| 1 | #include <_mingw_unicode.h> |
| 2 | /* |
| 3 | * Copyright 2010 Christian Costa |
| 4 | * |
| 5 | * This library is free software; you can redistribute it and/or |
| 6 | * modify it under the terms of the GNU Lesser General Public |
| 7 | * License as published by the Free Software Foundation; either |
| 8 | * version 2.1 of the License, or (at your option) any later version. |
| 9 | * |
| 10 | * This library is distributed in the hope that it will be useful, |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | * Lesser General Public License for more details. |
| 14 | * |
| 15 | * You should have received a copy of the GNU Lesser General Public |
| 16 | * License along with this library; if not, write to the Free Software |
| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| 18 | */ |
| 19 | |
| 20 | #include "d3dx9.h" |
| 21 | |
| 22 | #ifndef __D3DX9SHAPE_H__ |
| 23 | #define __D3DX9SHAPE_H__ |
| 24 | |
| 25 | #ifdef __cplusplus |
| 26 | extern "C" { |
| 27 | #endif |
| 28 | |
| 29 | HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height, |
| 30 | float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); |
| 31 | HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2, |
| 32 | float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); |
| 33 | HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh, |
| 34 | ID3DXBuffer **adjacency); |
| 35 | HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices, |
| 36 | UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); |
| 37 | HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device, |
| 38 | struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); |
| 39 | HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation, |
| 40 | float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); |
| 41 | HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation, |
| 42 | FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); |
| 43 | HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device, |
| 44 | float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency); |
| 45 | #define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText) |
| 46 | |
| 47 | #ifdef __cplusplus |
| 48 | } |
| 49 | #endif |
| 50 | |
| 51 | #endif /* __D3DX9SHAPE_H__ */ |