| 1 | /** |
| 2 | * This file has no copyright assigned and is placed in the Public Domain. |
| 3 | * This file is part of the mingw-w64 runtime package. |
| 4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package. |
| 5 | */ |
| 6 | |
| 7 | #ifndef DIRECTXMATH_H |
| 8 | #define DIRECTXMATH_H |
| 9 | |
| 10 | #ifndef __cplusplus |
| 11 | #error DirectX Math requires C++ |
| 12 | #endif |
| 13 | |
| 14 | #include <stdint.h> |
| 15 | |
| 16 | #define DIRECTX_MATH_VERSION 314 |
| 17 | |
| 18 | #define XM_CONST const |
| 19 | #if __cplusplus >= 201103L |
| 20 | #define XM_CONSTEXPR constexpr |
| 21 | #else |
| 22 | #define XM_CONSTEXPR |
| 23 | #endif |
| 24 | |
| 25 | namespace DirectX { |
| 26 | |
| 27 | struct XMFLOAT2 { |
| 28 | float x, y; |
| 29 | XMFLOAT2() = default; |
| 30 | XMFLOAT2(const XMFLOAT2&) = default; |
| 31 | XMFLOAT2& operator=(const XMFLOAT2&) = default; |
| 32 | XMFLOAT2(XMFLOAT2&&) = default; |
| 33 | XMFLOAT2& operator=(XMFLOAT2&&) = default; |
| 34 | XM_CONSTEXPR XMFLOAT2(float _x, float _y) : x(_x), y(_y) {} |
| 35 | explicit XMFLOAT2(const float *pArray) : x(pArray[0]), y(pArray[1]) {} |
| 36 | }; |
| 37 | |
| 38 | struct __attribute__ ((__aligned__ (16))) XMFLOAT2A : public XMFLOAT2 { |
| 39 | XMFLOAT2A() = default; |
| 40 | XMFLOAT2A(const XMFLOAT2A&) = default; |
| 41 | XMFLOAT2A& operator=(const XMFLOAT2A&) = default; |
| 42 | XMFLOAT2A(XMFLOAT2A&&) = default; |
| 43 | XMFLOAT2A& operator=(XMFLOAT2A&&) = default; |
| 44 | XM_CONSTEXPR XMFLOAT2A(float _x, float _y) : XMFLOAT2(_x, _y) {} |
| 45 | explicit XMFLOAT2A(const float *pArray) : XMFLOAT2(pArray) {} |
| 46 | }; |
| 47 | |
| 48 | struct XMINT2 { |
| 49 | int32_t x, y; |
| 50 | XMINT2() = default; |
| 51 | XMINT2(const XMINT2&) = default; |
| 52 | XMINT2& operator=(const XMINT2&) = default; |
| 53 | XMINT2(XMINT2&&) = default; |
| 54 | XMINT2& operator=(XMINT2&&) = default; |
| 55 | XM_CONSTEXPR XMINT2(int32_t _x, int32_t _y) : x(_x), y(_y) {} |
| 56 | explicit XMINT2(const int32_t *pArray) : x(pArray[0]), y(pArray[1]) {} |
| 57 | }; |
| 58 | |
| 59 | struct XMUINT2 { |
| 60 | uint32_t x, y; |
| 61 | XMUINT2() = default; |
| 62 | XMUINT2(const XMUINT2&) = default; |
| 63 | XMUINT2& operator=(const XMUINT2&) = default; |
| 64 | XMUINT2(XMUINT2&&) = default; |
| 65 | XMUINT2& operator=(XMUINT2&&) = default; |
| 66 | XM_CONSTEXPR XMUINT2(uint32_t _x, uint32_t _y) : x(_x), y(_y) {} |
| 67 | explicit XMUINT2(const uint32_t *pArray) : x(pArray[0]), y(pArray[1]) {} |
| 68 | }; |
| 69 | |
| 70 | struct XMFLOAT3 { |
| 71 | float x, y, z; |
| 72 | XMFLOAT3() = default; |
| 73 | XMFLOAT3(const XMFLOAT3&) = default; |
| 74 | XMFLOAT3& operator=(const XMFLOAT3&) = default; |
| 75 | XMFLOAT3(XMFLOAT3&&) = default; |
| 76 | XMFLOAT3& operator=(XMFLOAT3&&) = default; |
| 77 | XM_CONSTEXPR XMFLOAT3(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {} |
| 78 | explicit XMFLOAT3(const float *pArray) : x(pArray[0]), y(pArray[1]), z(pArray[2]) {} |
| 79 | }; |
| 80 | |
| 81 | struct __attribute__ ((__aligned__ (16))) XMFLOAT3A : public XMFLOAT3 { |
| 82 | XMFLOAT3A() = default; |
| 83 | XMFLOAT3A(const XMFLOAT3A&) = default; |
| 84 | XMFLOAT3A& operator=(const XMFLOAT3A&) = default; |
| 85 | XMFLOAT3A(XMFLOAT3A&&) = default; |
| 86 | XMFLOAT3A& operator=(XMFLOAT3A&&) = default; |
| 87 | XM_CONSTEXPR XMFLOAT3A(float _x, float _y, float _z) : XMFLOAT3(_x, _y, _z) {} |
| 88 | explicit XMFLOAT3A(const float *pArray) : XMFLOAT3(pArray) {} |
| 89 | }; |
| 90 | |
| 91 | struct XMINT3 { |
| 92 | int32_t x, y, z; |
| 93 | XMINT3() = default; |
| 94 | XMINT3(const XMINT3&) = default; |
| 95 | XMINT3& operator=(const XMINT3&) = default; |
| 96 | XMINT3(XMINT3&&) = default; |
| 97 | XMINT3& operator=(XMINT3&&) = default; |
| 98 | XM_CONSTEXPR XMINT3(int32_t _x, int32_t _y, int32_t _z) : x(_x), y(_y), z(_z) {} |
| 99 | explicit XMINT3(const int32_t *pArray) : x(pArray[0]), y(pArray[1]), z(pArray[2]) {} |
| 100 | }; |
| 101 | |
| 102 | struct XMUINT3 { |
| 103 | uint32_t x, y, z; |
| 104 | XMUINT3() = default; |
| 105 | XMUINT3(const XMUINT3&) = default; |
| 106 | XMUINT3& operator=(const XMUINT3&) = default; |
| 107 | XMUINT3(XMUINT3&&) = default; |
| 108 | XMUINT3& operator=(XMUINT3&&) = default; |
| 109 | XM_CONSTEXPR XMUINT3(uint32_t _x, uint32_t _y, uint32_t _z) : x(_x), y(_y), z(_z) {} |
| 110 | explicit XMUINT3(const uint32_t *pArray) : x(pArray[0]), y(pArray[1]), z(pArray[2]) {} |
| 111 | }; |
| 112 | |
| 113 | struct XMFLOAT4 { |
| 114 | float x, y, z, w; |
| 115 | XMFLOAT4() = default; |
| 116 | XMFLOAT4(const XMFLOAT4&) = default; |
| 117 | XMFLOAT4& operator=(const XMFLOAT4&) = default; |
| 118 | XMFLOAT4(XMFLOAT4&&) = default; |
| 119 | XMFLOAT4& operator=(XMFLOAT4&&) = default; |
| 120 | XM_CONSTEXPR XMFLOAT4(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) {} |
| 121 | explicit XMFLOAT4(const float *pArray) : x(pArray[0]), y(pArray[1]), z(pArray[2]), w(pArray[3]) {} |
| 122 | }; |
| 123 | |
| 124 | struct __attribute__ ((__aligned__ (16))) XMFLOAT4A : public XMFLOAT4 { |
| 125 | XMFLOAT4A() = default; |
| 126 | XMFLOAT4A(const XMFLOAT4A&) = default; |
| 127 | XMFLOAT4A& operator=(const XMFLOAT4A&) = default; |
| 128 | XMFLOAT4A(XMFLOAT4A&&) = default; |
| 129 | XMFLOAT4A& operator=(XMFLOAT4A&&) = default; |
| 130 | XM_CONSTEXPR XMFLOAT4A(float _x, float _y, float _z, float _w) : XMFLOAT4(_x, _y, _z, _w) {} |
| 131 | explicit XMFLOAT4A(const float *pArray) : XMFLOAT4(pArray) {} |
| 132 | }; |
| 133 | |
| 134 | struct XMINT4 { |
| 135 | int32_t x, y, z, w; |
| 136 | XMINT4() = default; |
| 137 | XMINT4(const XMINT4&) = default; |
| 138 | XMINT4& operator=(const XMINT4&) = default; |
| 139 | XMINT4(XMINT4&&) = default; |
| 140 | XMINT4& operator=(XMINT4&&) = default; |
| 141 | XM_CONSTEXPR XMINT4(int32_t _x, int32_t _y, int32_t _z, int32_t _w) : x(_x), y(_y), z(_z), w(_w) {} |
| 142 | explicit XMINT4(const int32_t *pArray) : x(pArray[0]), y(pArray[1]), z(pArray[2]), w(pArray[3]) {} |
| 143 | }; |
| 144 | |
| 145 | struct XMUINT4 { |
| 146 | uint32_t x, y, z, w; |
| 147 | XMUINT4() = default; |
| 148 | XMUINT4(const XMUINT4&) = default; |
| 149 | XMUINT4& operator=(const XMUINT4&) = default; |
| 150 | XMUINT4(XMUINT4&&) = default; |
| 151 | XMUINT4& operator=(XMUINT4&&) = default; |
| 152 | XM_CONSTEXPR XMUINT4(uint32_t _x, uint32_t _y, uint32_t _z, uint32_t _w) : x(_x), y(_y), z(_z), w(_w) {} |
| 153 | explicit XMUINT4(const uint32_t *pArray) : x(pArray[0]), y(pArray[1]), z(pArray[2]), w(pArray[3]) {} |
| 154 | }; |
| 155 | |
| 156 | struct XMFLOAT3X3 { |
| 157 | union |
| 158 | { |
| 159 | struct |
| 160 | { |
| 161 | float _11, _12, _13; |
| 162 | float _21, _22, _23; |
| 163 | float _31, _32, _33; |
| 164 | }; |
| 165 | float m[3][3]; |
| 166 | }; |
| 167 | |
| 168 | XMFLOAT3X3() = default; |
| 169 | XMFLOAT3X3(const XMFLOAT3X3&) = default; |
| 170 | XMFLOAT3X3& operator=(const XMFLOAT3X3&) = default; |
| 171 | XMFLOAT3X3(XMFLOAT3X3&&) = default; |
| 172 | XMFLOAT3X3& operator=(XMFLOAT3X3&&) = default; |
| 173 | XM_CONSTEXPR XMFLOAT3X3( |
| 174 | float m00, float m01, float m02, |
| 175 | float m10, float m11, float m12, |
| 176 | float m20, float m21, float m22) |
| 177 | : _11(m00), _12(m01), _13(m02), |
| 178 | _21(m10), _22(m11), _23(m12), |
| 179 | _31(m20), _32(m21), _33(m22) {} |
| 180 | explicit XMFLOAT3X3(const float *pArray); |
| 181 | float operator() (size_t Row, size_t Column) const { return m[Row][Column]; } |
| 182 | float& operator() (size_t Row, size_t Column) { return m[Row][Column]; } |
| 183 | }; |
| 184 | |
| 185 | struct XMFLOAT4X3 { |
| 186 | union |
| 187 | { |
| 188 | struct |
| 189 | { |
| 190 | float _11, _12, _13; |
| 191 | float _21, _22, _23; |
| 192 | float _31, _32, _33; |
| 193 | float _41, _42, _43; |
| 194 | }; |
| 195 | float m[4][3]; |
| 196 | float f[12]; |
| 197 | }; |
| 198 | |
| 199 | XMFLOAT4X3() = default; |
| 200 | XMFLOAT4X3(const XMFLOAT4X3&) = default; |
| 201 | XMFLOAT4X3& operator=(const XMFLOAT4X3&) = default; |
| 202 | XMFLOAT4X3(XMFLOAT4X3&&) = default; |
| 203 | XMFLOAT4X3& operator=(XMFLOAT4X3&&) = default; |
| 204 | XM_CONSTEXPR XMFLOAT4X3( |
| 205 | float m00, float m01, float m02, |
| 206 | float m10, float m11, float m12, |
| 207 | float m20, float m21, float m22, |
| 208 | float m30, float m31, float m32) |
| 209 | : _11(m00), _12(m01), _13(m02), |
| 210 | _21(m10), _22(m11), _23(m12), |
| 211 | _31(m20), _32(m21), _33(m22), |
| 212 | _41(m30), _42(m31), _43(m32) {} |
| 213 | explicit XMFLOAT4X3(const float *pArray); |
| 214 | float operator() (size_t Row, size_t Column) const { return m[Row][Column]; } |
| 215 | float& operator() (size_t Row, size_t Column) { return m[Row][Column]; } |
| 216 | }; |
| 217 | |
| 218 | struct __attribute__ ((__aligned__ (16))) XMFLOAT4X3A : public XMFLOAT4X3 { |
| 219 | XMFLOAT4X3A() = default; |
| 220 | XMFLOAT4X3A(const XMFLOAT4X3A&) = default; |
| 221 | XMFLOAT4X3A& operator=(const XMFLOAT4X3A&) = default; |
| 222 | XMFLOAT4X3A(XMFLOAT4X3A&&) = default; |
| 223 | XMFLOAT4X3A& operator=(XMFLOAT4X3A&&) = default; |
| 224 | XM_CONSTEXPR XMFLOAT4X3A( |
| 225 | float m00, float m01, float m02, |
| 226 | float m10, float m11, float m12, |
| 227 | float m20, float m21, float m22, |
| 228 | float m30, float m31, float m32) : |
| 229 | XMFLOAT4X3(m00,m01,m02,m10,m11,m12,m20,m21,m22,m30,m31,m32) {} |
| 230 | explicit XMFLOAT4X3A(const float *pArray) : XMFLOAT4X3(pArray) {} |
| 231 | }; |
| 232 | |
| 233 | struct XMFLOAT3X4 { |
| 234 | union |
| 235 | { |
| 236 | struct |
| 237 | { |
| 238 | float _11, _12, _13, _14; |
| 239 | float _21, _22, _23, _24; |
| 240 | float _31, _32, _33, _34; |
| 241 | }; |
| 242 | float m[3][4]; |
| 243 | float f[12]; |
| 244 | }; |
| 245 | |
| 246 | XMFLOAT3X4() = default; |
| 247 | XMFLOAT3X4(const XMFLOAT3X4&) = default; |
| 248 | XMFLOAT3X4& operator=(const XMFLOAT3X4&) = default; |
| 249 | XMFLOAT3X4(XMFLOAT3X4&&) = default; |
| 250 | XMFLOAT3X4& operator=(XMFLOAT3X4&&) = default; |
| 251 | XM_CONSTEXPR XMFLOAT3X4( |
| 252 | float m00, float m01, float m02, float m03, |
| 253 | float m10, float m11, float m12, float m13, |
| 254 | float m20, float m21, float m22, float m23) |
| 255 | : _11(m00), _12(m01), _13(m02), _14(m03), |
| 256 | _21(m10), _22(m11), _23(m12), _24(m13), |
| 257 | _31(m20), _32(m21), _33(m22), _34(m23) {} |
| 258 | explicit XMFLOAT3X4(const float *pArray); |
| 259 | float operator() (size_t Row, size_t Column) const { return m[Row][Column]; } |
| 260 | float& operator() (size_t Row, size_t Column) { return m[Row][Column]; } |
| 261 | }; |
| 262 | |
| 263 | struct __attribute__ ((__aligned__ (16))) XMFLOAT3X4A : public XMFLOAT3X4 { |
| 264 | XMFLOAT3X4A() = default; |
| 265 | XMFLOAT3X4A(const XMFLOAT3X4A&) = default; |
| 266 | XMFLOAT3X4A& operator=(const XMFLOAT3X4A&) = default; |
| 267 | XMFLOAT3X4A(XMFLOAT3X4A&&) = default; |
| 268 | XMFLOAT3X4A& operator=(XMFLOAT3X4A&&) = default; |
| 269 | XM_CONSTEXPR XMFLOAT3X4A( |
| 270 | float m00, float m01, float m02, float m03, |
| 271 | float m10, float m11, float m12, float m13, |
| 272 | float m20, float m21, float m22, float m23) : |
| 273 | XMFLOAT3X4(m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23) {} |
| 274 | explicit XMFLOAT3X4A(const float *pArray) : XMFLOAT3X4(pArray) {} |
| 275 | }; |
| 276 | |
| 277 | struct XMFLOAT4X4 { |
| 278 | union |
| 279 | { |
| 280 | struct |
| 281 | { |
| 282 | float _11, _12, _13, _14; |
| 283 | float _21, _22, _23, _24; |
| 284 | float _31, _32, _33, _34; |
| 285 | float _41, _42, _43, _44; |
| 286 | }; |
| 287 | float m[4][4]; |
| 288 | }; |
| 289 | |
| 290 | XMFLOAT4X4() = default; |
| 291 | XMFLOAT4X4(const XMFLOAT4X4&) = default; |
| 292 | XMFLOAT4X4& operator=(const XMFLOAT4X4&) = default; |
| 293 | XMFLOAT4X4(XMFLOAT4X4&&) = default; |
| 294 | XMFLOAT4X4& operator=(XMFLOAT4X4&&) = default; |
| 295 | XM_CONSTEXPR XMFLOAT4X4( |
| 296 | float m00, float m01, float m02, float m03, |
| 297 | float m10, float m11, float m12, float m13, |
| 298 | float m20, float m21, float m22, float m23, |
| 299 | float m30, float m31, float m32, float m33) |
| 300 | : _11(m00), _12(m01), _13(m02), _14(m03), |
| 301 | _21(m10), _22(m11), _23(m12), _24(m13), |
| 302 | _31(m20), _32(m21), _33(m22), _34(m23), |
| 303 | _41(m30), _42(m31), _43(m32), _44(m33) {} |
| 304 | explicit XMFLOAT4X4(const float *pArray); |
| 305 | float operator() (size_t Row, size_t Column) const { return m[Row][Column]; } |
| 306 | float& operator() (size_t Row, size_t Column) { return m[Row][Column]; } |
| 307 | }; |
| 308 | |
| 309 | struct __attribute__ ((__aligned__ (16))) XMFLOAT4X4A : public XMFLOAT4X4 { |
| 310 | XMFLOAT4X4A() = default; |
| 311 | XMFLOAT4X4A(const XMFLOAT4X4A&) = default; |
| 312 | XMFLOAT4X4A& operator=(const XMFLOAT4X4A&) = default; |
| 313 | XMFLOAT4X4A(XMFLOAT4X4A&&) = default; |
| 314 | XMFLOAT4X4A& operator=(XMFLOAT4X4A&&) = default; |
| 315 | XM_CONSTEXPR XMFLOAT4X4A( |
| 316 | float m00, float m01, float m02, float m03, |
| 317 | float m10, float m11, float m12, float m13, |
| 318 | float m20, float m21, float m22, float m23, |
| 319 | float m30, float m31, float m32, float m33) |
| 320 | : XMFLOAT4X4(m00,m01,m02,m03,m10,m11,m12,m13,m20,m21,m22,m23,m30,m31,m32,m33) {} |
| 321 | explicit XMFLOAT4X4A(const float *pArray) : XMFLOAT4X4(pArray) {} |
| 322 | }; |
| 323 | |
| 324 | } /* namespace DirectX */ |
| 325 | |
| 326 | #endif /* DIRECTXMATH_H */ |