| 1 | const std = @import("std"); |
| 2 | const crypto = std.crypto; |
| 3 | const mem = std.mem; |
| 4 | const meta = std.meta; |
| 5 | |
| 6 | const EncodingError = crypto.errors.EncodingError; |
| 7 | const IdentityElementError = crypto.errors.IdentityElementError; |
| 8 | const NonCanonicalError = crypto.errors.NonCanonicalError; |
| 9 | const NotSquareError = crypto.errors.NotSquareError; |
| 10 | |
| 11 | /// Group operations over P256. |
| 12 | pub const P256 = struct { |
| 13 | /// The underlying prime field. |
| 14 | pub const Fe = @import("p256/field.zig").Fe; |
| 15 | /// Field arithmetic mod the order of the main subgroup. |
| 16 | pub const scalar = @import("p256/scalar.zig"); |
| 17 | |
| 18 | x: Fe, |
| 19 | y: Fe, |
| 20 | z: Fe = Fe.one, |
| 21 | |
| 22 | is_base: bool = false, |
| 23 | |
| 24 | /// The P256 base point. |
| 25 | pub const basePoint = P256{ |
| 26 | .x = Fe.fromInt(48439561293906451759052585252797914202762949526041747995844080717082404635286) catch unreachable, |
| 27 | .y = Fe.fromInt(36134250956749795798585127919587881956611106672985015071877198253568414405109) catch unreachable, |
| 28 | .z = Fe.one, |
| 29 | .is_base = true, |
| 30 | }; |
| 31 | |
| 32 | /// The P256 neutral element. |
| 33 | pub const identityElement = P256{ .x = Fe.zero, .y = Fe.one, .z = Fe.zero }; |
| 34 | |
| 35 | pub const B = Fe.fromInt(41058363725152142129326129780047268409114441015993725554835256314039467401291) catch unreachable; |
| 36 | |
| 37 | /// Reject the neutral element. |
| 38 | pub fn rejectIdentity(p: P256) IdentityElementError!void { |
| 39 | const affine_0 = @intFromBool(p.x.equivalent(AffineCoordinates.identityElement.x)) & (@intFromBool(p.y.isZero()) | @intFromBool(p.y.equivalent(AffineCoordinates.identityElement.y))); |
| 40 | const is_identity = @intFromBool(p.z.isZero()) | affine_0; |
| 41 | if (is_identity != 0) { |
| 42 | return error.IdentityElement; |
| 43 | } |
| 44 | } |
| 45 | |
| 46 | /// Create a point from affine coordinates after checking that they match the curve equation. |
| 47 | pub fn fromAffineCoordinates(p: AffineCoordinates) EncodingError!P256 { |
| 48 | const x = p.x; |
| 49 | const y = p.y; |
| 50 | const x3AxB = x.sq().mul(x).sub(x).sub(x).sub(x).add(B); |
| 51 | const yy = y.sq(); |
| 52 | if (!x3AxB.equivalent(yy)) { |
| 53 | return error.InvalidEncoding; |
| 54 | } |
| 55 | return .{ .x = x, .y = y, .z = Fe.one }; |
| 56 | } |
| 57 | |
| 58 | /// Create a point from serialized affine coordinates. |
| 59 | pub fn fromSerializedAffineCoordinates(xs: [32]u8, ys: [32]u8, endian: std.builtin.Endian) (NonCanonicalError || EncodingError)!P256 { |
| 60 | const x = try Fe.fromBytes(xs, endian); |
| 61 | const y = try Fe.fromBytes(ys, endian); |
| 62 | return fromAffineCoordinates(.{ .x = x, .y = y }); |
| 63 | } |
| 64 | |
| 65 | /// Recover the Y coordinate from the X coordinate. |
| 66 | pub fn recoverY(x: Fe, is_odd: bool) NotSquareError!Fe { |
| 67 | const x3AxB = x.sq().mul(x).sub(x).sub(x).sub(x).add(B); |
| 68 | var y = try x3AxB.sqrt(); |
| 69 | const yn = y.neg(); |
| 70 | y.cMov(yn, @intFromBool(is_odd) ^ @intFromBool(y.isOdd())); |
| 71 | return y; |
| 72 | } |
| 73 | |
| 74 | /// Deserialize a SEC1-encoded point. |
| 75 | pub fn fromSec1(s: []const u8) (EncodingError || NotSquareError || NonCanonicalError)!P256 { |
| 76 | if (s.len < 1) return error.InvalidEncoding; |
| 77 | const encoding_type = s[0]; |
| 78 | const encoded = s[1..]; |
| 79 | switch (encoding_type) { |
| 80 | 0 => { |
| 81 | if (encoded.len != 0) return error.InvalidEncoding; |
| 82 | return P256.identityElement; |
| 83 | }, |
| 84 | 2, 3 => { |
| 85 | if (encoded.len != 32) return error.InvalidEncoding; |
| 86 | const x = try Fe.fromBytes(encoded[0..32].*, .big); |
| 87 | const y_is_odd = (encoding_type == 3); |
| 88 | const y = try recoverY(x, y_is_odd); |
| 89 | return P256{ .x = x, .y = y }; |
| 90 | }, |
| 91 | 4 => { |
| 92 | if (encoded.len != 64) return error.InvalidEncoding; |
| 93 | const x = try Fe.fromBytes(encoded[0..32].*, .big); |
| 94 | const y = try Fe.fromBytes(encoded[32..64].*, .big); |
| 95 | return P256.fromAffineCoordinates(.{ .x = x, .y = y }); |
| 96 | }, |
| 97 | else => return error.InvalidEncoding, |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | /// Serialize a point using the compressed SEC-1 format. |
| 102 | pub fn toCompressedSec1(p: P256) [33]u8 { |
| 103 | var out: [33]u8 = undefined; |
| 104 | const xy = p.affineCoordinates(); |
| 105 | out[0] = if (xy.y.isOdd()) 3 else 2; |
| 106 | out[1..].* = xy.x.toBytes(.big); |
| 107 | return out; |
| 108 | } |
| 109 | |
| 110 | /// Serialize a point using the uncompressed SEC-1 format. |
| 111 | pub fn toUncompressedSec1(p: P256) [65]u8 { |
| 112 | var out: [65]u8 = undefined; |
| 113 | out[0] = 4; |
| 114 | const xy = p.affineCoordinates(); |
| 115 | out[1..33].* = xy.x.toBytes(.big); |
| 116 | out[33..65].* = xy.y.toBytes(.big); |
| 117 | return out; |
| 118 | } |
| 119 | |
| 120 | /// Return a random point. |
| 121 | pub fn random(io: std.Io) P256 { |
| 122 | const n = scalar.random(io, .little); |
| 123 | return basePoint.mul(n, .little) catch unreachable; |
| 124 | } |
| 125 | |
| 126 | /// Flip the sign of the X coordinate. |
| 127 | pub fn neg(p: P256) P256 { |
| 128 | return .{ .x = p.x, .y = p.y.neg(), .z = p.z }; |
| 129 | } |
| 130 | |
| 131 | /// Double a P256 point. |
| 132 | // Algorithm 6 from https://eprint.iacr.org/2015/1060.pdf |
| 133 | pub fn dbl(p: P256) P256 { |
| 134 | var t0 = p.x.sq(); |
| 135 | var t1 = p.y.sq(); |
| 136 | var t2 = p.z.sq(); |
| 137 | var t3 = p.x.mul(p.y); |
| 138 | t3 = t3.dbl(); |
| 139 | var Z3 = p.x.mul(p.z); |
| 140 | Z3 = Z3.add(Z3); |
| 141 | var Y3 = B.mul(t2); |
| 142 | Y3 = Y3.sub(Z3); |
| 143 | var X3 = Y3.dbl(); |
| 144 | Y3 = X3.add(Y3); |
| 145 | X3 = t1.sub(Y3); |
| 146 | Y3 = t1.add(Y3); |
| 147 | Y3 = X3.mul(Y3); |
| 148 | X3 = X3.mul(t3); |
| 149 | t3 = t2.dbl(); |
| 150 | t2 = t2.add(t3); |
| 151 | Z3 = B.mul(Z3); |
| 152 | Z3 = Z3.sub(t2); |
| 153 | Z3 = Z3.sub(t0); |
| 154 | t3 = Z3.dbl(); |
| 155 | Z3 = Z3.add(t3); |
| 156 | t3 = t0.dbl(); |
| 157 | t0 = t3.add(t0); |
| 158 | t0 = t0.sub(t2); |
| 159 | t0 = t0.mul(Z3); |
| 160 | Y3 = Y3.add(t0); |
| 161 | t0 = p.y.mul(p.z); |
| 162 | t0 = t0.dbl(); |
| 163 | Z3 = t0.mul(Z3); |
| 164 | X3 = X3.sub(Z3); |
| 165 | Z3 = t0.mul(t1); |
| 166 | Z3 = Z3.dbl().dbl(); |
| 167 | return .{ |
| 168 | .x = X3, |
| 169 | .y = Y3, |
| 170 | .z = Z3, |
| 171 | }; |
| 172 | } |
| 173 | |
| 174 | /// Add P256 points, the second being specified using affine coordinates. |
| 175 | // Algorithm 5 from https://eprint.iacr.org/2015/1060.pdf |
| 176 | pub fn addMixed(p: P256, q: AffineCoordinates) P256 { |
| 177 | var t0 = p.x.mul(q.x); |
| 178 | var t1 = p.y.mul(q.y); |
| 179 | var t3 = q.x.add(q.y); |
| 180 | var t4 = p.x.add(p.y); |
| 181 | t3 = t3.mul(t4); |
| 182 | t4 = t0.add(t1); |
| 183 | t3 = t3.sub(t4); |
| 184 | t4 = q.y.mul(p.z); |
| 185 | t4 = t4.add(p.y); |
| 186 | var Y3 = q.x.mul(p.z); |
| 187 | Y3 = Y3.add(p.x); |
| 188 | var Z3 = B.mul(p.z); |
| 189 | var X3 = Y3.sub(Z3); |
| 190 | Z3 = X3.dbl(); |
| 191 | X3 = X3.add(Z3); |
| 192 | Z3 = t1.sub(X3); |
| 193 | X3 = t1.add(X3); |
| 194 | Y3 = B.mul(Y3); |
| 195 | t1 = p.z.dbl(); |
| 196 | var t2 = t1.add(p.z); |
| 197 | Y3 = Y3.sub(t2); |
| 198 | Y3 = Y3.sub(t0); |
| 199 | t1 = Y3.dbl(); |
| 200 | Y3 = t1.add(Y3); |
| 201 | t1 = t0.dbl(); |
| 202 | t0 = t1.add(t0); |
| 203 | t0 = t0.sub(t2); |
| 204 | t1 = t4.mul(Y3); |
| 205 | t2 = t0.mul(Y3); |
| 206 | Y3 = X3.mul(Z3); |
| 207 | Y3 = Y3.add(t2); |
| 208 | X3 = t3.mul(X3); |
| 209 | X3 = X3.sub(t1); |
| 210 | Z3 = t4.mul(Z3); |
| 211 | t1 = t3.mul(t0); |
| 212 | Z3 = Z3.add(t1); |
| 213 | var ret = P256{ |
| 214 | .x = X3, |
| 215 | .y = Y3, |
| 216 | .z = Z3, |
| 217 | }; |
| 218 | ret.cMov(p, @intFromBool(q.x.isZero())); |
| 219 | return ret; |
| 220 | } |
| 221 | |
| 222 | /// Add P256 points. |
| 223 | // Algorithm 4 from https://eprint.iacr.org/2015/1060.pdf |
| 224 | pub fn add(p: P256, q: P256) P256 { |
| 225 | var t0 = p.x.mul(q.x); |
| 226 | var t1 = p.y.mul(q.y); |
| 227 | var t2 = p.z.mul(q.z); |
| 228 | var t3 = p.x.add(p.y); |
| 229 | var t4 = q.x.add(q.y); |
| 230 | t3 = t3.mul(t4); |
| 231 | t4 = t0.add(t1); |
| 232 | t3 = t3.sub(t4); |
| 233 | t4 = p.y.add(p.z); |
| 234 | var X3 = q.y.add(q.z); |
| 235 | t4 = t4.mul(X3); |
| 236 | X3 = t1.add(t2); |
| 237 | t4 = t4.sub(X3); |
| 238 | X3 = p.x.add(p.z); |
| 239 | var Y3 = q.x.add(q.z); |
| 240 | X3 = X3.mul(Y3); |
| 241 | Y3 = t0.add(t2); |
| 242 | Y3 = X3.sub(Y3); |
| 243 | var Z3 = B.mul(t2); |
| 244 | X3 = Y3.sub(Z3); |
| 245 | Z3 = X3.dbl(); |
| 246 | X3 = X3.add(Z3); |
| 247 | Z3 = t1.sub(X3); |
| 248 | X3 = t1.add(X3); |
| 249 | Y3 = B.mul(Y3); |
| 250 | t1 = t2.dbl(); |
| 251 | t2 = t1.add(t2); |
| 252 | Y3 = Y3.sub(t2); |
| 253 | Y3 = Y3.sub(t0); |
| 254 | t1 = Y3.dbl(); |
| 255 | Y3 = t1.add(Y3); |
| 256 | t1 = t0.dbl(); |
| 257 | t0 = t1.add(t0); |
| 258 | t0 = t0.sub(t2); |
| 259 | t1 = t4.mul(Y3); |
| 260 | t2 = t0.mul(Y3); |
| 261 | Y3 = X3.mul(Z3); |
| 262 | Y3 = Y3.add(t2); |
| 263 | X3 = t3.mul(X3); |
| 264 | X3 = X3.sub(t1); |
| 265 | Z3 = t4.mul(Z3); |
| 266 | t1 = t3.mul(t0); |
| 267 | Z3 = Z3.add(t1); |
| 268 | return .{ |
| 269 | .x = X3, |
| 270 | .y = Y3, |
| 271 | .z = Z3, |
| 272 | }; |
| 273 | } |
| 274 | |
| 275 | /// Subtract P256 points. |
| 276 | pub fn sub(p: P256, q: P256) P256 { |
| 277 | return p.add(q.neg()); |
| 278 | } |
| 279 | |
| 280 | /// Subtract P256 points, the second being specified using affine coordinates. |
| 281 | pub fn subMixed(p: P256, q: AffineCoordinates) P256 { |
| 282 | return p.addMixed(q.neg()); |
| 283 | } |
| 284 | |
| 285 | /// Return affine coordinates. |
| 286 | pub fn affineCoordinates(p: P256) AffineCoordinates { |
| 287 | const affine_0 = @intFromBool(p.x.equivalent(AffineCoordinates.identityElement.x)) & (@intFromBool(p.y.isZero()) | @intFromBool(p.y.equivalent(AffineCoordinates.identityElement.y))); |
| 288 | const is_identity = @intFromBool(p.z.isZero()) | affine_0; |
| 289 | const zinv = p.z.invert(); |
| 290 | var ret = AffineCoordinates{ |
| 291 | .x = p.x.mul(zinv), |
| 292 | .y = p.y.mul(zinv), |
| 293 | }; |
| 294 | ret.cMov(AffineCoordinates.identityElement, is_identity); |
| 295 | return ret; |
| 296 | } |
| 297 | |
| 298 | /// Return true if both coordinate sets represent the same point. |
| 299 | pub fn equivalent(a: P256, b: P256) bool { |
| 300 | if (a.sub(b).rejectIdentity()) { |
| 301 | return false; |
| 302 | } else |_| { |
| 303 | return true; |
| 304 | } |
| 305 | } |
| 306 | |
| 307 | fn cMov(p: *P256, a: P256, c: u1) void { |
| 308 | p.x.cMov(a.x, c); |
| 309 | p.y.cMov(a.y, c); |
| 310 | p.z.cMov(a.z, c); |
| 311 | } |
| 312 | |
| 313 | fn pcSelect(comptime n: usize, pc: *const [n]P256, b: u8) P256 { |
| 314 | var t = P256.identityElement; |
| 315 | comptime var i: u8 = 1; |
| 316 | inline while (i < pc.len) : (i += 1) { |
| 317 | t.cMov(pc[i], @as(u1, @truncate((@as(usize, b ^ i) -% 1) >> 8))); |
| 318 | } |
| 319 | return t; |
| 320 | } |
| 321 | |
| 322 | fn slide(s: [32]u8) [2 * 32 + 1]i8 { |
| 323 | var e: [2 * 32 + 1]i8 = undefined; |
| 324 | for (s, 0..) |x, i| { |
| 325 | e[i * 2 + 0] = @as(i8, @as(u4, @truncate(x))); |
| 326 | e[i * 2 + 1] = @as(i8, @as(u4, @truncate(x >> 4))); |
| 327 | } |
| 328 | // Now, e[0..63] is between 0 and 15, e[63] is between 0 and 7 |
| 329 | var carry: i8 = 0; |
| 330 | for (e[0..64]) |*x| { |
| 331 | x.* += carry; |
| 332 | carry = (x.* + 8) >> 4; |
| 333 | x.* -= carry * 16; |
| 334 | std.debug.assert(x.* >= -8 and x.* <= 8); |
| 335 | } |
| 336 | e[64] = carry; |
| 337 | // Now, e[*] is between -8 and 8, including e[64] |
| 338 | std.debug.assert(carry >= -8 and carry <= 8); |
| 339 | return e; |
| 340 | } |
| 341 | |
| 342 | fn pcMul(pc: *const [9]P256, s: [32]u8, comptime vartime: bool) IdentityElementError!P256 { |
| 343 | std.debug.assert(vartime); |
| 344 | const e = slide(s); |
| 345 | var q = P256.identityElement; |
| 346 | var pos = e.len - 1; |
| 347 | while (true) : (pos -= 1) { |
| 348 | const slot = e[pos]; |
| 349 | if (slot > 0) { |
| 350 | q = q.add(pc[@as(usize, @intCast(slot))]); |
| 351 | } else if (slot < 0) { |
| 352 | q = q.sub(pc[@as(usize, @intCast(-slot))]); |
| 353 | } |
| 354 | if (pos == 0) break; |
| 355 | q = q.dbl().dbl().dbl().dbl(); |
| 356 | } |
| 357 | try q.rejectIdentity(); |
| 358 | return q; |
| 359 | } |
| 360 | |
| 361 | fn pcMul16(pc: *const [16]P256, s: [32]u8, comptime vartime: bool) IdentityElementError!P256 { |
| 362 | var q = P256.identityElement; |
| 363 | var pos: usize = 252; |
| 364 | while (true) : (pos -= 4) { |
| 365 | const slot = @as(u4, @truncate((s[pos >> 3] >> @as(u3, @truncate(pos))))); |
| 366 | if (vartime) { |
| 367 | if (slot != 0) { |
| 368 | q = q.add(pc[slot]); |
| 369 | } |
| 370 | } else { |
| 371 | q = q.add(pcSelect(16, pc, slot)); |
| 372 | } |
| 373 | if (pos == 0) break; |
| 374 | q = q.dbl().dbl().dbl().dbl(); |
| 375 | } |
| 376 | try q.rejectIdentity(); |
| 377 | return q; |
| 378 | } |
| 379 | |
| 380 | fn precompute(p: P256, comptime count: usize) [1 + count]P256 { |
| 381 | var pc: [1 + count]P256 = undefined; |
| 382 | pc[0] = P256.identityElement; |
| 383 | pc[1] = p; |
| 384 | var i: usize = 2; |
| 385 | while (i <= count) : (i += 1) { |
| 386 | pc[i] = if (i % 2 == 0) pc[i / 2].dbl() else pc[i - 1].add(p); |
| 387 | } |
| 388 | return pc; |
| 389 | } |
| 390 | |
| 391 | const basePointPc = pc: { |
| 392 | @setEvalBranchQuota(50000); |
| 393 | break :pc precompute(P256.basePoint, 15); |
| 394 | }; |
| 395 | |
| 396 | /// Multiply an elliptic curve point by a scalar. |
| 397 | /// Return error.IdentityElement if the result is the identity element. |
| 398 | pub fn mul(p: P256, s_: [32]u8, endian: std.builtin.Endian) IdentityElementError!P256 { |
| 399 | const s = if (endian == .little) s_ else Fe.orderSwap(s_); |
| 400 | if (p.is_base) { |
| 401 | return pcMul16(&basePointPc, s, false); |
| 402 | } |
| 403 | try p.rejectIdentity(); |
| 404 | const pc = precompute(p, 15); |
| 405 | return pcMul16(&pc, s, false); |
| 406 | } |
| 407 | |
| 408 | /// Multiply an elliptic curve point by a *PUBLIC* scalar *IN VARIABLE TIME* |
| 409 | /// This can be used for signature verification. |
| 410 | pub fn mulPublic(p: P256, s_: [32]u8, endian: std.builtin.Endian) IdentityElementError!P256 { |
| 411 | const s = if (endian == .little) s_ else Fe.orderSwap(s_); |
| 412 | if (p.is_base) { |
| 413 | return pcMul16(&basePointPc, s, true); |
| 414 | } |
| 415 | try p.rejectIdentity(); |
| 416 | const pc = precompute(p, 8); |
| 417 | return pcMul(&pc, s, true); |
| 418 | } |
| 419 | |
| 420 | /// Double-base multiplication of public parameters - Compute (p1*s1)+(p2*s2) *IN VARIABLE TIME* |
| 421 | /// This can be used for signature verification. |
| 422 | pub fn mulDoubleBasePublic(p1: P256, s1_: [32]u8, p2: P256, s2_: [32]u8, endian: std.builtin.Endian) IdentityElementError!P256 { |
| 423 | const s1 = if (endian == .little) s1_ else Fe.orderSwap(s1_); |
| 424 | const s2 = if (endian == .little) s2_ else Fe.orderSwap(s2_); |
| 425 | try p1.rejectIdentity(); |
| 426 | var pc1_array: [9]P256 = undefined; |
| 427 | const pc1 = if (p1.is_base) basePointPc[0..9] else pc: { |
| 428 | pc1_array = precompute(p1, 8); |
| 429 | break :pc &pc1_array; |
| 430 | }; |
| 431 | try p2.rejectIdentity(); |
| 432 | var pc2_array: [9]P256 = undefined; |
| 433 | const pc2 = if (p2.is_base) basePointPc[0..9] else pc: { |
| 434 | pc2_array = precompute(p2, 8); |
| 435 | break :pc &pc2_array; |
| 436 | }; |
| 437 | const e1 = slide(s1); |
| 438 | const e2 = slide(s2); |
| 439 | var q = P256.identityElement; |
| 440 | var pos: usize = 2 * 32; |
| 441 | while (true) : (pos -= 1) { |
| 442 | const slot1 = e1[pos]; |
| 443 | if (slot1 > 0) { |
| 444 | q = q.add(pc1[@as(usize, @intCast(slot1))]); |
| 445 | } else if (slot1 < 0) { |
| 446 | q = q.sub(pc1[@as(usize, @intCast(-slot1))]); |
| 447 | } |
| 448 | const slot2 = e2[pos]; |
| 449 | if (slot2 > 0) { |
| 450 | q = q.add(pc2[@as(usize, @intCast(slot2))]); |
| 451 | } else if (slot2 < 0) { |
| 452 | q = q.sub(pc2[@as(usize, @intCast(-slot2))]); |
| 453 | } |
| 454 | if (pos == 0) break; |
| 455 | q = q.dbl().dbl().dbl().dbl(); |
| 456 | } |
| 457 | try q.rejectIdentity(); |
| 458 | return q; |
| 459 | } |
| 460 | }; |
| 461 | |
| 462 | /// A point in affine coordinates. |
| 463 | pub const AffineCoordinates = struct { |
| 464 | x: P256.Fe, |
| 465 | y: P256.Fe, |
| 466 | |
| 467 | /// Identity element in affine coordinates. |
| 468 | pub const identityElement = AffineCoordinates{ .x = P256.identityElement.x, .y = P256.identityElement.y }; |
| 469 | |
| 470 | pub fn neg(p: AffineCoordinates) AffineCoordinates { |
| 471 | return .{ .x = p.x, .y = p.y.neg() }; |
| 472 | } |
| 473 | |
| 474 | fn cMov(p: *AffineCoordinates, a: AffineCoordinates, c: u1) void { |
| 475 | p.x.cMov(a.x, c); |
| 476 | p.y.cMov(a.y, c); |
| 477 | } |
| 478 | }; |
| 479 | |
| 480 | test { |
| 481 | _ = @import("tests/p256.zig"); |
| 482 | } |