| 1 | const std = @import("std"); |
| 2 | const Allocator = std.mem.Allocator; |
| 3 | const assert = std.debug.assert; |
| 4 | const Interner = @import("../../Interner.zig"); |
| 5 | const Ir = @import("../../Ir.zig"); |
| 6 | const BaseRenderer = Ir.Renderer; |
| 7 | const zig = @import("zig"); |
| 8 | const abi = zig.arch.x86_64.abi; |
| 9 | const bits = zig.arch.x86_64.bits; |
| 10 | |
| 11 | const Condition = bits.Condition; |
| 12 | const Immediate = bits.Immediate; |
| 13 | const Memory = bits.Memory; |
| 14 | const Register = bits.Register; |
| 15 | const RegisterLock = RegisterManager.RegisterLock; |
| 16 | const FrameIndex = bits.FrameIndex; |
| 17 | |
| 18 | const RegisterManager = zig.RegisterManager(Renderer, Register, Ir.Ref, abi.allocatable_regs); |
| 19 | |
| 20 | // Register classes |
| 21 | const RegisterBitSet = RegisterManager.RegisterBitSet; |
| 22 | const RegisterClass = struct { |
| 23 | const gp: RegisterBitSet = blk: { |
| 24 | var set: RegisterBitSet = .empty; |
| 25 | for (abi.allocatable_regs, 0..) |reg, index| if (reg.class() == .general_purpose) set.set(index); |
| 26 | break :blk set; |
| 27 | }; |
| 28 | const x87: RegisterBitSet = blk: { |
| 29 | var set: RegisterBitSet = .empty; |
| 30 | for (abi.allocatable_regs, 0..) |reg, index| if (reg.class() == .x87) set.set(index); |
| 31 | break :blk set; |
| 32 | }; |
| 33 | const sse: RegisterBitSet = blk: { |
| 34 | var set: RegisterBitSet = .empty; |
| 35 | for (abi.allocatable_regs, 0..) |reg, index| if (reg.class() == .sse) set.set(index); |
| 36 | break :blk set; |
| 37 | }; |
| 38 | }; |
| 39 | |
| 40 | const Renderer = @This(); |
| 41 | |
| 42 | base: *BaseRenderer, |
| 43 | interner: *Interner, |
| 44 | |
| 45 | register_manager: RegisterManager = .{}, |
| 46 | |
| 47 | pub fn render(base: *BaseRenderer) !void { |
| 48 | var renderer: Renderer = .{ |
| 49 | .base = base, |
| 50 | .interner = base.ir.interner, |
| 51 | }; |
| 52 | |
| 53 | for (renderer.base.ir.decls.keys(), renderer.base.ir.decls.values()) |name, decl| { |
| 54 | renderer.renderFn(name, decl) catch |e| switch (e) { |
| 55 | error.OutOfMemory => return e, |
| 56 | error.LowerFail => continue, |
| 57 | }; |
| 58 | } |
| 59 | if (renderer.base.errors.entries.len != 0) return error.LowerFail; |
| 60 | } |
| 61 | |
| 62 | fn renderFn(r: *Renderer, name: []const u8, decl: Ir.Decl) !void { |
| 63 | _ = decl; |
| 64 | return r.base.fail(name, "TODO implement lowering functions", .{}); |
| 65 | } |