authorgravatar for kbutcher6200@gmail.comkprotty <kbutcher6200@gmail.com> 2019-12-15 19:39:16-06:00
committergravatar for kbutcher6200@gmail.comkprotty <kbutcher6200@gmail.com> 2019-12-17 15:38:00-06:00
loge67ce444e760f6ddf22cf1b8c8cd418bd511ee0b
tree869c6d85c89d7f3ab21b26262920823a52ccb97f
parent947db78622f4691ad49873b5e3e3a6fbdc9ee0e7

ResetEvent: simpler interface + fix tests


1 files changed, 265 insertions(+), 287 deletions(-)

lib/std/reset_event.zig+265-287
...@@ -1,8 +1,8 @@...@@ -1,8 +1,8 @@
1const std = @import("std.zig");1const std = @import("std.zig");
2const builtin = @import("builtin");2const builtin = @import("builtin");
3const testing = std.testing;3const testing = std.testing;
4const SpinLock = std.SpinLock;
4const assert = std.debug.assert;5const assert = std.debug.assert;
5const Backoff = std.SpinLock.Backoff;
6const c = std.c;6const c = std.c;
7const os = std.os;7const os = std.os;
8const time = std.time;8const time = std.time;
...@@ -14,13 +14,17 @@ const windows = os.windows;...@@ -14,13 +14,17 @@ const windows = os.windows;
14pub const ResetEvent = struct {14pub const ResetEvent = struct {
15 os_event: OsEvent,15 os_event: OsEvent,
1616
17 pub const OsEvent = if (builtin.single_threaded) DebugEvent else switch (builtin.os) {
18 .windows => AtomicEvent,
19 else => if (builtin.link_libc) PosixEvent else AtomicEvent,
20 };
21
17 pub fn init() ResetEvent {22 pub fn init() ResetEvent {
18 return ResetEvent{ .os_event = OsEvent.init() };23 return ResetEvent{ .os_event = OsEvent.init() };
19 }24 }
2025
21 pub fn deinit(self: *ResetEvent) void {26 pub fn deinit(self: *ResetEvent) void {
22 self.os_event.deinit();27 self.os_event.deinit();
23 self.* = undefined;
24 }28 }
2529
26 /// Returns whether or not the event is currenetly set30 /// Returns whether or not the event is currenetly set
...@@ -29,308 +33,116 @@ pub const ResetEvent = struct {...@@ -29,308 +33,116 @@ pub const ResetEvent = struct {
29 }33 }
3034
31 /// Sets the event if not already set and35 /// Sets the event if not already set and
32 /// wakes up AT LEAST one thread waiting the event.36 /// wakes up at least one thread waiting the event.
33 /// Returns whether or not a thread was woken up.37 pub fn set(self: *ResetEvent) void {
34 pub fn set(self: *ResetEvent, auto_reset: bool) bool {38 return self.os_event.set();
35 return self.os_event.set(auto_reset);
36 }39 }
3740
38 /// Resets the event to its original, unset state.41 /// Resets the event to its original, unset state.
39 /// Returns whether or not the event was currently set before un-setting.42 pub fn reset(self: *ResetEvent) void {
40 pub fn reset(self: *ResetEvent) bool {
41 return self.os_event.reset();43 return self.os_event.reset();
42 }44 }
4345
44 const WaitError = error{46 /// Wait for the event to be set by blocking the current thread.
45 /// The thread blocked longer than the maximum time specified.47 pub fn wait(self: *ResetEvent) void {
46 TimedOut,48 return self.os_event.wait(null) catch unreachable;
47 };49 }
4850
49 /// Wait for the event to be set by blocking the current thread.51 /// Wait for the event to be set by blocking the current thread.
50 /// Optionally provided timeout in nanoseconds which throws an52 /// A timeout in nanoseconds can be provided as a hint for how
51 /// `error.TimedOut` if the thread blocked AT LEAST longer than specified.53 /// long the thread should block on the unset event before throwind error.TimedOut.
52 /// Returns whether or not the thread blocked from the event being unset at the time of calling.54 pub fn timedWait(self: *ResetEvent, timeout_ns: u64) !void {
53 pub fn wait(self: *ResetEvent, timeout_ns: ?u64) WaitError!bool {
54 return self.os_event.wait(timeout_ns);55 return self.os_event.wait(timeout_ns);
55 }56 }
56};57};
5758
58const OsEvent = if (builtin.single_threaded) DebugEvent else switch (builtin.os) {
59 .windows => WindowsEvent,
60 .linux => if (builtin.link_libc) PosixEvent else LinuxEvent,
61 else => if (builtin.link_libc) PosixEvent else SpinEvent,
62};
63
64const DebugEvent = struct {59const DebugEvent = struct {
65 is_set: @TypeOf(set_init),60 is_set: bool,
6661
67 const set_init = if (std.debug.runtime_safety) false else {};62 fn init() DebugEvent {
6863 return DebugEvent{ .is_set = false };
69 pub fn init() DebugEvent {
70 return DebugEvent{ .is_set = set_init };
71 }64 }
7265
73 pub fn deinit(self: *DebugEvent) void {66 fn deinit(self: *DebugEvent) void {
74 self.* = undefined;67 self.* = undefined;
75 }68 }
7669
77 pub fn isSet(self: *DebugEvent) bool {70 fn isSet(self: *DebugEvent) bool {
78 if (!std.debug.runtime_safety)
79 return true;
80 return self.is_set;71 return self.is_set;
81 }72 }
8273
83 pub fn set(self: *DebugEvent, auto_reset: bool) bool {74 fn reset(self: *DebugEvent) void {
84 if (std.debug.runtime_safety)
85 self.is_set = !auto_reset;
86 return false;
87 }
88
89 pub fn reset(self: *DebugEvent) bool {
90 if (!std.debug.runtime_safety)
91 return false;
92 const was_set = self.is_set;
93 self.is_set = false;75 self.is_set = false;
94 return was_set;
95 }76 }
9677
97 pub fn wait(self: *DebugEvent, timeout: ?u64) ResetEvent.WaitError!bool {78 fn set(self: *DebugEvent) void {
98 if (std.debug.runtime_safety and !self.is_set)79 self.is_set = true;
99 @panic("deadlock detected");
100 return ResetEvent.WaitError.TimedOut;
101 }80 }
102};
103
104fn AtomicEvent(comptime FutexImpl: type) type {
105 return struct {
106 state: u32,
107
108 const IS_SET: u32 = 1 << 0;
109 const WAIT_MASK = ~IS_SET;
110
111 pub const Self = @This();
112 pub const Futex = FutexImpl;
113
114 pub fn init() Self {
115 return Self{ .state = 0 };
116 }
117
118 pub fn deinit(self: *Self) void {
119 self.* = undefined;
120 }
12181
122 pub fn isSet(self: *const Self) bool {82 fn wait(self: *DebugEvent, timeout: ?u64) !void {
123 const state = @atomicLoad(u32, &self.state, .Acquire);83 if (self.is_set)
124 return (state & IS_SET) != 0;84 return;
125 }85 if (timeout != null)
12686 return error.TimedOut;
127 pub fn reset(self: *Self) bool {87 @panic("deadlock detected");
128 const old_state = @atomicRmw(u32, &self.state, .Xchg, 0, .Monotonic);
129 return (old_state & IS_SET) != 0;
130 }
131
132 pub fn set(self: *Self, auto_reset: bool) bool {
133 const new_state = if (auto_reset) 0 else IS_SET;
134 const old_state = @atomicRmw(u32, &self.state, .Xchg, new_state, .Release);
135 if ((old_state & WAIT_MASK) == 0) {
136 return false;
137 }
138
139 Futex.wake(&self.state);
140 return true;
141 }
142
143 pub fn wait(self: *Self, timeout: ?u64) ResetEvent.WaitError!bool {
144 var dummy_value: u32 = undefined;
145 const wait_token = @truncate(u32, @ptrToInt(&dummy_value));
146
147 var state = @atomicLoad(u32, &self.state, .Monotonic);
148 while (true) {
149 if ((state & IS_SET) != 0)
150 return false;
151 state = @cmpxchgWeak(u32, &self.state, state, wait_token, .Acquire, .Monotonic) orelse break;
152 }
153
154 try Futex.wait(&self.state, wait_token, timeout);
155 return true;
156 }
157 };
158}
159
160const SpinEvent = AtomicEvent(struct {
161 fn wake(ptr: *const u32) void {}
162
163 fn wait(ptr: *const u32, expected: u32, timeout: ?u64) ResetEvent.WaitError!void {
164 // TODO: handle platforms where time.Timer.start() fails
165 var spin = Backoff.init();
166 var timer = if (timeout == null) null else time.Timer.start() catch unreachable;
167 while (@atomicLoad(u32, ptr, .Acquire) == expected) {
168 spin.yield();
169 if (timeout) |timeout_ns| {
170 if (timer.?.read() > timeout_ns)
171 return ResetEvent.WaitError.TimedOut;
172 }
173 }
174 }88 }
175});89};
176
177const LinuxEvent = AtomicEvent(struct {
178 fn wake(ptr: *const u32) void {
179 const key = @ptrCast(*const i32, ptr);
180 const rc = linux.futex_wake(key, linux.FUTEX_WAKE | linux.FUTEX_PRIVATE_FLAG, 1);
181 assert(linux.getErrno(rc) == 0);
182 }
183
184 fn wait(ptr: *const u32, expected: u32, timeout: ?u64) ResetEvent.WaitError!void {
185 var ts: linux.timespec = undefined;
186 var ts_ptr: ?*linux.timespec = null;
187 if (timeout) |timeout_ns| {
188 ts_ptr = &ts;
189 ts.tv_sec = @intCast(isize, timeout_ns / time.ns_per_s);
190 ts.tv_nsec = @intCast(isize, timeout_ns % time.ns_per_s);
191 }
192
193 const key = @ptrCast(*const i32, ptr);
194 const key_expect = @bitCast(i32, expected);
195 while (@atomicLoad(i32, key, .Acquire) == key_expect) {
196 const rc = linux.futex_wait(key, linux.FUTEX_WAIT | linux.FUTEX_PRIVATE_FLAG, key_expect, ts_ptr);
197 switch (linux.getErrno(rc)) {
198 0, linux.EAGAIN => break,
199 linux.EINTR => continue,
200 linux.ETIMEDOUT => return ResetEvent.WaitError.TimedOut,
201 else => unreachable,
202 }
203 }
204 }
205});
206
207const WindowsEvent = AtomicEvent(struct {
208 fn wake(ptr: *const u32) void {
209 if (getEventHandle()) |handle| {
210 const key = @ptrCast(*const c_void, ptr);
211 const rc = windows.ntdll.NtReleaseKeyedEvent(handle, key, windows.FALSE, null);
212 assert(rc == 0);
213 }
214 }
215
216 fn wait(ptr: *const u32, expected: u32, timeout: ?u64) ResetEvent.WaitError!void {
217 // fallback to spinlock if NT Keyed Events arent available
218 const handle = getEventHandle() orelse {
219 return SpinEvent.Futex.wait(ptr, expected, timeout);
220 };
221
222 // NT uses timeouts in units of 100ns with negative value being relative
223 var timeout_ptr: ?*windows.LARGE_INTEGER = null;
224 var timeout_value: windows.LARGE_INTEGER = undefined;
225 if (timeout) |timeout_ns| {
226 timeout_ptr = &timeout_value;
227 timeout_value = -@intCast(windows.LARGE_INTEGER, timeout_ns / 100);
228 }
229
230 // NtWaitForKeyedEvent doesnt have spurious wake-ups
231 if (@atomicLoad(u32, ptr, .Acquire) == expected) {
232 const key = @ptrCast(*const c_void, ptr);
233 const rc = windows.ntdll.NtWaitForKeyedEvent(handle, key, windows.FALSE, timeout_ptr);
234 switch (rc) {
235 0 => {},
236 windows.WAIT_TIMEOUT => return ResetEvent.WaitError.TimedOut,
237 else => unreachable,
238 }
239 }
240 }
241
242 var keyed_state = State.Uninitialized;
243 var keyed_handle: ?windows.HANDLE = null;
244
245 const State = enum(u8) {
246 Uninitialized,
247 Intializing,
248 Initialized,
249 };
250
251 fn getEventHandle() ?windows.HANDLE {
252 var spin = Backoff.init();
253 var state = @atomicLoad(State, &keyed_state, .Monotonic);
254
255 while (true) {
256 switch (state) {
257 .Initialized => {
258 return keyed_handle;
259 },
260 .Intializing => {
261 spin.yield();
262 state = @atomicLoad(State, &keyed_state, .Acquire);
263 },
264 .Uninitialized => state = @cmpxchgWeak(State, &keyed_state, state, .Intializing, .Acquire, .Monotonic) orelse {
265 var handle: windows.HANDLE = undefined;
266 const access_mask = windows.GENERIC_READ | windows.GENERIC_WRITE;
267 if (windows.ntdll.NtCreateKeyedEvent(&handle, access_mask, null, 0) == 0)
268 keyed_handle = handle;
269 @atomicStore(State, &keyed_state, .Initialized, .Release);
270 return keyed_handle;
271 },
272 }
273 }
274 }
275});
27690
277const PosixEvent = struct {91const PosixEvent = struct {
278 state: u32,92 is_set: bool,
279 cond: c.pthread_cond_t,93 cond: c.pthread_cond_t,
280 mutex: c.pthread_mutex_t,94 mutex: c.pthread_mutex_t,
28195
282 const IS_SET: u32 = 1;96 fn init() PosixEvent {
283
284 pub fn init() PosixEvent {
285 return PosixEvent{97 return PosixEvent{
286 .state = 0,98 .is_set = false,
287 .cond = c.PTHREAD_COND_INITIALIZER,99 .cond = c.PTHREAD_COND_INITIALIZER,
288 .mutex = c.PTHREAD_MUTEX_INITIALIZER,100 .mutex = c.PTHREAD_MUTEX_INITIALIZER,
289 };101 };
290 }102 }
291103
292 pub fn deinit(self: *PosixEvent) void {104 fn deinit(self: *PosixEvent) void {
293 // On dragonfly, the destroy functions return EINVAL if they were initialized statically.105 // on dragonfly, *destroy() functions can return EINVAL
106 // for statically initialized pthread structures
107 const err = if (builtin.os == .dragonfly) os.EINVAL else 0;
108
294 const retm = c.pthread_mutex_destroy(&self.mutex);109 const retm = c.pthread_mutex_destroy(&self.mutex);
295 assert(retm == 0 or retm == (if (builtin.os == .dragonfly) os.EINVAL else 0));110 assert(retm == 0 or retm == err);
296 const retc = c.pthread_cond_destroy(&self.cond);111 const retc = c.pthread_cond_destroy(&self.cond);
297 assert(retc == 0 or retc == (if (builtin.os == .dragonfly) os.EINVAL else 0));112 assert(retc == 0 or retc == err);
298 }113 }
299114
300 pub fn isSet(self: *PosixEvent) bool {115 fn isSet(self: *PosixEvent) bool {
301 assert(c.pthread_mutex_lock(&self.mutex) == 0);116 assert(c.pthread_mutex_lock(&self.mutex) == 0);
302 defer assert(c.pthread_mutex_unlock(&self.mutex) == 0);117 defer assert(c.pthread_mutex_unlock(&self.mutex) == 0);
303118
304 return self.state == IS_SET;119 return self.is_set;
305 }120 }
306121
307 pub fn reset(self: *PosixEvent) bool {122 fn reset(self: *PosixEvent) void {
308 assert(c.pthread_mutex_lock(&self.mutex) == 0);123 assert(c.pthread_mutex_lock(&self.mutex) == 0);
309 defer assert(c.pthread_mutex_unlock(&self.mutex) == 0);124 defer assert(c.pthread_mutex_unlock(&self.mutex) == 0);
310125
311 const was_set = self.state == IS_SET;126 self.is_set = false;
312 self.state = 0;
313 return was_set;
314 }127 }
315128
316 pub fn set(self: *PosixEvent, auto_reset: bool) bool {129 fn set(self: *PosixEvent) void {
317 assert(c.pthread_mutex_lock(&self.mutex) == 0);130 assert(c.pthread_mutex_lock(&self.mutex) == 0);
318 defer assert(c.pthread_mutex_unlock(&self.mutex) == 0);131 defer assert(c.pthread_mutex_unlock(&self.mutex) == 0);
319132
320 const had_waiter = self.state > IS_SET;133 if (!self.is_set) {
321 self.state = if (auto_reset) 0 else IS_SET;134 self.is_set = true;
322 if (had_waiter) {
323 assert(c.pthread_cond_signal(&self.cond) == 0);135 assert(c.pthread_cond_signal(&self.cond) == 0);
324 }136 }
325 return had_waiter;
326 }137 }
327138
328 pub fn wait(self: *PosixEvent, timeout: ?u64) ResetEvent.WaitError!bool {139 fn wait(self: *PosixEvent, timeout: ?u64) !void {
329 assert(c.pthread_mutex_lock(&self.mutex) == 0);140 assert(c.pthread_mutex_lock(&self.mutex) == 0);
330 defer assert(c.pthread_mutex_unlock(&self.mutex) == 0);141 defer assert(c.pthread_mutex_unlock(&self.mutex) == 0);
331142
332 if (self.state == IS_SET)143 // quick guard before possibly calling time syscalls below
333 return false;144 if (self.is_set)
145 return;
334146
335 var ts: os.timespec = undefined;147 var ts: os.timespec = undefined;
336 if (timeout) |timeout_ns| {148 if (timeout) |timeout_ns| {
...@@ -349,85 +161,251 @@ const PosixEvent = struct {...@@ -349,85 +161,251 @@ const PosixEvent = struct {
349 ts.tv_nsec = @intCast(@TypeOf(ts.tv_nsec), @mod(timeout_abs, time.second));161 ts.tv_nsec = @intCast(@TypeOf(ts.tv_nsec), @mod(timeout_abs, time.second));
350 }162 }
351163
352 var dummy_value: u32 = undefined;164 while (!self.is_set) {
353 var wait_token = @truncate(u32, @ptrToInt(&dummy_value));
354 self.state = wait_token;
355
356 while (self.state == wait_token) {
357 const rc = switch (timeout == null) {165 const rc = switch (timeout == null) {
358 true => c.pthread_cond_wait(&self.cond, &self.mutex),166 true => c.pthread_cond_wait(&self.cond, &self.mutex),
359 else => c.pthread_cond_timedwait(&self.cond, &self.mutex, &ts),167 else => c.pthread_cond_timedwait(&self.cond, &self.mutex, &ts),
360 };168 };
361 // TODO: rc appears to be the positive error code making os.errno() always return 0 on linux169 switch (rc) {
362 switch (std.math.max(@as(c_int, os.errno(rc)), rc)) {
363 0 => {},170 0 => {},
364 os.ETIMEDOUT => return ResetEvent.WaitError.TimedOut,171 os.ETIMEDOUT => return error.TimedOut,
365 os.EINVAL => unreachable,172 os.EINVAL => unreachable,
366 os.EPERM => unreachable,173 os.EPERM => unreachable,
367 else => unreachable,174 else => unreachable,
368 }175 }
369 }176 }
370 return true;
371 }177 }
372};178};
373179
374test "std.ResetEvent" {180const AtomicEvent = struct {
375 // TODO181 state: State,
376 if (builtin.single_threaded)182
377 return error.SkipZigTest;183 const State = enum(i32) {
184 Empty,
185 Waiting,
186 Signaled,
187 };
188
189 fn init() AtomicEvent {
190 return AtomicEvent{ .state = .Empty };
191 }
192
193 fn deinit(self: *AtomicEvent) void {
194 self.* = undefined;
195 }
196
197 fn isSet(self: *AtomicEvent) bool {
198 return @atomicLoad(State, &self.state, .Acquire) == .Signaled;
199 }
200
201 fn reset(self: *AtomicEvent) void {
202 @atomicStore(State, &self.state, .Empty, .Monotonic);
203 }
204
205 fn set(self: *AtomicEvent) void {
206 if (@atomicRmw(State, &self.state, .Xchg, .Signaled, .Release) == .Waiting)
207 Futex.wake(@ptrCast(*i32, &self.state));
208 }
209
210 fn wait(self: *AtomicEvent, timeout: ?u64) !void {
211 var state = @atomicLoad(State, &self.state, .Monotonic);
212 while (state == .Empty) {
213 state = @cmpxchgWeak(State, &self.state, .Empty, .Waiting, .Acquire, .Monotonic) orelse
214 return Futex.wait(@ptrCast(*i32, &self.state), @enumToInt(State.Waiting), timeout);
215 }
216 }
217
218 pub const Futex = switch (builtin.os) {
219 .windows => WindowsFutex,
220 .linux => LinuxFutex,
221 else => SpinFutex,
222 };
223
224 const SpinFutex = struct {
225 fn wake(ptr: *i32) void {}
226
227 fn wait(ptr: *i32, expected: i32, timeout: ?u64) !void {
228 // TODO: handle platforms where a monotonic timer isnt available
229 var timer: time.Timer = undefined;
230 if (timeout != null)
231 timer = time.Timer.start() catch unreachable;
232
233 while (@atomicLoad(i32, ptr, .Acquire) == expected) {
234 switch (builtin.os) {
235 .windows => SpinLock.yield(400),
236 else => os.sched_yield() catch SpinLock.yield(1),
237 }
238 if (timeout) |timeout_ns| {
239 if (timer.read() >= timeout_ns)
240 return error.TimedOut;
241 }
242 }
243 }
244 };
245
246 const LinuxFutex = struct {
247 fn wake(ptr: *i32) void {
248 const rc = linux.futex_wake(ptr, linux.FUTEX_WAKE | linux.FUTEX_PRIVATE_FLAG, 1);
249 assert(linux.getErrno(rc) == 0);
250 }
251
252 fn wait(ptr: *i32, expected: i32, timeout: ?u64) !void {
253 var ts: linux.timespec = undefined;
254 var ts_ptr: ?*linux.timespec = null;
255 if (timeout) |timeout_ns| {
256 ts_ptr = &ts;
257 ts.tv_sec = @intCast(isize, timeout_ns / time.ns_per_s);
258 ts.tv_nsec = @intCast(isize, timeout_ns % time.ns_per_s);
259 }
260
261 while (@atomicLoad(i32, ptr, .Acquire) == expected) {
262 const rc = linux.futex_wait(ptr, linux.FUTEX_WAIT | linux.FUTEX_PRIVATE_FLAG, expected, ts_ptr);
263 switch (linux.getErrno(rc)) {
264 0 => continue,
265 os.ETIMEDOUT => return error.TimedOut,
266 os.EINTR => continue,
267 os.EAGAIN => return,
268 else => unreachable,
269 }
270 }
271 }
272 };
273
274 const WindowsFutex = struct {
275 pub fn wake(ptr: *i32) void {
276 const handle = getEventHandle() orelse return SpinFutex.wake(ptr);
277 const key = @ptrCast(*const c_void, ptr);
278 const rc = windows.ntdll.NtReleaseKeyedEvent(handle, key, windows.FALSE, null);
279 assert(rc == 0);
280 }
281
282 pub fn wait(ptr: *i32, expected: i32, timeout: ?u64) !void {
283 const handle = getEventHandle() orelse return SpinFutex.wait(ptr, expected, timeout);
284
285 // NT uses timeouts in units of 100ns with negative value being relative
286 var timeout_ptr: ?*windows.LARGE_INTEGER = null;
287 var timeout_value: windows.LARGE_INTEGER = undefined;
288 if (timeout) |timeout_ns| {
289 timeout_ptr = &timeout_value;
290 timeout_value = -@intCast(windows.LARGE_INTEGER, timeout_ns / 100);
291 }
292
293 // NtWaitForKeyedEvent doesnt have spurious wake-ups
294 const key = @ptrCast(*const c_void, ptr);
295 const rc = windows.ntdll.NtWaitForKeyedEvent(handle, key, windows.FALSE, timeout_ptr);
296 switch (rc) {
297 windows.WAIT_TIMEOUT => return error.TimedOut,
298 windows.WAIT_OBJECT_0 => {},
299 else => unreachable,
300 }
301 }
378302
303 var event_handle: usize = EMPTY;
304 const EMPTY = ~@as(usize, 0);
305 const LOADING = EMPTY - 1;
306
307 pub fn getEventHandle() ?windows.HANDLE {
308 var handle = @atomicLoad(usize, &event_handle, .Monotonic);
309 while (true) {
310 switch (handle) {
311 EMPTY => handle = @cmpxchgWeak(usize, &event_handle, EMPTY, LOADING, .Acquire, .Monotonic) orelse {
312 const handle_ptr = @ptrCast(*windows.HANDLE, &handle);
313 const access_mask = windows.GENERIC_READ | windows.GENERIC_WRITE;
314 if (windows.ntdll.NtCreateKeyedEvent(handle_ptr, access_mask, null, 0) != 0)
315 handle = 0;
316 @atomicStore(usize, &event_handle, handle, .Monotonic);
317 return @intToPtr(?windows.HANDLE, handle);
318 },
319 LOADING => {
320 SpinLock.yield(1000);
321 handle = @atomicLoad(usize, &event_handle, .Monotonic);
322 },
323 else => {
324 return @intToPtr(?windows.HANDLE, handle);
325 },
326 }
327 }
328 }
329 };
330};
331
332test "std.ResetEvent" {
379 var event = ResetEvent.init();333 var event = ResetEvent.init();
380 defer event.deinit();334 defer event.deinit();
381335
382 // test event setting336 // test event setting
383 testing.expect(event.isSet() == false);337 testing.expect(event.isSet() == false);
384 testing.expect(event.set(false) == false);338 event.set();
385 testing.expect(event.isSet() == true);339 testing.expect(event.isSet() == true);
386340
387 // test event resetting341 // test event resetting
388 testing.expect(event.reset() == true);342 event.reset();
389 testing.expect(event.isSet() == false);343 testing.expect(event.isSet() == false);
390 testing.expect(event.reset() == false);
391344
392 // test cross thread signaling345 // test event waiting (non-blocking)
393 const Context = struct {346 event.set();
394 event: ResetEvent,347 event.wait();
395 value: u128,348 try event.timedWait(1);
396349
397 fn receiver(self: *@This()) void {350 // test cross-thread signaling
398 // wait for the sender to notify us with updated value351 if (builtin.single_threaded)
399 assert(self.value == 0);352 return;
400 assert((self.event.wait(1 * time.second) catch unreachable) == true);
401 assert(self.value == 1);
402353
403 // wait for sender to sleep, then notify it of new value354 const Context = struct {
404 time.sleep(50 * time.millisecond);355 const Self = @This();
405 self.value = 2;356
406 assert(self.event.set(false) == true);357 value: u128,
358 in: ResetEvent,
359 out: ResetEvent,
360
361 fn init() Self {
362 return Self{
363 .value = 0,
364 .in = ResetEvent.init(),
365 .out = ResetEvent.init(),
366 };
407 }367 }
408368
409 fn sender(self: *@This()) !void {369 fn deinit(self: *Self) void {
410 // wait for the receiver() to start wait()'ing370 self.in.deinit();
411 time.sleep(50 * time.millisecond);371 self.out.deinit();
372 self.* = undefined;
373 }
412374
413 // update value to 1 and notify the receiver()375 fn sender(self: *Self) void {
414 assert(self.value == 0);376 // update value and signal input
377 testing.expect(self.value == 0);
415 self.value = 1;378 self.value = 1;
416 assert(self.event.set(true) == true);379 self.in.set();
417380
418 // wait for the receiver to update the value & notify us381 // wait for receiver to update value and signal output
419 assert((try self.event.wait(1 * time.second)) == true);382 self.out.wait();
420 assert(self.value == 2);383 testing.expect(self.value == 2);
384
385 // update value and signal final input
386 self.value = 3;
387 self.in.set();
421 }388 }
422 };
423389
424 _ = event.reset();390 fn receiver(self: *Self) void {
425 var context = Context{391 // wait for sender to update value and signal input
426 .event = event,392 self.in.wait();
427 .value = 0,393 assert(self.value == 1);
394
395 // update value and signal output
396 self.in.reset();
397 self.value = 2;
398 self.out.set();
399
400 // wait for sender to update value and signal final input
401 self.in.wait();
402 assert(self.value == 3);
403 }
428 };404 };
429405
430 var receiver = try std.Thread.spawn(&context, Context.receiver);406 var context = Context.init();
407 defer context.deinit();
408 const receiver = try std.Thread.spawn(&context, Context.receiver);
431 defer receiver.wait();409 defer receiver.wait();
432 try context.sender();410 context.sender();
433}411}