1/* SPDX-License-Identifier: MIT */
2/*
3 * Copyright 2011 Intel Corporation
4 */
5
6#ifndef DRM_FOURCC_H
7#define DRM_FOURCC_H
8
9#include "drm.h"
10
11#if defined(__cplusplus)
12extern "C" {
13#endif
14
15/**
16 * DOC: overview
17 *
18 * In the DRM subsystem, framebuffer pixel formats are described using the
19 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
20 * fourcc code, a Format Modifier may optionally be provided, in order to
21 * further describe the buffer's format - for example tiling or compression.
22 *
23 * Format Modifiers
24 * ----------------
25 *
26 * Format modifiers are used in conjunction with a fourcc code, forming a
27 * unique fourcc:modifier pair. This format:modifier pair must fully define the
28 * format and data layout of the buffer, and should be the only way to describe
29 * that particular buffer.
30 *
31 * Having multiple fourcc:modifier pairs which describe the same layout should
32 * be avoided, as such aliases run the risk of different drivers exposing
33 * different names for the same data format, forcing userspace to understand
34 * that they are aliases.
35 *
36 * Format modifiers may change any property of the buffer, including the number
37 * of planes and/or the required allocation size. Format modifiers are
38 * vendor-namespaced, and as such the relationship between a fourcc code and a
39 * modifier is specific to the modifier being used. For example, some modifiers
40 * may preserve meaning - such as number of planes - from the fourcc code,
41 * whereas others may not.
42 *
43 * Modifiers must uniquely encode buffer layout. In other words, a buffer must
44 * match only a single modifier. A modifier must not be a subset of layouts of
45 * another modifier. For instance, it's incorrect to encode pitch alignment in
46 * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
47 * aligned modifier. That said, modifiers can have implicit minimal
48 * requirements.
49 *
50 * For modifiers where the combination of fourcc code and modifier can alias,
51 * a canonical pair needs to be defined and used by all drivers. Preferred
52 * combinations are also encouraged where all combinations might lead to
53 * confusion and unnecessarily reduced interoperability. An example for the
54 * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
55 *
56 * There are two kinds of modifier users:
57 *
58 * - Kernel and user-space drivers: for drivers it's important that modifiers
59 * don't alias, otherwise two drivers might support the same format but use
60 * different aliases, preventing them from sharing buffers in an efficient
61 * format.
62 * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
63 * see modifiers as opaque tokens they can check for equality and intersect.
64 * These users mustn't need to know to reason about the modifier value
65 * (i.e. they are not expected to extract information out of the modifier).
66 *
67 * Vendors should document their modifier usage in as much detail as
68 * possible, to ensure maximum compatibility across devices, drivers and
69 * applications.
70 *
71 * The authoritative list of format modifier codes is found in
72 * `include/uapi/drm/drm_fourcc.h`
73 *
74 * Open Source User Waiver
75 * -----------------------
76 *
77 * Because this is the authoritative source for pixel formats and modifiers
78 * referenced by GL, Vulkan extensions and other standards and hence used both
79 * by open source and closed source driver stacks, the usual requirement for an
80 * upstream in-kernel or open source userspace user does not apply.
81 *
82 * To ensure, as much as feasible, compatibility across stacks and avoid
83 * confusion with incompatible enumerations stakeholders for all relevant driver
84 * stacks should approve additions.
85 */
86
87#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
88 ((__u32)(c) << 16) | ((__u32)(d) << 24))
89
90#define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
91
92/* Reserve 0 for the invalid format specifier */
93#define DRM_FORMAT_INVALID 0
94
95/* color index */
96#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
97#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
98#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
99#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
100
101/* 1 bpp Darkness (inverse relationship between channel value and brightness) */
102#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
103
104/* 2 bpp Darkness (inverse relationship between channel value and brightness) */
105#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
106
107/* 4 bpp Darkness (inverse relationship between channel value and brightness) */
108#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
109
110/* 8 bpp Darkness (inverse relationship between channel value and brightness) */
111#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
112
113/* 1 bpp Red (direct relationship between channel value and brightness) */
114#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
115
116/* 2 bpp Red (direct relationship between channel value and brightness) */
117#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
118
119/* 4 bpp Red (direct relationship between channel value and brightness) */
120#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
121
122/* 8 bpp Red (direct relationship between channel value and brightness) */
123#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
124
125/* 10 bpp Red (direct relationship between channel value and brightness) */
126#define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
127
128/* 12 bpp Red (direct relationship between channel value and brightness) */
129#define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
130
131/* 16 bpp Red (direct relationship between channel value and brightness) */
132#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
133
134/* 16 bpp RG */
135#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
136#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
137
138/* 32 bpp RG */
139#define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
140#define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
141
142/* 8 bpp RGB */
143#define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
144#define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
145
146/* 16 bpp RGB */
147#define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
148#define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
149#define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
150#define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
151
152#define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
153#define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
154#define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
155#define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
156
157#define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
158#define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
159#define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
160#define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
161
162#define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
163#define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
164#define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
165#define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
166
167#define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
168#define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
169
170/* 24 bpp RGB */
171#define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
172#define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
173
174/* 32 bpp RGB */
175#define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
176#define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
177#define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
178#define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
179
180#define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
181#define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
182#define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
183#define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
184
185#define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
186#define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
187#define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
188#define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
189
190#define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
191#define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
192#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
193#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
194
195/* 48 bpp RGB */
196#define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */
197#define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */
198
199/* 64 bpp RGB */
200#define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
201#define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
202
203#define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
204#define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
205
206/*
207 * Half-Floating point - 16b/component
208 * IEEE 754-2008 binary16 half-precision float
209 * [15:0] sign:exponent:mantissa 1:5:10
210 */
211#define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
212#define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
213
214#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
215#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
216
217#define DRM_FORMAT_R16F fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */
218#define DRM_FORMAT_GR1616F fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */
219#define DRM_FORMAT_BGR161616F fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian */
220
221/*
222 * Floating point - 32b/component
223 * IEEE 754-2008 binary32 float
224 * [31:0] sign:exponent:mantissa 1:8:23
225 */
226#define DRM_FORMAT_R32F fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */
227#define DRM_FORMAT_GR3232F fourcc_code('G', 'R', ' ', 'F') /* [63:0] G:R 32:32 little endian */
228#define DRM_FORMAT_BGR323232F fourcc_code('B', 'G', 'R', 'F') /* [95:0] B:G:R 32:32:32 little endian */
229#define DRM_FORMAT_ABGR32323232F fourcc_code('A', 'B', '8', 'F') /* [127:0] A:B:G:R 32:32:32:32 little endian */
230
231/*
232 * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
233 * of unused padding per component:
234 */
235#define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
236
237/* packed YCbCr */
238#define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
239#define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
240#define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
241#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
242
243#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
244#define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
245#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
246#define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
247#define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
248#define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
249#define DRM_FORMAT_XVUY2101010 fourcc_code('X', 'Y', '3', '0') /* [31:0] x:Cr:Cb:Y 2:10:10:10 little endian */
250
251/*
252 * packed Y2xx indicate for each component, xx valid data occupy msb
253 * 16-xx padding occupy lsb
254 */
255#define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
256#define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
257#define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
258
259/*
260 * packed Y4xx indicate for each component, xx valid data occupy msb
261 * 16-xx padding occupy lsb except Y410
262 */
263#define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
264#define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
265#define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
266
267#define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
268#define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
269#define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
270
271/*
272 * packed YCbCr420 2x2 tiled formats
273 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
274 */
275/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
276#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
277/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
278#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
279
280/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
281#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
282/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
283#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
284
285/*
286 * 1-plane YUV 4:2:0
287 * In these formats, the component ordering is specified (Y, followed by U
288 * then V), but the exact Linear layout is undefined.
289 * These formats can only be used with a non-Linear modifier.
290 */
291#define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8')
292#define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0')
293
294/*
295 * 2 plane RGB + A
296 * index 0 = RGB plane, same format as the corresponding non _A8 format has
297 * index 1 = A plane, [7:0] A
298 */
299#define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
300#define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
301#define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
302#define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
303#define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
304#define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
305#define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
306#define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
307
308/*
309 * 2 plane YCbCr
310 * index 0 = Y plane, [7:0] Y
311 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
312 * or
313 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
314 */
315#define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
316#define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
317#define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
318#define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
319#define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
320#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
321/*
322 * 2 plane YCbCr
323 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
324 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
325 */
326#define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
327#define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
328#define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
329
330/*
331 * 2 plane YCbCr MSB aligned
332 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
333 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
334 */
335#define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
336
337/*
338 * 2 plane YCbCr MSB aligned
339 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
340 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
341 */
342#define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
343
344/*
345 * 2 plane YCbCr MSB aligned
346 * index 0 = Y plane, [15:0] Y:x [12:4] little endian
347 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
348 */
349#define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
350
351/*
352 * 2 plane YCbCr MSB aligned
353 * index 0 = Y plane, [15:0] Y little endian
354 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
355 */
356#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
357
358/* 2 plane YCbCr420.
359 * 3 10 bit components and 2 padding bits packed into 4 bytes.
360 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
361 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
362 */
363#define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
364
365/*
366 * 2 plane YCbCr422.
367 * 3 10 bit components and 2 padding bits packed into 4 bytes.
368 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
369 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
370 */
371#define DRM_FORMAT_P230 fourcc_code('P', '2', '3', '0') /* 2x1 subsampled Cr:Cb plane 10 bits per channel packed */
372
373/* 3 plane non-subsampled (444) YCbCr
374 * 16 bits per component, but only 10 bits are used and 6 bits are padded
375 * index 0: Y plane, [15:0] Y:x [10:6] little endian
376 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
377 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
378 */
379#define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
380
381/* 3 plane non-subsampled (444) YCrCb
382 * 16 bits per component, but only 10 bits are used and 6 bits are padded
383 * index 0: Y plane, [15:0] Y:x [10:6] little endian
384 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
385 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
386 */
387#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
388
389/*
390 * 3 plane non-subsampled (444) YCbCr LSB aligned
391 * 10 bpc, 30 bits per sample image data in a single contiguous buffer.
392 * index 0: Y plane, [31:0] x:Y2:Y1:Y0 [2:10:10:10] little endian
393 * index 1: Cb plane, [31:0] x:Cb2:Cb1:Cb0 [2:10:10:10] little endian
394 * index 2: Cr plane, [31:0] x:Cr2:Cr1:Cr0 [2:10:10:10] little endian
395 */
396#define DRM_FORMAT_T430 fourcc_code('T', '4', '3', '0')
397
398/*
399 * 3 plane YCbCr LSB aligned
400 * In order to use these formats in a similar fashion to MSB aligned ones
401 * implementation can multiply the values by 2^6=64. For that reason the padding
402 * must only contain zeros.
403 * index 0 = Y plane, [15:0] z:Y [6:10] little endian
404 * index 1 = Cb plane, [15:0] z:Cb [6:10] little endian
405 * index 2 = Cr plane, [15:0] z:Cr [6:10] little endian
406 */
407#define DRM_FORMAT_S010 fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
408#define DRM_FORMAT_S210 fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
409#define DRM_FORMAT_S410 fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) planes 10 bits per channel */
410
411/*
412 * 3 plane YCbCr LSB aligned
413 * In order to use these formats in a similar fashion to MSB aligned ones
414 * implementation can multiply the values by 2^4=16. For that reason the padding
415 * must only contain zeros.
416 * index 0 = Y plane, [15:0] z:Y [4:12] little endian
417 * index 1 = Cb plane, [15:0] z:Cb [4:12] little endian
418 * index 2 = Cr plane, [15:0] z:Cr [4:12] little endian
419 */
420#define DRM_FORMAT_S012 fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
421#define DRM_FORMAT_S212 fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
422#define DRM_FORMAT_S412 fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) planes 12 bits per channel */
423
424/*
425 * 3 plane YCbCr
426 * index 0 = Y plane, [15:0] Y little endian
427 * index 1 = Cb plane, [15:0] Cb little endian
428 * index 2 = Cr plane, [15:0] Cr little endian
429 */
430#define DRM_FORMAT_S016 fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
431#define DRM_FORMAT_S216 fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
432#define DRM_FORMAT_S416 fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) planes 16 bits per channel */
433
434/*
435 * 3 plane YCbCr
436 * index 0: Y plane, [7:0] Y
437 * index 1: Cb plane, [7:0] Cb
438 * index 2: Cr plane, [7:0] Cr
439 * or
440 * index 1: Cr plane, [7:0] Cr
441 * index 2: Cb plane, [7:0] Cb
442 */
443#define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
444#define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
445#define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
446#define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
447#define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
448#define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
449#define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
450#define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
451#define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
452#define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
453
454/*
455 * Y-only (greyscale) formats
456 *
457 * The Y-only formats are handled similarly to the YCbCr formats in the display
458 * pipeline, with the Cb and Cr implicitly neutral (0.0 in nominal values). This
459 * also means that COLOR_RANGE property applies to the Y-only formats.
460 */
461
462#define DRM_FORMAT_Y8 fourcc_code('G', 'R', 'E', 'Y') /* 8-bit Y-only */
463#define DRM_FORMAT_XYYY2101010 fourcc_code('Y', 'P', 'A', '4') /* [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian */
464
465/*
466 * Format Modifiers:
467 *
468 * Format modifiers describe, typically, a re-ordering or modification
469 * of the data in a plane of an FB. This can be used to express tiled/
470 * swizzled formats, or compression, or a combination of the two.
471 *
472 * The upper 8 bits of the format modifier are a vendor-id as assigned
473 * below. The lower 56 bits are assigned as vendor sees fit.
474 */
475
476/* Vendor Ids: */
477#define DRM_FORMAT_MOD_VENDOR_NONE 0
478#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
479#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
480#define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
481#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
482#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
483#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
484#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
485#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
486#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
487#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
488#define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
489#define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c
490
491/* add more to the end as needed */
492
493#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
494
495#define fourcc_mod_get_vendor(modifier) \
496 (((modifier) >> 56) & 0xff)
497
498#define fourcc_mod_is_vendor(modifier, vendor) \
499 (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
500
501#define fourcc_mod_code(vendor, val) \
502 ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
503
504/*
505 * Format Modifier tokens:
506 *
507 * When adding a new token please document the layout with a code comment,
508 * similar to the fourcc codes above. drm_fourcc.h is considered the
509 * authoritative source for all of these.
510 *
511 * Generic modifier names:
512 *
513 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
514 * for layouts which are common across multiple vendors. To preserve
515 * compatibility, in cases where a vendor-specific definition already exists and
516 * a generic name for it is desired, the common name is a purely symbolic alias
517 * and must use the same numerical value as the original definition.
518 *
519 * Note that generic names should only be used for modifiers which describe
520 * generic layouts (such as pixel re-ordering), which may have
521 * independently-developed support across multiple vendors.
522 *
523 * In future cases where a generic layout is identified before merging with a
524 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
525 * 'NONE' could be considered. This should only be for obvious, exceptional
526 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
527 * apply to a single vendor.
528 *
529 * Generic names should not be used for cases where multiple hardware vendors
530 * have implementations of the same standardised compression scheme (such as
531 * AFBC). In those cases, all implementations should use the same format
532 * modifier(s), reflecting the vendor of the standard.
533 */
534
535#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
536
537/*
538 * Invalid Modifier
539 *
540 * This modifier can be used as a sentinel to terminate the format modifiers
541 * list, or to initialize a variable with an invalid modifier. It might also be
542 * used to report an error back to userspace for certain APIs.
543 */
544#define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
545
546/*
547 * Linear Layout
548 *
549 * Just plain linear layout. Note that this is different from no specifying any
550 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
551 * which tells the driver to also take driver-internal information into account
552 * and so might actually result in a tiled framebuffer.
553 */
554#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
555
556/*
557 * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
558 *
559 * The "none" format modifier doesn't actually mean that the modifier is
560 * implicit, instead it means that the layout is linear. Whether modifiers are
561 * used is out-of-band information carried in an API-specific way (e.g. in a
562 * flag for drm_mode_fb_cmd2).
563 */
564#define DRM_FORMAT_MOD_NONE 0
565
566/* Intel framebuffer modifiers */
567
568/*
569 * Intel X-tiling layout
570 *
571 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
572 * in row-major layout. Within the tile bytes are laid out row-major, with
573 * a platform-dependent stride. On top of that the memory can apply
574 * platform-depending swizzling of some higher address bits into bit6.
575 *
576 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
577 * On earlier platforms the is highly platforms specific and not useful for
578 * cross-driver sharing. It exists since on a given platform it does uniquely
579 * identify the layout in a simple way for i915-specific userspace, which
580 * facilitated conversion of userspace to modifiers. Additionally the exact
581 * format on some really old platforms is not known.
582 */
583#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
584
585/*
586 * Intel Y-tiling layout
587 *
588 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
589 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
590 * chunks column-major, with a platform-dependent height. On top of that the
591 * memory can apply platform-depending swizzling of some higher address bits
592 * into bit6.
593 *
594 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
595 * On earlier platforms the is highly platforms specific and not useful for
596 * cross-driver sharing. It exists since on a given platform it does uniquely
597 * identify the layout in a simple way for i915-specific userspace, which
598 * facilitated conversion of userspace to modifiers. Additionally the exact
599 * format on some really old platforms is not known.
600 */
601#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
602
603/*
604 * Intel Yf-tiling layout
605 *
606 * This is a tiled layout using 4Kb tiles in row-major layout.
607 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
608 * are arranged in four groups (two wide, two high) with column-major layout.
609 * Each group therefore consists out of four 256 byte units, which are also laid
610 * out as 2x2 column-major.
611 * 256 byte units are made out of four 64 byte blocks of pixels, producing
612 * either a square block or a 2:1 unit.
613 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
614 * in pixel depends on the pixel depth.
615 */
616#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
617
618/*
619 * Intel color control surface (CCS) for render compression
620 *
621 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
622 * The main surface will be plane index 0 and must be Y/Yf-tiled,
623 * the CCS will be plane index 1.
624 *
625 * Each CCS tile matches a 1024x512 pixel area of the main surface.
626 * To match certain aspects of the 3D hardware the CCS is
627 * considered to be made up of normal 128Bx32 Y tiles, Thus
628 * the CCS pitch must be specified in multiples of 128 bytes.
629 *
630 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
631 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
632 * But that fact is not relevant unless the memory is accessed
633 * directly.
634 */
635#define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
636#define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
637
638/*
639 * Intel color control surfaces (CCS) for Gen-12 render compression.
640 *
641 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
642 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
643 * main surface. In other words, 4 bits in CCS map to a main surface cache
644 * line pair. The main surface pitch is required to be a multiple of four
645 * Y-tile widths.
646 */
647#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
648
649/*
650 * Intel color control surfaces (CCS) for Gen-12 media compression
651 *
652 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
653 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
654 * main surface. In other words, 4 bits in CCS map to a main surface cache
655 * line pair. The main surface pitch is required to be a multiple of four
656 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
657 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
658 * planes 2 and 3 for the respective CCS.
659 */
660#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
661
662/*
663 * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
664 * compression.
665 *
666 * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
667 * and at index 1. The clear color is stored at index 2, and the pitch should
668 * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
669 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
670 * by 32 bits. The raw clear color is consumed by the 3d engine and generates
671 * the converted clear color of size 64 bits. The first 32 bits store the Lower
672 * Converted Clear Color value and the next 32 bits store the Higher Converted
673 * Clear Color value when applicable. The Converted Clear Color values are
674 * consumed by the DE. The last 64 bits are used to store Color Discard Enable
675 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
676 * corresponds to an area of 4x1 tiles in the main surface. The main surface
677 * pitch is required to be a multiple of 4 tile widths.
678 */
679#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
680
681/*
682 * Intel Tile 4 layout
683 *
684 * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
685 * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
686 * only differs from Tile Y at the 256B granularity in between. At this
687 * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
688 * of 64B x 8 rows.
689 */
690#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
691
692/*
693 * Intel color control surfaces (CCS) for DG2 render compression.
694 *
695 * The main surface is Tile 4 and at plane index 0. The CCS data is stored
696 * outside of the GEM object in a reserved memory area dedicated for the
697 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
698 * main surface pitch is required to be a multiple of four Tile 4 widths.
699 */
700#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
701
702/*
703 * Intel color control surfaces (CCS) for DG2 media compression.
704 *
705 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
706 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
707 * 0 and 1, respectively. The CCS for all planes are stored outside of the
708 * GEM object in a reserved memory area dedicated for the storage of the
709 * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
710 * pitch is required to be a multiple of four Tile 4 widths.
711 */
712#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
713
714/*
715 * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
716 *
717 * The main surface is Tile 4 and at plane index 0. The CCS data is stored
718 * outside of the GEM object in a reserved memory area dedicated for the
719 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
720 * main surface pitch is required to be a multiple of four Tile 4 widths. The
721 * clear color is stored at plane index 1 and the pitch should be 64 bytes
722 * aligned. The format of the 256 bits of clear color data matches the one used
723 * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
724 * for details.
725 */
726#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
727
728/*
729 * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
730 *
731 * The main surface is tile4 and at plane index 0, the CCS is linear and
732 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
733 * main surface. In other words, 4 bits in CCS map to a main surface cache
734 * line pair. The main surface pitch is required to be a multiple of four
735 * tile4 widths.
736 */
737#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
738
739/*
740 * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
741 *
742 * The main surface is tile4 and at plane index 0, the CCS is linear and
743 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
744 * main surface. In other words, 4 bits in CCS map to a main surface cache
745 * line pair. The main surface pitch is required to be a multiple of four
746 * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
747 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
748 * planes 2 and 3 for the respective CCS.
749 */
750#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
751
752/*
753 * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
754 * compression.
755 *
756 * The main surface is tile4 and is at plane index 0 whereas CCS is linear
757 * and at index 1. The clear color is stored at index 2, and the pitch should
758 * be ignored. The clear color structure is 256 bits. The first 128 bits
759 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
760 * by 32 bits. The raw clear color is consumed by the 3d engine and generates
761 * the converted clear color of size 64 bits. The first 32 bits store the Lower
762 * Converted Clear Color value and the next 32 bits store the Higher Converted
763 * Clear Color value when applicable. The Converted Clear Color values are
764 * consumed by the DE. The last 64 bits are used to store Color Discard Enable
765 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
766 * corresponds to an area of 4x1 tiles in the main surface. The main surface
767 * pitch is required to be a multiple of 4 tile widths.
768 */
769#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
770
771/*
772 * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
773 * on integrated graphics
774 *
775 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
776 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
777 * 0 and 1, respectively. The CCS for all planes are stored outside of the
778 * GEM object in a reserved memory area dedicated for the storage of the
779 * CCS data for all compressible GEM objects.
780 */
781#define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
782
783/*
784 * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
785 * on discrete graphics
786 *
787 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
788 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
789 * 0 and 1, respectively. The CCS for all planes are stored outside of the
790 * GEM object in a reserved memory area dedicated for the storage of the
791 * CCS data for all compressible GEM objects. The GEM object must be stored in
792 * contiguous memory with a size aligned to 64KB
793 */
794#define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
795
796/*
797 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
798 *
799 * Macroblocks are laid in a Z-shape, and each pixel data is following the
800 * standard NV12 style.
801 * As for NV12, an image is the result of two frame buffers: one for Y,
802 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
803 * Alignment requirements are (for each buffer):
804 * - multiple of 128 pixels for the width
805 * - multiple of 32 pixels for the height
806 *
807 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
808 */
809#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
810
811/*
812 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
813 *
814 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
815 * layout. For YCbCr formats Cb/Cr components are taken in such a way that
816 * they correspond to their 16x16 luma block.
817 */
818#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
819
820/*
821 * Qualcomm Compressed Format
822 *
823 * Refers to a compressed variant of the base format that is compressed.
824 * Implementation may be platform and base-format specific.
825 *
826 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
827 * Pixel data pitch/stride is aligned with macrotile width.
828 * Pixel data height is aligned with macrotile height.
829 * Entire pixel data buffer is aligned with 4k(bytes).
830 */
831#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
832
833/*
834 * Qualcomm Tiled Format
835 *
836 * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
837 * Implementation may be platform and base-format specific.
838 *
839 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
840 * Pixel data pitch/stride is aligned with macrotile width.
841 * Pixel data height is aligned with macrotile height.
842 * Entire pixel data buffer is aligned with 4k(bytes).
843 */
844#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
845
846/*
847 * Qualcomm Alternate Tiled Format
848 *
849 * Alternate tiled format typically only used within GMEM.
850 * Implementation may be platform and base-format specific.
851 */
852#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
853
854
855/* Vivante framebuffer modifiers */
856
857/*
858 * Vivante 4x4 tiling layout
859 *
860 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
861 * layout.
862 */
863#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
864
865/*
866 * Vivante 64x64 super-tiling layout
867 *
868 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
869 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
870 * major layout.
871 *
872 * For more information: see
873 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
874 */
875#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
876
877/*
878 * Vivante 4x4 tiling layout for dual-pipe
879 *
880 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
881 * different base address. Offsets from the base addresses are therefore halved
882 * compared to the non-split tiled layout.
883 */
884#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
885
886/*
887 * Vivante 64x64 super-tiling layout for dual-pipe
888 *
889 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
890 * starts at a different base address. Offsets from the base addresses are
891 * therefore halved compared to the non-split super-tiled layout.
892 */
893#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
894
895/*
896 * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
897 * the color buffer tiling modifiers defined above. When TS is present it's a
898 * separate buffer containing the clear/compression status of each tile. The
899 * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
900 * tile size in bytes covered by one entry in the status buffer and s is the
901 * number of status bits per entry.
902 * We reserve the top 8 bits of the Vivante modifier space for tile status
903 * clear/compression modifiers, as future cores might add some more TS layout
904 * variations.
905 */
906#define VIVANTE_MOD_TS_64_4 (1ULL << 48)
907#define VIVANTE_MOD_TS_64_2 (2ULL << 48)
908#define VIVANTE_MOD_TS_128_4 (3ULL << 48)
909#define VIVANTE_MOD_TS_256_4 (4ULL << 48)
910#define VIVANTE_MOD_TS_MASK (0xfULL << 48)
911
912/*
913 * Vivante compression modifiers. Those depend on a TS modifier being present
914 * as the TS bits get reinterpreted as compression tags instead of simple
915 * clear markers when compression is enabled.
916 */
917#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
918#define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
919
920/* Masking out the extension bits will yield the base modifier. */
921#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
922 VIVANTE_MOD_COMP_MASK)
923
924/* NVIDIA frame buffer modifiers */
925
926/*
927 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
928 *
929 * Pixels are arranged in simple tiles of 16 x 16 bytes.
930 */
931#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
932
933/*
934 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
935 * and Tegra GPUs starting with Tegra K1.
936 *
937 * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
938 * based on the architecture generation. GOBs themselves are then arranged in
939 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
940 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
941 * a block depth or height of "4").
942 *
943 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
944 * in full detail.
945 *
946 * Macro
947 * Bits Param Description
948 * ---- ----- -----------------------------------------------------------------
949 *
950 * 3:0 h log2(height) of each block, in GOBs. Placed here for
951 * compatibility with the existing
952 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
953 *
954 * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
955 * compatibility with the existing
956 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
957 *
958 * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
959 * size). Must be zero.
960 *
961 * Note there is no log2(width) parameter. Some portions of the
962 * hardware support a block width of two gobs, but it is impractical
963 * to use due to lack of support elsewhere, and has no known
964 * benefits.
965 *
966 * 11:9 - Reserved (To support 2D-array textures with variable array stride
967 * in blocks, specified via log2(tile width in blocks)). Must be
968 * zero.
969 *
970 * 19:12 k Page Kind. This value directly maps to a field in the page
971 * tables of all GPUs >= NV50. It affects the exact layout of bits
972 * in memory and can be derived from the tuple
973 *
974 * (format, GPU model, compression type, samples per pixel)
975 *
976 * Where compression type is defined below. If GPU model were
977 * implied by the format modifier, format, or memory buffer, page
978 * kind would not need to be included in the modifier itself, but
979 * since the modifier should define the layout of the associated
980 * memory buffer independent from any device or other context, it
981 * must be included here.
982 *
983 * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
984 * starting with Fermi GPUs. Additionally, the mapping between page
985 * kind and bit layout has changed at various points.
986 *
987 * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
988 * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
989 * 2 = Gob Height 8, Turing+ Page Kind mapping
990 * 3 = Reserved for future use.
991 *
992 * 22:22 s Sector layout. There is a further bit remapping step that occurs
993 * 26:27 at an even lower level than the page kind and block linear
994 * swizzles. This causes the bit arrangement of surfaces in memory
995 * to differ subtly, and prevents direct sharing of surfaces between
996 * GPUs with different layouts.
997 *
998 * 0 = Tegra K1 - Tegra Parker/TX2 Layout
999 * 1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout
1000 * 2 = GB20x(Blackwell 2)+ 8 bpp surface layout
1001 * 3 = GB20x(Blackwell 2)+ 16 bpp surface layout
1002 * 4 = Reserved for future use.
1003 * 5 = Reserved for future use.
1004 * 6 = Reserved for future use.
1005 * 7 = Reserved for future use.
1006 *
1007 * 25:23 c Lossless Framebuffer Compression type.
1008 *
1009 * 0 = none
1010 * 1 = ROP/3D, layout 1, exact compression format implied by Page
1011 * Kind field
1012 * 2 = ROP/3D, layout 2, exact compression format implied by Page
1013 * Kind field
1014 * 3 = CDE horizontal
1015 * 4 = CDE vertical
1016 * 5 = Reserved for future use
1017 * 6 = Reserved for future use
1018 * 7 = Reserved for future use
1019 *
1020 * 55:28 - Reserved for future use. Must be zero.
1021 */
1022#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
1023 fourcc_mod_code(NVIDIA, (0x10 | \
1024 ((h) & 0xf) | \
1025 (((k) & 0xff) << 12) | \
1026 (((g) & 0x3) << 20) | \
1027 (((s) & 0x1) << 22) | \
1028 (((s) & 0x6) << 25) | \
1029 (((c) & 0x7) << 23)))
1030
1031/* To grandfather in prior block linear format modifiers to the above layout,
1032 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
1033 * with block-linear layouts, is remapped within drivers to the value 0xfe,
1034 * which corresponds to the "generic" kind used for simple single-sample
1035 * uncompressed color formats on Fermi - Volta GPUs.
1036 */
1037static __inline__ __u64
1038drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
1039{
1040 if (!(modifier & 0x10) || (modifier & (0xff << 12)))
1041 return modifier;
1042 else
1043 return modifier | (0xfe << 12);
1044}
1045
1046/*
1047 * 16Bx2 Block Linear layout, used by Tegra K1 and later
1048 *
1049 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
1050 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
1051 *
1052 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
1053 *
1054 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
1055 * Valid values are:
1056 *
1057 * 0 == ONE_GOB
1058 * 1 == TWO_GOBS
1059 * 2 == FOUR_GOBS
1060 * 3 == EIGHT_GOBS
1061 * 4 == SIXTEEN_GOBS
1062 * 5 == THIRTYTWO_GOBS
1063 *
1064 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
1065 * in full detail.
1066 */
1067#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
1068 DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
1069
1070#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
1071 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
1072#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
1073 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
1074#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
1075 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
1076#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
1077 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
1078#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
1079 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
1080#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
1081 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
1082
1083/*
1084 * Some Broadcom modifiers take parameters, for example the number of
1085 * vertical lines in the image. Reserve the lower 32 bits for modifier
1086 * type, and the next 24 bits for parameters. Top 8 bits are the
1087 * vendor code.
1088 */
1089#define __fourcc_mod_broadcom_param_shift 8
1090#define __fourcc_mod_broadcom_param_bits 48
1091#define fourcc_mod_broadcom_code(val, params) \
1092 fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
1093#define fourcc_mod_broadcom_param(m) \
1094 ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
1095 ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
1096#define fourcc_mod_broadcom_mod(m) \
1097 ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
1098 __fourcc_mod_broadcom_param_shift))
1099
1100/*
1101 * Broadcom VC4 "T" format
1102 *
1103 * This is the primary layout that the V3D GPU can texture from (it
1104 * can't do linear). The T format has:
1105 *
1106 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
1107 * pixels at 32 bit depth.
1108 *
1109 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
1110 * 16x16 pixels).
1111 *
1112 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
1113 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
1114 * they're (TR, BR, BL, TL), where bottom left is start of memory.
1115 *
1116 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
1117 * tiles) or right-to-left (odd rows of 4k tiles).
1118 */
1119#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
1120
1121/*
1122 * Broadcom SAND format
1123 *
1124 * This is the native format that the H.264 codec block uses. For VC4
1125 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
1126 *
1127 * The image can be considered to be split into columns, and the
1128 * columns are placed consecutively into memory. The width of those
1129 * columns can be either 32, 64, 128, or 256 pixels, but in practice
1130 * only 128 pixel columns are used.
1131 *
1132 * The pitch between the start of each column is set to optimally
1133 * switch between SDRAM banks. This is passed as the number of lines
1134 * of column width in the modifier (we can't use the stride value due
1135 * to various core checks that look at it , so you should set the
1136 * stride to width*cpp).
1137 *
1138 * Note that the column height for this format modifier is the same
1139 * for all of the planes, assuming that each column contains both Y
1140 * and UV. Some SAND-using hardware stores UV in a separate tiled
1141 * image from Y to reduce the column height, which is not supported
1142 * with these modifiers.
1143 *
1144 * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
1145 * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
1146 * wide, but as this is a 10 bpp format that translates to 96 pixels.
1147 */
1148
1149#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
1150 fourcc_mod_broadcom_code(2, v)
1151#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
1152 fourcc_mod_broadcom_code(3, v)
1153#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
1154 fourcc_mod_broadcom_code(4, v)
1155#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
1156 fourcc_mod_broadcom_code(5, v)
1157
1158#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
1159 DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
1160#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
1161 DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
1162#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
1163 DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
1164#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
1165 DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
1166
1167/* Broadcom UIF format
1168 *
1169 * This is the common format for the current Broadcom multimedia
1170 * blocks, including V3D 3.x and newer, newer video codecs, and
1171 * displays.
1172 *
1173 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
1174 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
1175 * stored in columns, with padding between the columns to ensure that
1176 * moving from one column to the next doesn't hit the same SDRAM page
1177 * bank.
1178 *
1179 * To calculate the padding, it is assumed that each hardware block
1180 * and the software driving it knows the platform's SDRAM page size,
1181 * number of banks, and XOR address, and that it's identical between
1182 * all blocks using the format. This tiling modifier will use XOR as
1183 * necessary to reduce the padding. If a hardware block can't do XOR,
1184 * the assumption is that a no-XOR tiling modifier will be created.
1185 */
1186#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
1187
1188/*
1189 * Arm Framebuffer Compression (AFBC) modifiers
1190 *
1191 * AFBC is a proprietary lossless image compression protocol and format.
1192 * It provides fine-grained random access and minimizes the amount of data
1193 * transferred between IP blocks.
1194 *
1195 * AFBC has several features which may be supported and/or used, which are
1196 * represented using bits in the modifier. Not all combinations are valid,
1197 * and different devices or use-cases may support different combinations.
1198 *
1199 * Further information on the use of AFBC modifiers can be found in
1200 * Documentation/gpu/afbc.rst
1201 */
1202
1203/*
1204 * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
1205 * modifiers) denote the category for modifiers. Currently we have three
1206 * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
1207 * sixteen different categories.
1208 */
1209#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
1210 fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
1211
1212#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
1213#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
1214
1215#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
1216 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
1217
1218/*
1219 * AFBC superblock size
1220 *
1221 * Indicates the superblock size(s) used for the AFBC buffer. The buffer
1222 * size (in pixels) must be aligned to a multiple of the superblock size.
1223 * Four lowest significant bits(LSBs) are reserved for block size.
1224 *
1225 * Where one superblock size is specified, it applies to all planes of the
1226 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
1227 * the first applies to the Luma plane and the second applies to the Chroma
1228 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
1229 * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
1230 */
1231#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
1232#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
1233#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
1234#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
1235#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
1236
1237/*
1238 * AFBC lossless colorspace transform
1239 *
1240 * Indicates that the buffer makes use of the AFBC lossless colorspace
1241 * transform.
1242 */
1243#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
1244
1245/*
1246 * AFBC block-split
1247 *
1248 * Indicates that the payload of each superblock is split. The second
1249 * half of the payload is positioned at a predefined offset from the start
1250 * of the superblock payload.
1251 */
1252#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
1253
1254/*
1255 * AFBC sparse layout
1256 *
1257 * This flag indicates that the payload of each superblock must be stored at a
1258 * predefined position relative to the other superblocks in the same AFBC
1259 * buffer. This order is the same order used by the header buffer. In this mode
1260 * each superblock is given the same amount of space as an uncompressed
1261 * superblock of the particular format would require, rounding up to the next
1262 * multiple of 128 bytes in size.
1263 */
1264#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
1265
1266/*
1267 * AFBC copy-block restrict
1268 *
1269 * Buffers with this flag must obey the copy-block restriction. The restriction
1270 * is such that there are no copy-blocks referring across the border of 8x8
1271 * blocks. For the subsampled data the 8x8 limitation is also subsampled.
1272 */
1273#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
1274
1275/*
1276 * AFBC tiled layout
1277 *
1278 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
1279 * superblocks inside a tile are stored together in memory. 8x8 tiles are used
1280 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
1281 * larger bpp formats. The order between the tiles is scan line.
1282 * When the tiled layout is used, the buffer size (in pixels) must be aligned
1283 * to the tile size.
1284 */
1285#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
1286
1287/*
1288 * AFBC solid color blocks
1289 *
1290 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
1291 * can be reduced if a whole superblock is a single color.
1292 */
1293#define AFBC_FORMAT_MOD_SC (1ULL << 9)
1294
1295/*
1296 * AFBC double-buffer
1297 *
1298 * Indicates that the buffer is allocated in a layout safe for front-buffer
1299 * rendering.
1300 */
1301#define AFBC_FORMAT_MOD_DB (1ULL << 10)
1302
1303/*
1304 * AFBC buffer content hints
1305 *
1306 * Indicates that the buffer includes per-superblock content hints.
1307 */
1308#define AFBC_FORMAT_MOD_BCH (1ULL << 11)
1309
1310/* AFBC uncompressed storage mode
1311 *
1312 * Indicates that the buffer is using AFBC uncompressed storage mode.
1313 * In this mode all superblock payloads in the buffer use the uncompressed
1314 * storage mode, which is usually only used for data which cannot be compressed.
1315 * The buffer layout is the same as for AFBC buffers without USM set, this only
1316 * affects the storage mode of the individual superblocks. Note that even a
1317 * buffer without USM set may use uncompressed storage mode for some or all
1318 * superblocks, USM just guarantees it for all.
1319 */
1320#define AFBC_FORMAT_MOD_USM (1ULL << 12)
1321
1322/*
1323 * Arm Fixed-Rate Compression (AFRC) modifiers
1324 *
1325 * AFRC is a proprietary fixed rate image compression protocol and format,
1326 * designed to provide guaranteed bandwidth and memory footprint
1327 * reductions in graphics and media use-cases.
1328 *
1329 * AFRC buffers consist of one or more planes, with the same components
1330 * and meaning as an uncompressed buffer using the same pixel format.
1331 *
1332 * Within each plane, the pixel/luma/chroma values are grouped into
1333 * "coding unit" blocks which are individually compressed to a
1334 * fixed size (in bytes). All coding units within a given plane of a buffer
1335 * store the same number of values, and have the same compressed size.
1336 *
1337 * The coding unit size is configurable, allowing different rates of compression.
1338 *
1339 * The start of each AFRC buffer plane must be aligned to an alignment granule which
1340 * depends on the coding unit size.
1341 *
1342 * Coding Unit Size Plane Alignment
1343 * ---------------- ---------------
1344 * 16 bytes 1024 bytes
1345 * 24 bytes 512 bytes
1346 * 32 bytes 2048 bytes
1347 *
1348 * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1349 * to a multiple of the paging tile dimensions.
1350 * The dimensions of each paging tile depend on whether the buffer is optimised for
1351 * scanline (SCAN layout) or rotated (ROT layout) access.
1352 *
1353 * Layout Paging Tile Width Paging Tile Height
1354 * ------ ----------------- ------------------
1355 * SCAN 16 coding units 4 coding units
1356 * ROT 8 coding units 8 coding units
1357 *
1358 * The dimensions of each coding unit depend on the number of components
1359 * in the compressed plane and whether the buffer is optimised for
1360 * scanline (SCAN layout) or rotated (ROT layout) access.
1361 *
1362 * Number of Components in Plane Layout Coding Unit Width Coding Unit Height
1363 * ----------------------------- --------- ----------------- ------------------
1364 * 1 SCAN 16 samples 4 samples
1365 * Example: 16x4 luma samples in a 'Y' plane
1366 * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1367 * ----------------------------- --------- ----------------- ------------------
1368 * 1 ROT 8 samples 8 samples
1369 * Example: 8x8 luma samples in a 'Y' plane
1370 * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1371 * ----------------------------- --------- ----------------- ------------------
1372 * 2 DONT CARE 8 samples 4 samples
1373 * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1374 * ----------------------------- --------- ----------------- ------------------
1375 * 3 DONT CARE 4 samples 4 samples
1376 * Example: 4x4 pixels in an RGB buffer without alpha
1377 * ----------------------------- --------- ----------------- ------------------
1378 * 4 DONT CARE 4 samples 4 samples
1379 * Example: 4x4 pixels in an RGB buffer with alpha
1380 */
1381
1382#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1383
1384#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1385 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1386
1387/*
1388 * AFRC coding unit size modifier.
1389 *
1390 * Indicates the number of bytes used to store each compressed coding unit for
1391 * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1392 * is the same for both Cb and Cr, which may be stored in separate planes.
1393 *
1394 * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1395 * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1396 * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1397 * this corresponds to the luma plane.
1398 *
1399 * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1400 * each compressed coding unit in the second and third planes in the buffer.
1401 * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1402 *
1403 * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1404 * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1405 * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1406 * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1407 */
1408#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1409#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1410#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1411#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1412
1413#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1414#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1415
1416/*
1417 * AFRC scanline memory layout.
1418 *
1419 * Indicates if the buffer uses the scanline-optimised layout
1420 * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1421 * The memory layout is the same for all planes.
1422 */
1423#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1424
1425/*
1426 * Arm 16x16 Block U-Interleaved modifier
1427 *
1428 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1429 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1430 * in the block are reordered.
1431 */
1432#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1433 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1434
1435/*
1436 * ARM 64k interleaved modifier
1437 *
1438 * This is used by ARM Mali v10+ GPUs. With this modifier, the plane is divided
1439 * into 64k byte 1:1 or 2:1 -sided tiles. The 64k tiles are laid out linearly.
1440 * Each 64k tile is divided into blocks of 16x16 texel blocks, which are
1441 * themselves laid out linearly within a 64k tile. Then within each 16x16
1442 * block, texel blocks are laid out according to U order, similar to
1443 * 16X16_BLOCK_U_INTERLEAVED.
1444 *
1445 * Note that unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not change
1446 * depending on whether a format is compressed or not.
1447 */
1448#define DRM_FORMAT_MOD_ARM_INTERLEAVED_64K \
1449 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 2ULL)
1450
1451/*
1452 * Allwinner tiled modifier
1453 *
1454 * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1455 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1456 * planes.
1457 *
1458 * With this tiling, the luminance samples are disposed in tiles representing
1459 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1460 * The pixel order in each tile is linear and the tiles are disposed linearly,
1461 * both in row-major order.
1462 */
1463#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1464
1465/*
1466 * Amlogic Video Framebuffer Compression modifiers
1467 *
1468 * Amlogic uses a proprietary lossless image compression protocol and format
1469 * for their hardware video codec accelerators, either video decoders or
1470 * video input encoders.
1471 *
1472 * It considerably reduces memory bandwidth while writing and reading
1473 * frames in memory.
1474 *
1475 * The underlying storage is considered to be 3 components, 8bit or 10-bit
1476 * per component YCbCr 420, single plane :
1477 * - DRM_FORMAT_YUV420_8BIT
1478 * - DRM_FORMAT_YUV420_10BIT
1479 *
1480 * The first 8 bits of the mode defines the layout, then the following 8 bits
1481 * defines the options changing the layout.
1482 *
1483 * Not all combinations are valid, and different SoCs may support different
1484 * combinations of layout and options.
1485 */
1486#define __fourcc_mod_amlogic_layout_mask 0xff
1487#define __fourcc_mod_amlogic_options_shift 8
1488#define __fourcc_mod_amlogic_options_mask 0xff
1489
1490#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1491 fourcc_mod_code(AMLOGIC, \
1492 ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1493 (((__options) & __fourcc_mod_amlogic_options_mask) \
1494 << __fourcc_mod_amlogic_options_shift))
1495
1496/* Amlogic FBC Layouts */
1497
1498/*
1499 * Amlogic FBC Basic Layout
1500 *
1501 * The basic layout is composed of:
1502 * - a body content organized in 64x32 superblocks with 4096 bytes per
1503 * superblock in default mode.
1504 * - a 32 bytes per 128x64 header block
1505 *
1506 * This layout is transferrable between Amlogic SoCs supporting this modifier.
1507 */
1508#define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
1509
1510/*
1511 * Amlogic FBC Scatter Memory layout
1512 *
1513 * Indicates the header contains IOMMU references to the compressed
1514 * frames content to optimize memory access and layout.
1515 *
1516 * In this mode, only the header memory address is needed, thus the
1517 * content memory organization is tied to the current producer
1518 * execution and cannot be saved/dumped neither transferrable between
1519 * Amlogic SoCs supporting this modifier.
1520 *
1521 * Due to the nature of the layout, these buffers are not expected to
1522 * be accessible by the user-space clients, but only accessible by the
1523 * hardware producers and consumers.
1524 *
1525 * The user-space clients should expect a failure while trying to mmap
1526 * the DMA-BUF handle returned by the producer.
1527 */
1528#define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
1529
1530/* Amlogic FBC Layout Options Bit Mask */
1531
1532/*
1533 * Amlogic FBC Memory Saving mode
1534 *
1535 * Indicates the storage is packed when pixel size is multiple of word
1536 * boundaries, i.e. 8bit should be stored in this mode to save allocation
1537 * memory.
1538 *
1539 * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1540 * the basic layout and 3200 bytes per 64x32 superblock combined with
1541 * the scatter layout.
1542 */
1543#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
1544
1545/* MediaTek modifiers
1546 * Bits Parameter Notes
1547 * ----- ------------------------ ---------------------------------------------
1548 * 7: 0 TILE LAYOUT Values are MTK_FMT_MOD_TILE_*
1549 * 15: 8 COMPRESSION Values are MTK_FMT_MOD_COMPRESS_*
1550 * 23:16 10 BIT LAYOUT Values are MTK_FMT_MOD_10BIT_LAYOUT_*
1551 *
1552 */
1553
1554#define DRM_FORMAT_MOD_MTK(__flags) fourcc_mod_code(MTK, __flags)
1555
1556/*
1557 * MediaTek Tiled Modifier
1558 * The lowest 8 bits of the modifier is used to specify the tiling
1559 * layout. Only the 16L_32S tiling is used for now, but we define an
1560 * "untiled" version and leave room for future expansion.
1561 */
1562#define MTK_FMT_MOD_TILE_MASK 0xf
1563#define MTK_FMT_MOD_TILE_NONE 0x0
1564#define MTK_FMT_MOD_TILE_16L32S 0x1
1565
1566/*
1567 * Bits 8-15 specify compression options
1568 */
1569#define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
1570#define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
1571#define MTK_FMT_MOD_COMPRESS_V1 (0x1 << 8)
1572
1573/*
1574 * Bits 16-23 specify how the bits of 10 bit formats are
1575 * stored out in memory
1576 */
1577#define MTK_FMT_MOD_10BIT_LAYOUT_MASK (0xf << 16)
1578#define MTK_FMT_MOD_10BIT_LAYOUT_PACKED (0x0 << 16)
1579#define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED (0x1 << 16)
1580#define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
1581
1582/* alias for the most common tiling format */
1583#define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
1584
1585/*
1586 * Apple GPU-tiled layouts.
1587 *
1588 * Apple GPUs support nonlinear tilings with optional lossless compression.
1589 *
1590 * GPU-tiled images are divided into 16KiB tiles:
1591 *
1592 * Bytes per pixel Tile size
1593 * --------------- ---------
1594 * 1 128x128
1595 * 2 128x64
1596 * 4 64x64
1597 * 8 64x32
1598 * 16 32x32
1599 *
1600 * Tiles are raster-order. Pixels within a tile are interleaved (Morton order).
1601 *
1602 * Compressed images pad the body to 128-bytes and are immediately followed by a
1603 * metadata section. The metadata section rounds the image dimensions to
1604 * powers-of-two and contains 8 bytes for each 16x16 compression subtile.
1605 * Subtiles are interleaved (Morton order).
1606 *
1607 * All images are 128-byte aligned.
1608 *
1609 * These layouts fundamentally do not have meaningful strides. No matter how we
1610 * specify strides for these layouts, userspace unaware of Apple image layouts
1611 * will be unable to use correctly the specified stride for any purpose.
1612 * Userspace aware of the image layouts do not use strides. The most "correct"
1613 * convention would be setting the image stride to 0. Unfortunately, some
1614 * software assumes the stride is at least (width * bytes per pixel). We
1615 * therefore require that stride equals (width * bytes per pixel). Since the
1616 * stride is arbitrary here, we pick the simplest convention.
1617 *
1618 * Although containing two sections, compressed image layouts are treated in
1619 * software as a single plane. This is modelled after AFBC, a similar
1620 * scheme. Attempting to separate the sections to be "explicit" in DRM would
1621 * only generate more confusion, as software does not treat the image this way.
1622 *
1623 * For detailed information on the hardware image layouts, see
1624 * https://docs.mesa3d.org/drivers/asahi.html#image-layouts
1625 */
1626#define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1)
1627#define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
1628
1629/*
1630 * AMD modifiers
1631 *
1632 * Memory layout:
1633 *
1634 * without DCC:
1635 * - main surface
1636 *
1637 * with DCC & without DCC_RETILE:
1638 * - main surface in plane 0
1639 * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1640 *
1641 * with DCC & DCC_RETILE:
1642 * - main surface in plane 0
1643 * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1644 * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1645 *
1646 * For multi-plane formats the above surfaces get merged into one plane for
1647 * each format plane, based on the required alignment only.
1648 *
1649 * Bits Parameter Notes
1650 * ----- ------------------------ ---------------------------------------------
1651 *
1652 * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
1653 * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
1654 * 13 DCC
1655 * 14 DCC_RETILE
1656 * 15 DCC_PIPE_ALIGN
1657 * 16 DCC_INDEPENDENT_64B
1658 * 17 DCC_INDEPENDENT_128B
1659 * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1660 * 20 DCC_CONSTANT_ENCODE
1661 * 23:21 PIPE_XOR_BITS Only for some chips
1662 * 26:24 BANK_XOR_BITS Only for some chips
1663 * 29:27 PACKERS Only for some chips
1664 * 32:30 RB Only for some chips
1665 * 35:33 PIPE Only for some chips
1666 * 55:36 - Reserved for future use, must be zero
1667 */
1668#define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1669
1670#define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1671
1672/* Reserve 0 for GFX8 and older */
1673#define AMD_FMT_MOD_TILE_VER_GFX9 1
1674#define AMD_FMT_MOD_TILE_VER_GFX10 2
1675#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1676#define AMD_FMT_MOD_TILE_VER_GFX11 4
1677#define AMD_FMT_MOD_TILE_VER_GFX12 5
1678
1679/*
1680 * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1681 * version.
1682 */
1683#define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1684
1685/*
1686 * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1687 * GFX9 as canonical version.
1688 *
1689 * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
1690 */
1691#define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1692#define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22
1693#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1694#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1695#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1696#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
1697
1698/* Gfx12 swizzle modes:
1699 * 0 - LINEAR
1700 * 1 - 256B_2D - 2D block dimensions
1701 * 2 - 4KB_2D
1702 * 3 - 64KB_2D
1703 * 4 - 256KB_2D
1704 * 5 - 4KB_3D - 3D block dimensions
1705 * 6 - 64KB_3D
1706 * 7 - 256KB_3D
1707 */
1708#define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
1709#define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
1710#define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
1711#define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
1712
1713#define AMD_FMT_MOD_DCC_BLOCK_64B 0
1714#define AMD_FMT_MOD_DCC_BLOCK_128B 1
1715#define AMD_FMT_MOD_DCC_BLOCK_256B 2
1716
1717#define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1718#define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1719#define AMD_FMT_MOD_TILE_SHIFT 8
1720#define AMD_FMT_MOD_TILE_MASK 0x1F
1721
1722/* Whether DCC compression is enabled. */
1723#define AMD_FMT_MOD_DCC_SHIFT 13
1724#define AMD_FMT_MOD_DCC_MASK 0x1
1725
1726/*
1727 * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1728 * one which is not-aligned.
1729 */
1730#define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1731#define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1732
1733/* Only set if DCC_RETILE = false */
1734#define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1735#define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1736
1737#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1738#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1739#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1740#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1741#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1742#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1743
1744/*
1745 * DCC supports embedding some clear colors directly in the DCC surface.
1746 * However, on older GPUs the rendering HW ignores the embedded clear color
1747 * and prefers the driver provided color. This necessitates doing a fastclear
1748 * eliminate operation before a process transfers control.
1749 *
1750 * If this bit is set that means the fastclear eliminate is not needed for these
1751 * embeddable colors.
1752 */
1753#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1754#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1755
1756/*
1757 * The below fields are for accounting for per GPU differences. These are only
1758 * relevant for GFX9 and later and if the tile field is *_X/_T.
1759 *
1760 * PIPE_XOR_BITS = always needed
1761 * BANK_XOR_BITS = only for TILE_VER_GFX9
1762 * PACKERS = only for TILE_VER_GFX10_RBPLUS
1763 * RB = only for TILE_VER_GFX9 & DCC
1764 * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1765 */
1766#define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1767#define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1768#define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1769#define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1770#define AMD_FMT_MOD_PACKERS_SHIFT 27
1771#define AMD_FMT_MOD_PACKERS_MASK 0x7
1772#define AMD_FMT_MOD_RB_SHIFT 30
1773#define AMD_FMT_MOD_RB_MASK 0x7
1774#define AMD_FMT_MOD_PIPE_SHIFT 33
1775#define AMD_FMT_MOD_PIPE_MASK 0x7
1776
1777#define AMD_FMT_MOD_SET(field, value) \
1778 ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
1779#define AMD_FMT_MOD_GET(field, value) \
1780 (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1781#define AMD_FMT_MOD_CLEAR(field) \
1782 (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1783
1784#if defined(__cplusplus)
1785}
1786#endif
1787
1788#endif /* DRM_FOURCC_H */