| ... | @@ -39,10 +39,20 @@ draw_buffer: []u8, | ... | @@ -39,10 +39,20 @@ draw_buffer: []u8, |
| 39 | /// CPU cache. | 39 | /// CPU cache. |
| 40 | node_parents: []Node.Parent, | 40 | node_parents: []Node.Parent, |
| 41 | node_storage: []Node.Storage, | 41 | node_storage: []Node.Storage, |
| 42 | node_freelist: []Node.OptionalIndex, | 42 | node_freelist_next: []Node.OptionalIndex, |
| 43 | node_freelist_first: Node.OptionalIndex, | 43 | node_freelist: Freelist, |
| | 44 | /// This is the number of elements in node arrays which have been used so far. Nodes before this |
| | 45 | /// index are either active, or on the freelist. The remaining nodes are implicitly free. This |
| | 46 | /// value may at times temporarily exceed the node count. |
| 44 | node_end_index: u32, | 47 | node_end_index: u32, |
| 45 | | 48 | |
| | 49 | const Freelist = packed struct(u32) { |
| | 50 | head: Node.OptionalIndex, |
| | 51 | /// Whenever `node_freelist` is added to, this generation is incremented |
| | 52 | /// to avoid ABA bugs when acquiring nodes. Wrapping arithmetic is used. |
| | 53 | generation: u24, |
| | 54 | }; |
| | 55 | |
| 46 | pub const TerminalMode = union(enum) { | 56 | pub const TerminalMode = union(enum) { |
| 47 | off, | 57 | off, |
| 48 | ansi_escape_codes, | 58 | ansi_escape_codes, |
| ... | @@ -112,7 +122,7 @@ pub const Node = struct { | ... | @@ -112,7 +122,7 @@ pub const Node = struct { |
| 112 | // causes `completed_count` to be treated as a file descriptor, so | 122 | // causes `completed_count` to be treated as a file descriptor, so |
| 113 | // the order here matters. | 123 | // the order here matters. |
| 114 | @atomicStore(u32, &s.completed_count, integer, .monotonic); | 124 | @atomicStore(u32, &s.completed_count, integer, .monotonic); |
| 115 | @atomicStore(u32, &s.estimated_total_count, std.math.maxInt(u32), .release); | 125 | @atomicStore(u32, &s.estimated_total_count, std.math.maxInt(u32), .release); // synchronizes with acquire in `serialize` |
| 116 | } | 126 | } |
| 117 | | 127 | |
| 118 | /// Not thread-safe. | 128 | /// Not thread-safe. |
| ... | @@ -184,12 +194,24 @@ pub const Node = struct { | ... | @@ -184,12 +194,24 @@ pub const Node = struct { |
| 184 | const node_index = node.index.unwrap() orelse return Node.none; | 194 | const node_index = node.index.unwrap() orelse return Node.none; |
| 185 | const parent = node_index.toParent(); | 195 | const parent = node_index.toParent(); |
| 186 | | 196 | |
| 187 | const freelist_head = &global_progress.node_freelist_first; | 197 | const freelist = &global_progress.node_freelist; |
| 188 | var opt_free_index = @atomicLoad(Node.OptionalIndex, freelist_head, .seq_cst); | 198 | var old_freelist = @atomicLoad(Freelist, freelist, .acquire); // acquire to ensure we have the correct "next" entry |
| 189 | while (opt_free_index.unwrap()) |free_index| { | 199 | while (old_freelist.head.unwrap()) |free_index| { |
| 190 | const freelist_ptr = freelistByIndex(free_index); | 200 | const next_ptr = freelistNextByIndex(free_index); |
| 191 | const next = @atomicLoad(Node.OptionalIndex, freelist_ptr, .seq_cst); | 201 | const new_freelist: Freelist = .{ |
| 192 | opt_free_index = @cmpxchgWeak(Node.OptionalIndex, freelist_head, opt_free_index, next, .seq_cst, .seq_cst) orelse { | 202 | .head = @atomicLoad(Node.OptionalIndex, next_ptr, .monotonic), |
| | 203 | // We don't need to increment the generation when removing nodes from the free list, |
| | 204 | // only when adding them. (This choice is arbitrary; the opposite would also work.) |
| | 205 | .generation = old_freelist.generation, |
| | 206 | }; |
| | 207 | old_freelist = @cmpxchgWeak( |
| | 208 | Freelist, |
| | 209 | freelist, |
| | 210 | old_freelist, |
| | 211 | new_freelist, |
| | 212 | .acquire, // not theoretically necessary, but not allowed to be weaker than the failure order |
| | 213 | .acquire, // ensure we have the correct `node_freelist_next` entry on the next iteration |
| | 214 | ) orelse { |
| 193 | // We won the allocation race. | 215 | // We won the allocation race. |
| 194 | return init(free_index, parent, name, estimated_total_items); | 216 | return init(free_index, parent, name, estimated_total_items); |
| 195 | }; | 217 | }; |
| ... | @@ -243,18 +265,28 @@ pub const Node = struct { | ... | @@ -243,18 +265,28 @@ pub const Node = struct { |
| 243 | } | 265 | } |
| 244 | const index = n.index.unwrap() orelse return; | 266 | const index = n.index.unwrap() orelse return; |
| 245 | const parent_ptr = parentByIndex(index); | 267 | const parent_ptr = parentByIndex(index); |
| 246 | if (parent_ptr.unwrap()) |parent_index| { | 268 | if (@atomicLoad(Node.Parent, parent_ptr, .monotonic).unwrap()) |parent_index| { |
| 247 | _ = @atomicRmw(u32, &storageByIndex(parent_index).completed_count, .Add, 1, .monotonic); | 269 | _ = @atomicRmw(u32, &storageByIndex(parent_index).completed_count, .Add, 1, .monotonic); |
| 248 | @atomicStore(Node.Parent, parent_ptr, .unused, .seq_cst); | 270 | @atomicStore(Node.Parent, parent_ptr, .unused, .monotonic); |
| 249 | | 271 | |
| 250 | const freelist_head = &global_progress.node_freelist_first; | 272 | const freelist = &global_progress.node_freelist; |
| 251 | var first = @atomicLoad(Node.OptionalIndex, freelist_head, .seq_cst); | 273 | var old_freelist = @atomicLoad(Freelist, freelist, .monotonic); |
| 252 | while (true) { | 274 | while (true) { |
| 253 | @atomicStore(Node.OptionalIndex, freelistByIndex(index), first, .seq_cst); | 275 | @atomicStore(Node.OptionalIndex, freelistNextByIndex(index), old_freelist.head, .monotonic); |
| 254 | first = @cmpxchgWeak(Node.OptionalIndex, freelist_head, first, index.toOptional(), .seq_cst, .seq_cst) orelse break; | 276 | old_freelist = @cmpxchgWeak( |
| | 277 | Freelist, |
| | 278 | freelist, |
| | 279 | old_freelist, |
| | 280 | .{ .head = index.toOptional(), .generation = old_freelist.generation +% 1 }, |
| | 281 | .release, // ensure a matching `start` sees the freelist link written above |
| | 282 | .monotonic, // our write above is irrelevant if we need to retry |
| | 283 | ) orelse { |
| | 284 | // We won the race. |
| | 285 | return; |
| | 286 | }; |
| 255 | } | 287 | } |
| 256 | } else { | 288 | } else { |
| 257 | @atomicStore(bool, &global_progress.done, true, .seq_cst); | 289 | @atomicStore(bool, &global_progress.done, true, .monotonic); |
| 258 | global_progress.redraw_event.set(); | 290 | global_progress.redraw_event.set(); |
| 259 | if (global_progress.update_thread) |thread| thread.join(); | 291 | if (global_progress.update_thread) |thread| thread.join(); |
| 260 | } | 292 | } |
| ... | @@ -291,8 +323,8 @@ pub const Node = struct { | ... | @@ -291,8 +323,8 @@ pub const Node = struct { |
| 291 | return &global_progress.node_parents[@intFromEnum(index)]; | 323 | return &global_progress.node_parents[@intFromEnum(index)]; |
| 292 | } | 324 | } |
| 293 | | 325 | |
| 294 | fn freelistByIndex(index: Node.Index) *Node.OptionalIndex { | 326 | fn freelistNextByIndex(index: Node.Index) *Node.OptionalIndex { |
| 295 | return &global_progress.node_freelist[@intFromEnum(index)]; | 327 | return &global_progress.node_freelist_next[@intFromEnum(index)]; |
| 296 | } | 328 | } |
| 297 | | 329 | |
| 298 | fn init(free_index: Index, parent: Parent, name: []const u8, estimated_total_items: usize) Node { | 330 | fn init(free_index: Index, parent: Parent, name: []const u8, estimated_total_items: usize) Node { |
| ... | @@ -307,8 +339,10 @@ pub const Node = struct { | ... | @@ -307,8 +339,10 @@ pub const Node = struct { |
| 307 | @atomicStore(u8, &storage.name[name_len], 0, .monotonic); | 339 | @atomicStore(u8, &storage.name[name_len], 0, .monotonic); |
| 308 | | 340 | |
| 309 | const parent_ptr = parentByIndex(free_index); | 341 | const parent_ptr = parentByIndex(free_index); |
| 310 | assert(parent_ptr.* == .unused); | 342 | if (std.debug.runtime_safety) { |
| 311 | @atomicStore(Node.Parent, parent_ptr, parent, .release); | 343 | assert(@atomicLoad(Node.Parent, parent_ptr, .monotonic) == .unused); |
| | 344 | } |
| | 345 | @atomicStore(Node.Parent, parent_ptr, parent, .monotonic); |
| 312 | | 346 | |
| 313 | return .{ .index = free_index.toOptional() }; | 347 | return .{ .index = free_index.toOptional() }; |
| 314 | } | 348 | } |
| ... | @@ -329,15 +363,15 @@ var global_progress: Progress = .{ | ... | @@ -329,15 +363,15 @@ var global_progress: Progress = .{ |
| 329 | | 363 | |
| 330 | .node_parents = &node_parents_buffer, | 364 | .node_parents = &node_parents_buffer, |
| 331 | .node_storage = &node_storage_buffer, | 365 | .node_storage = &node_storage_buffer, |
| 332 | .node_freelist = &node_freelist_buffer, | 366 | .node_freelist_next = &node_freelist_next_buffer, |
| 333 | .node_freelist_first = .none, | 367 | .node_freelist = .{ .head = .none, .generation = 0 }, |
| 334 | .node_end_index = 0, | 368 | .node_end_index = 0, |
| 335 | }; | 369 | }; |
| 336 | | 370 | |
| 337 | const node_storage_buffer_len = 83; | 371 | const node_storage_buffer_len = 83; |
| 338 | var node_parents_buffer: [node_storage_buffer_len]Node.Parent = undefined; | 372 | var node_parents_buffer: [node_storage_buffer_len]Node.Parent = undefined; |
| 339 | var node_storage_buffer: [node_storage_buffer_len]Node.Storage = undefined; | 373 | var node_storage_buffer: [node_storage_buffer_len]Node.Storage = undefined; |
| 340 | var node_freelist_buffer: [node_storage_buffer_len]Node.OptionalIndex = undefined; | 374 | var node_freelist_next_buffer: [node_storage_buffer_len]Node.OptionalIndex = undefined; |
| 341 | | 375 | |
| 342 | var default_draw_buffer: [4096]u8 = undefined; | 376 | var default_draw_buffer: [4096]u8 = undefined; |
| 343 | | 377 | |
| ... | @@ -456,7 +490,7 @@ fn updateThreadRun() void { | ... | @@ -456,7 +490,7 @@ fn updateThreadRun() void { |
| 456 | | 490 | |
| 457 | { | 491 | { |
| 458 | const resize_flag = wait(global_progress.initial_delay_ns); | 492 | const resize_flag = wait(global_progress.initial_delay_ns); |
| 459 | if (@atomicLoad(bool, &global_progress.done, .seq_cst)) return; | 493 | if (@atomicLoad(bool, &global_progress.done, .monotonic)) return; |
| 460 | maybeUpdateSize(resize_flag); | 494 | maybeUpdateSize(resize_flag); |
| 461 | | 495 | |
| 462 | const buffer, _ = computeRedraw(&serialized_buffer); | 496 | const buffer, _ = computeRedraw(&serialized_buffer); |
| ... | @@ -470,7 +504,7 @@ fn updateThreadRun() void { | ... | @@ -470,7 +504,7 @@ fn updateThreadRun() void { |
| 470 | while (true) { | 504 | while (true) { |
| 471 | const resize_flag = wait(global_progress.refresh_rate_ns); | 505 | const resize_flag = wait(global_progress.refresh_rate_ns); |
| 472 | | 506 | |
| 473 | if (@atomicLoad(bool, &global_progress.done, .seq_cst)) { | 507 | if (@atomicLoad(bool, &global_progress.done, .monotonic)) { |
| 474 | stderr_mutex.lock(); | 508 | stderr_mutex.lock(); |
| 475 | defer stderr_mutex.unlock(); | 509 | defer stderr_mutex.unlock(); |
| 476 | return clearWrittenWithEscapeCodes() catch {}; | 510 | return clearWrittenWithEscapeCodes() catch {}; |
| ... | @@ -500,7 +534,7 @@ fn windowsApiUpdateThreadRun() void { | ... | @@ -500,7 +534,7 @@ fn windowsApiUpdateThreadRun() void { |
| 500 | | 534 | |
| 501 | { | 535 | { |
| 502 | const resize_flag = wait(global_progress.initial_delay_ns); | 536 | const resize_flag = wait(global_progress.initial_delay_ns); |
| 503 | if (@atomicLoad(bool, &global_progress.done, .seq_cst)) return; | 537 | if (@atomicLoad(bool, &global_progress.done, .monotonic)) return; |
| 504 | maybeUpdateSize(resize_flag); | 538 | maybeUpdateSize(resize_flag); |
| 505 | | 539 | |
| 506 | const buffer, const nl_n = computeRedraw(&serialized_buffer); | 540 | const buffer, const nl_n = computeRedraw(&serialized_buffer); |
| ... | @@ -516,7 +550,7 @@ fn windowsApiUpdateThreadRun() void { | ... | @@ -516,7 +550,7 @@ fn windowsApiUpdateThreadRun() void { |
| 516 | while (true) { | 550 | while (true) { |
| 517 | const resize_flag = wait(global_progress.refresh_rate_ns); | 551 | const resize_flag = wait(global_progress.refresh_rate_ns); |
| 518 | | 552 | |
| 519 | if (@atomicLoad(bool, &global_progress.done, .seq_cst)) { | 553 | if (@atomicLoad(bool, &global_progress.done, .monotonic)) { |
| 520 | stderr_mutex.lock(); | 554 | stderr_mutex.lock(); |
| 521 | defer stderr_mutex.unlock(); | 555 | defer stderr_mutex.unlock(); |
| 522 | return clearWrittenWindowsApi() catch {}; | 556 | return clearWrittenWindowsApi() catch {}; |
| ... | @@ -558,7 +592,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void { | ... | @@ -558,7 +592,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void { |
| 558 | { | 592 | { |
| 559 | _ = wait(global_progress.initial_delay_ns); | 593 | _ = wait(global_progress.initial_delay_ns); |
| 560 | | 594 | |
| 561 | if (@atomicLoad(bool, &global_progress.done, .seq_cst)) | 595 | if (@atomicLoad(bool, &global_progress.done, .monotonic)) |
| 562 | return; | 596 | return; |
| 563 | | 597 | |
| 564 | const serialized = serialize(&serialized_buffer); | 598 | const serialized = serialize(&serialized_buffer); |
| ... | @@ -570,7 +604,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void { | ... | @@ -570,7 +604,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void { |
| 570 | while (true) { | 604 | while (true) { |
| 571 | _ = wait(global_progress.refresh_rate_ns); | 605 | _ = wait(global_progress.refresh_rate_ns); |
| 572 | | 606 | |
| 573 | if (@atomicLoad(bool, &global_progress.done, .seq_cst)) | 607 | if (@atomicLoad(bool, &global_progress.done, .monotonic)) |
| 574 | return; | 608 | return; |
| 575 | | 609 | |
| 576 | const serialized = serialize(&serialized_buffer); | 610 | const serialized = serialize(&serialized_buffer); |
| ... | @@ -765,37 +799,39 @@ fn serialize(serialized_buffer: *Serialized.Buffer) Serialized { | ... | @@ -765,37 +799,39 @@ fn serialize(serialized_buffer: *Serialized.Buffer) Serialized { |
| 765 | var any_ipc = false; | 799 | var any_ipc = false; |
| 766 | | 800 | |
| 767 | // Iterate all of the nodes and construct a serializable copy of the state that can be examined | 801 | // Iterate all of the nodes and construct a serializable copy of the state that can be examined |
| 768 | // without atomics. | 802 | // without atomics. The `@min` call is here because `node_end_index` might briefly exceed the |
| 769 | const end_index = @atomicLoad(u32, &global_progress.node_end_index, .monotonic); | 803 | // node count sometimes. |
| | 804 | const end_index = @min(@atomicLoad(u32, &global_progress.node_end_index, .monotonic), global_progress.node_storage.len); |
| 770 | for ( | 805 | for ( |
| 771 | global_progress.node_parents[0..end_index], | 806 | global_progress.node_parents[0..end_index], |
| 772 | global_progress.node_storage[0..end_index], | 807 | global_progress.node_storage[0..end_index], |
| 773 | serialized_buffer.map[0..end_index], | 808 | serialized_buffer.map[0..end_index], |
| 774 | ) |*parent_ptr, *storage_ptr, *map| { | 809 | ) |*parent_ptr, *storage_ptr, *map| { |
| 775 | var begin_parent = @atomicLoad(Node.Parent, parent_ptr, .acquire); | 810 | const parent = @atomicLoad(Node.Parent, parent_ptr, .monotonic); |
| 776 | while (begin_parent != .unused) { | 811 | if (parent == .unused) { |
| 777 | const dest_storage = &serialized_buffer.storage[serialized_len]; | 812 | // We might read "mixed" node data in this loop, due to weird atomic things |
| 778 | copyAtomicLoad(&dest_storage.name, &storage_ptr.name); | 813 | // or just a node actually being freed while this loop runs. That could cause |
| 779 | dest_storage.estimated_total_count = @atomicLoad(u32, &storage_ptr.estimated_total_count, .acquire); | 814 | // there to be a parent reference to a nonexistent node. Without this assignment, |
| 780 | dest_storage.completed_count = @atomicLoad(u32, &storage_ptr.completed_count, .monotonic); | 815 | // this would lead to the map entry containing stale data. By assigning none, the |
| 781 | const end_parent = @atomicLoad(Node.Parent, parent_ptr, .acquire); | 816 | // child node with the bad parent pointer will be harmlessly omitted from the tree. |
| 782 | if (begin_parent == end_parent) { | 817 | // |
| 783 | any_ipc = any_ipc or (dest_storage.getIpcFd() != null); | 818 | // Note that there's no concern of potentially creating "looping" data if we read |
| 784 | serialized_buffer.parents[serialized_len] = begin_parent; | 819 | // "mixed" node data like this, because if a node is (directly or indirectly) its own |
| 785 | map.* = @enumFromInt(serialized_len); | 820 | // parent, it will just not be printed at all. The general idea here is that performance |
| 786 | serialized_len += 1; | 821 | // is more important than 100% correct output every frame, given that this API is likely |
| 787 | break; | 822 | // to be used in hot paths! |
| 788 | } | | |
| 789 | | | |
| 790 | begin_parent = end_parent; | | |
| 791 | } else { | | |
| 792 | // A node may be freed during the execution of this loop, causing | | |
| 793 | // there to be a parent reference to a nonexistent node. Without | | |
| 794 | // this assignment, this would lead to the map entry containing | | |
| 795 | // stale data. By assigning none, the child node with the bad | | |
| 796 | // parent pointer will be harmlessly omitted from the tree. | | |
| 797 | map.* = .none; | 823 | map.* = .none; |
| | 824 | continue; |
| 798 | } | 825 | } |
| | 826 | const dest_storage = &serialized_buffer.storage[serialized_len]; |
| | 827 | copyAtomicLoad(&dest_storage.name, &storage_ptr.name); |
| | 828 | dest_storage.estimated_total_count = @atomicLoad(u32, &storage_ptr.estimated_total_count, .acquire); // sychronizes with release in `setIpcFd` |
| | 829 | dest_storage.completed_count = @atomicLoad(u32, &storage_ptr.completed_count, .monotonic); |
| | 830 | |
| | 831 | any_ipc = any_ipc or (dest_storage.getIpcFd() != null); |
| | 832 | serialized_buffer.parents[serialized_len] = parent; |
| | 833 | map.* = @enumFromInt(serialized_len); |
| | 834 | serialized_len += 1; |
| 799 | } | 835 | } |
| 800 | | 836 | |
| 801 | // Remap parents to point inside serialized arrays. | 837 | // Remap parents to point inside serialized arrays. |