| 1 | const std = @import("std"); |
| 2 | const uefi = std.os.uefi; |
| 3 | const Event = uefi.Event; |
| 4 | const Guid = uefi.Guid; |
| 5 | const Status = uefi.Status; |
| 6 | const cc = uefi.cc; |
| 7 | |
| 8 | /// Protocol for mice. |
| 9 | pub const SimplePointer = struct { |
| 10 | _reset: *const fn (*SimplePointer, bool) callconv(cc) Status, |
| 11 | _get_state: *const fn (*const SimplePointer, *State) callconv(cc) Status, |
| 12 | wait_for_input: Event, |
| 13 | mode: *Mode, |
| 14 | |
| 15 | pub const ResetError = uefi.UnexpectedError || error{DeviceError}; |
| 16 | pub const GetStateError = uefi.UnexpectedError || error{ |
| 17 | NotReady, |
| 18 | DeviceError, |
| 19 | }; |
| 20 | |
| 21 | /// Resets the pointer device hardware. |
| 22 | pub fn reset(self: *SimplePointer, verify: bool) ResetError!void { |
| 23 | switch (self._reset(self, verify)) { |
| 24 | .success => {}, |
| 25 | .device_error => return error.DeviceError, |
| 26 | else => |status| return uefi.unexpectedStatus(status), |
| 27 | } |
| 28 | } |
| 29 | |
| 30 | /// Retrieves the current state of a pointer device. |
| 31 | pub fn getState(self: *const SimplePointer) GetStateError!State { |
| 32 | var state: State = undefined; |
| 33 | switch (self._get_state(self, &state)) { |
| 34 | .success => return state, |
| 35 | .not_ready => return error.NotReady, |
| 36 | .device_error => return error.DeviceError, |
| 37 | else => |status| return uefi.unexpectedStatus(status), |
| 38 | } |
| 39 | } |
| 40 | |
| 41 | pub const guid align(8) = Guid{ |
| 42 | .time_low = 0x31878c87, |
| 43 | .time_mid = 0x0b75, |
| 44 | .time_high_and_version = 0x11d5, |
| 45 | .clock_seq_high_and_reserved = 0x9a, |
| 46 | .clock_seq_low = 0x4f, |
| 47 | .node = [_]u8{ 0x00, 0x90, 0x27, 0x3f, 0xc1, 0x4d }, |
| 48 | }; |
| 49 | |
| 50 | pub const Mode = struct { |
| 51 | resolution_x: u64, |
| 52 | resolution_y: u64, |
| 53 | resolution_z: u64, |
| 54 | left_button: bool, |
| 55 | right_button: bool, |
| 56 | }; |
| 57 | |
| 58 | pub const State = struct { |
| 59 | relative_movement_x: i32, |
| 60 | relative_movement_y: i32, |
| 61 | relative_movement_z: i32, |
| 62 | left_button: bool, |
| 63 | right_button: bool, |
| 64 | }; |
| 65 | }; |