107 | fn get_color(node: *Node) Color { |
| 108 | return @intToEnum(Color, @intCast(u1, node.parent_and_color & 1)); |
| 109 | } |
| 110 | |
| 111 | fn set_child(node: *Node, child: ?*Node, is_left: bool) void { |
| 112 | if (is_left) { |
| 113 | node.left = child; |
| 114 | } else { |
| 115 | node.right = child; |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | fn get_first(nodeconst: *Node) *Node { |
| 120 | var node = nodeconst; |
| 121 | while (node.left) |left| { |
| 122 | node = left; |
| 123 | } |
| 124 | return node; |
| 125 | } |
| 126 | |
| 127 | fn get_last(node: *Node) *Node { |
| 128 | while (node.right) |right| { |
| 129 | node = right; |
| 130 | } |
| 131 | return node; |
| 132 | } |
| 133 | }; |
| 134 | |
| 135 | pub const Tree = struct { |
| 136 | root: ?*Node, |
| 137 | compare_fn: fn(*Node, *Node) Compare, |
| 138 | |
| 139 | pub fn first(tree: *Tree) ?*Node { |
| 140 | var node: *Node = tree.root orelse return null; |
| 141 | |
| 142 | while (node.left) |left| { |
| 143 | node = left; |
| 144 | } |
| 145 | |
| 146 | return node; |
| 147 | } |
| 148 | |
| 149 | pub fn last(tree: *Tree) ?*Node { |
| 150 | var node: *Node = tree.root orelse return null; |
| 151 | |
| 152 | while (node.right) |right| { |
| 153 | node = right; |
| 154 | } |
| 155 | |
| 156 | return node; |
| 157 | } |
| 158 | |
| 159 | /// Duplicate keys are not allowed. The item with the same key already in the |
| 160 | /// tree will be returned, and the item will not be inserted. |
| 161 | pub fn insert(tree: *Tree, node_const: *Node) ?*Node { |
| 162 | var node = node_const; |
| 163 | var maybe_key: ?*Node = undefined; |
| 164 | var maybe_parent: ?*Node = undefined; |
| 165 | var is_left: bool = undefined; |
| 166 | |
| 167 | maybe_key = do_lookup(node, tree, &maybe_parent, &is_left); |
| 168 | if (maybe_key) |key| { |
| 169 | return key; |
| 170 | } |
| 171 | |
| 172 | node.left = null; |
| 173 | node.right = null; |
| 174 | node.set_color(Red); |
| 175 | node.set_parent(maybe_parent); |
| 176 | |
| 177 | if (maybe_parent) |parent| { |
| 178 | parent.set_child(node, is_left); |
| 179 | } else { |
| 180 | tree.root = node; |
| 181 | } |
| 182 | |
| 183 | while (node.get_parent()) |*parent| { |
| 184 | if (parent.*.is_black()) |
| 185 | break; |
| 186 | // the root is always black |
| 187 | var grandpa = parent.*.get_parent() orelse unreachable; |
| 188 | |
| 189 | if (parent.* == grandpa.left) { |
| 190 | var maybe_uncle = grandpa.right; |
| 191 | |
| 192 | if (maybe_uncle) |uncle| { |
| 193 | if (uncle.is_black()) |
| 194 | break; |
| 195 | |
| 196 | parent.*.set_color(Black); |
| 197 | uncle.set_color(Black); |
| 198 | grandpa.set_color(Red); |
| 199 | node = grandpa; |
| 200 | } else { |
| 201 | if (node == parent.*.right) { |
| 202 | rotate_left(parent.*, tree); |
| 203 | node = parent.*; |
| 204 | parent.* = node.get_parent().?; // Just rotated |
| 205 | } |
| 206 | parent.*.set_color(Black); |
| 207 | grandpa.set_color(Red); |
| 208 | rotate_right(grandpa, tree); |
| 209 | } |
| 210 | } else { |
| 211 | var maybe_uncle = grandpa.left; |
| 212 | |
| 213 | if (maybe_uncle) |uncle| { |
| 214 | if (uncle.is_black()) |
| 215 | break; |
| 216 | |
| 217 | parent.*.set_color(Black); |
| 218 | uncle.set_color(Black); |
| 219 | grandpa.set_color(Red); |
| 220 | node = grandpa; |
| 221 | } else { |
| 222 | if (node == parent.*.left) { |
| 223 | rotate_right(parent.*, tree); |
| 224 | node = parent.*; |
| 225 | parent.* = node.get_parent().?; // Just rotated |
| 226 | } |
| 227 | parent.*.set_color(Black); |
| 228 | grandpa.set_color(Red); |
| 229 | rotate_left(grandpa, tree); |
| 230 | } |
| 231 | } |
| 232 | } |
| 233 | // This was an insert, there is at least one node. |
| 234 | tree.root.?.set_color(Black); |
| 235 | return null; |
| 236 | } |
| 237 | |
| 238 | pub fn lookup(tree: *Tree, key: *Node) ?*Node { |
| 239 | var parent: *Node = undefined; |
| 240 | var is_left: bool = undefined; |
| 241 | |
| 242 | return do_lookup(key, tree, &parent, &is_left); |
| 243 | } |
| 244 | |
| 245 | pub fn remove(tree: *Tree, nodeconst: *Node) void { |
| 246 | var node = nodeconst; |
| 247 | // as this has the same value as node, it is unsafe to access node after newnode |
| 248 | var newnode: ?*Node = nodeconst; |
| 249 | var maybe_parent: ?*Node = node.get_parent(); |
| 250 | var color: Color = undefined; |
| 251 | var next: *Node = undefined; |
| 252 | |
| 253 | // This clause is to avoid optionals |
| 254 | if (node.left == null and node.right == null) { |
| 255 | if (maybe_parent) |parent| { |
| 256 | parent.set_child(null, parent.left == node); |
| 257 | } else |
| 258 | tree.root = null; |
| 259 | color = node.get_color(); |
| 260 | newnode = null; |
| 261 | } else { |
| 262 | if (node.left == null) { |
| 263 | next = node.right.?; // Not both null as per above |
| 264 | } else if (node.right == null) { |
| 265 | next = node.left.?; // Not both null as per above |
| 266 | } else |
| 267 | next = node.right.?.get_first(); // Just checked for null above |
| 268 | |
| 269 | if (maybe_parent) |parent| { |
| 270 | parent.set_child(next, parent.left == node); |
| 271 | } else |
| 272 | tree.root = next; |
| 273 | |
| 274 | if (node.left != null and node.right != null) { |
| 275 | const left = node.left.?; |
| 276 | const right = node.right.?; |
| 277 | |
| 278 | color = next.get_color(); |
| 279 | next.set_color(node.get_color()); |
| 280 | |
| 281 | next.left = left; |
| 282 | left.set_parent(next); |
| 283 | |
| 284 | if (next != right) { |
| 285 | var parent = next.get_parent().?; // Was traversed via child node (right/left) |
| 286 | next.set_parent(node.get_parent()); |
| 287 | |
| 288 | newnode = next.right; |
| 289 | parent.left = node; |
| 290 | |
| 291 | next.right = right; |
| 292 | right.set_parent(next); |
| 293 | } else { |
| 294 | next.set_parent(maybe_parent); |
| 295 | maybe_parent = next; |
| 296 | newnode = next.right; |
| 297 | } |
| 298 | } else { |
| 299 | color = node.get_color(); |
| 300 | newnode = next; |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | if (newnode) |n| |
| 305 | n.set_parent(maybe_parent); |
| 306 | |
| 307 | if (color == Red) |
| 308 | return; |
| 309 | if (newnode) |n| { |
| 310 | n.set_color(Black); |
| 311 | return; |
| 312 | } |
| 313 | |
| 314 | while (node == tree.root) { |
| 315 | // If not root, there must be parent |
| 316 | var parent = maybe_parent.?; |
| 317 | if (node == parent.left) { |
| 318 | var sibling = parent.right.?; // Same number of black nodes. |
| 319 | |
| 320 | if (sibling.is_red()) { |
| 321 | sibling.set_color(Black); |
| 322 | parent.set_color(Red); |
| 323 | rotate_left(parent, tree); |
| 324 | sibling = parent.right.?; // Just rotated |
| 325 | } |
| 326 | if ((if (sibling.left) |n| n.is_black() else true) and |
| 327 | (if (sibling.right) |n| n.is_black() else true)) { |
| 328 | sibling.set_color(Red); |
| 329 | node = parent; |
| 330 | maybe_parent = parent.get_parent(); |
| 331 | continue; |
| 332 | } |
| 333 | if (if (sibling.right) |n| n.is_black() else true) { |
| 334 | sibling.left.?.set_color(Black); // Same number of black nodes. |
| 335 | sibling.set_color(Red); |
| 336 | rotate_right(sibling, tree); |
| 337 | sibling = parent.right.?; // Just rotated |
| 338 | } |
| 339 | sibling.set_color(parent.get_color()); |
| 340 | parent.set_color(Black); |
| 341 | sibling.right.?.set_color(Black); // Same number of black nodes. |
| 342 | rotate_left(parent, tree); |
| 343 | newnode = tree.root; |
| 344 | break; |
| 345 | } else { |
| 346 | var sibling = parent.left.?; // Same number of black nodes. |
| 347 | |
| 348 | if (sibling.is_red()) { |
| 349 | sibling.set_color(Black); |
| 350 | parent.set_color(Red); |
| 351 | rotate_right(parent, tree); |
| 352 | sibling = parent.left.?; // Just rotated |
| 353 | } |
| 354 | if ((if (sibling.left) |n| n.is_black() else true) and |
| 355 | (if (sibling.right) |n| n.is_black() else true)) { |
| 356 | sibling.set_color(Red); |
| 357 | node = parent; |
| 358 | maybe_parent = parent.get_parent(); |
| 359 | continue; |
| 360 | } |
| 361 | if (if (sibling.left) |n| n.is_black() else true) { |
| 362 | sibling.right.?.set_color(Black); // Same number of black nodes |
| 363 | sibling.set_color(Red); |
| 364 | rotate_left(sibling, tree); |
| 365 | sibling = parent.left.?; // Just rotated |
| 366 | } |
| 367 | sibling.set_color(parent.get_color()); |
| 368 | parent.set_color(Black); |
| 369 | sibling.left.?.set_color(Black); // Same number of black nodes |
| 370 | rotate_right(parent, tree); |
| 371 | newnode = tree.root; |
| 372 | break; |
| 373 | } |
| 374 | |
| 375 | if (node.is_red()) |
| 376 | break; |
| 377 | } |
| 378 | |
| 379 | if (newnode) |n| |
| 380 | n.set_color(Black); |
| 381 | } |
| 382 | |
| 383 | /// This is a shortcut to avoid removing and re-inserting an item with the same key. |
| 384 | pub fn replace(tree: *Tree, old: *Node, newconst: *Node) !void { |
| 385 | var new = newconst; |
| 386 | |
| 387 | // I assume this can get optimized out if the caller already knows. |
| 388 | if (tree.compare_fn(old, new) != Compare.Equal) return ReplaceError.NotEqual; |
| 389 | |
| 390 | if (old.get_parent()) |parent| { |
| 391 | parent.set_child(new, parent.left == old); |
| 392 | } else |
| 393 | tree.root = new; |
| 394 | |
| 395 | if (old.left) |left| |
| 396 | left.set_parent(new); |
| 397 | if (old.right) |right| |
| 398 | right.set_parent(new); |
| 399 | |
| 400 | new.* = old.*; |
| 401 | } |
| 402 | |
| 403 | pub fn init(tree: *Tree, f: fn(*Node, *Node) Compare) void { |
| 404 | tree.root = null; |
| 405 | tree.compare_fn = f; |
| 406 | } |
| 407 | }; |
| 408 | |
| 409 | fn rotate_left(node: *Node, tree: *Tree) void { |
| 410 | var p: *Node = node; |
| 411 | var q: *Node = node.right orelse unreachable; |
| 412 | var parent: *Node = undefined; |
| 413 | |
| 414 | if (!p.is_root()) { |
| 415 | parent = p.get_parent().?; |
| 416 | if (parent.left == p) { |
| 417 | parent.left = q; |
| 418 | } else { |
| 419 | parent.right = q; |
| 420 | } |
| 421 | q.set_parent(parent); |
| 422 | } else { |
| 423 | tree.root = q; |
| 424 | q.set_parent(null); |
| 425 | } |
| 426 | p.set_parent(q); |
| 427 | |
| 428 | p.right = q.left; |
| 429 | if (p.right) |right| { |
| 430 | right.set_parent(p); |
| 431 | } |
| 432 | q.left = p; |
| 433 | } |
| 434 | |
| 435 | fn rotate_right(node: *Node, tree: *Tree) void { |
| 436 | var p: *Node = node; |
| 437 | var q: *Node = node.left orelse unreachable; |
| 438 | var parent: *Node = undefined; |
| 439 | |
| 440 | if (!p.is_root()) { |
| 441 | parent = p.get_parent().?; |
| 442 | if (parent.left == p) { |
| 443 | parent.left = q; |
| 444 | } else { |
| 445 | parent.right = q; |
| 446 | } |
| 447 | q.set_parent(parent); |
| 448 | } else { |
| 449 | tree.root = q; |
| 450 | q.set_parent(null); |
| 451 | } |
| 452 | p.set_parent(q); |
| 453 | |
| 454 | p.left = q.right; |
| 455 | if (p.left) |left| { |
| 456 | left.set_parent(p); |
| 457 | } |
| 458 | q.right = p; |
| 459 | } |
| 460 | |
| 461 | fn do_lookup(key: *Node, tree: *Tree, pparent: *?*Node, is_left: *bool) ?*Node { |
| 462 | var maybe_node: ?*Node = tree.root; |
| 463 | |
| 464 | pparent.* = null; |
| 465 | is_left.* = false; |
| 466 | |
| 467 | while (maybe_node) |node| { |
| 468 | var res: Compare = tree.compare_fn(node, key); |
| 469 | if (res == Compare.Equal) { |
| 470 | return node; |
| 471 | } |
| 472 | pparent.* = node; |
| 473 | if (res == Compare.GreaterThan) { |
| 474 | is_left.* = true; |
| 475 | maybe_node = node.left; |
| 476 | } else if (res == Compare.LessThan) { |
| 477 | is_left.* = false; |
| 478 | maybe_node = node.right; |
| 479 | } else { |
| 480 | unreachable; |
| 481 | } |
| 482 | } |
| 483 | return null; |
| 484 | } |
| 485 | |
| 486 | const testNumber = struct { |
| 487 | node: Node, |
| 488 | value: usize, |
| 489 | }; |
| 490 | |
| 491 | fn testGetNumber(node: *Node) *testNumber { |
| 492 | return @fieldParentPtr(testNumber, "node", node); |
| 493 | } |
| 494 | |
| 495 | fn testCompare(l: *Node, r: *Node) Compare { |
| 496 | var left = testGetNumber(l); |
| 497 | var right = testGetNumber(r); |
| 498 | |
| 499 | if (left.value < right.value) { |
| 500 | return Compare.LessThan; |
| 501 | } else if (left.value == right.value) { |
| 502 | return Compare.Equal; |
| 503 | } else if (left.value > right.value) { |
| 504 | return Compare.GreaterThan; |
| 505 | } |
| 506 | unreachable; |
| 507 | } |
| 508 | |
| 509 | test "populate, remove, and replace, depulicate keys" { |
| 510 | var tree: Tree = undefined; |
| 511 | var ns: [10]testNumber = undefined; |
| 512 | ns[0].value = 42; |
| 513 | ns[1].value = 41; |
| 514 | ns[2].value = 40; |
| 515 | ns[3].value = 39; |
| 516 | ns[4].value = 38; |
| 517 | ns[5].value = 39; |
| 518 | ns[6].value = 3453; |
| 519 | ns[7].value = 32345; |
| 520 | ns[8].value = 392345; |
| 521 | ns[9].value = 4; |
| 522 | |
| 523 | var dup: testNumber = undefined; |
| 524 | dup.value = 32345; |
| 525 | |
| 526 | tree.init(testCompare); |
| 527 | _ = tree.insert(&ns[1].node); |
| 528 | _ = tree.insert(&ns[2].node); |
| 529 | _ = tree.insert(&ns[3].node); |
| 530 | _ = tree.insert(&ns[4].node); |
| 531 | _ = tree.insert(&ns[5].node); |
| 532 | _ = tree.insert(&ns[6].node); |
| 533 | _ = tree.insert(&ns[7].node); |
| 534 | _ = tree.insert(&ns[8].node); |
| 535 | _ = tree.insert(&ns[9].node); |
| 536 | tree.remove(&ns[3].node); |
| 537 | assert(tree.insert(&dup.node) == &ns[7].node); |
| 538 | try tree.replace(&ns[7].node, &dup.node); |
| 539 | |
| 540 | var num: *testNumber = undefined; |
| 541 | num = testGetNumber(tree.first().?); |
| 542 | while (num.node.next() != null) { |
| 543 | assert(testGetNumber(num.node.next().?).value > num.value); |
| 544 | num = testGetNumber(num.node.next().?); |
| 545 | } |
| 546 | } |