| 1 | const std = @import("std.zig"); |
| 2 | const assert = std.debug.assert; |
| 3 | const testing = std.testing; |
| 4 | const Order = std.math.Order; |
| 5 | |
| 6 | pub fn Treap(comptime Key: type, comptime compareFn: anytype) type { |
| 7 | return struct { |
| 8 | const Self = @This(); |
| 9 | |
| 10 | // Allow for compareFn to be fn (anytype, anytype) anytype |
| 11 | // which allows the convenient use of std.math.order. |
| 12 | fn compare(a: Key, b: Key) Order { |
| 13 | return compareFn(a, b); |
| 14 | } |
| 15 | |
| 16 | root: ?*Node = null, |
| 17 | prng: Prng = .{}, |
| 18 | |
| 19 | /// A customized pseudo random number generator for the treap. |
| 20 | /// This just helps reducing the memory size of the treap itself |
| 21 | /// as std.Random.DefaultPrng requires larger state (while producing better entropy for randomness to be fair). |
| 22 | const Prng = struct { |
| 23 | xorshift: usize = 0, |
| 24 | |
| 25 | fn random(self: *Prng, seed: usize) usize { |
| 26 | // Lazily seed the prng state |
| 27 | if (self.xorshift == 0) { |
| 28 | self.xorshift = seed; |
| 29 | } |
| 30 | |
| 31 | // Since we're using usize, decide the shifts by the integer's bit width. |
| 32 | const shifts = switch (@bitSizeOf(usize)) { |
| 33 | 64 => .{ 13, 7, 17 }, |
| 34 | 32 => .{ 13, 17, 5 }, |
| 35 | 16 => .{ 7, 9, 8 }, |
| 36 | else => @compileError("platform not supported"), |
| 37 | }; |
| 38 | |
| 39 | self.xorshift ^= self.xorshift >> shifts[0]; |
| 40 | self.xorshift ^= self.xorshift << shifts[1]; |
| 41 | self.xorshift ^= self.xorshift >> shifts[2]; |
| 42 | |
| 43 | assert(self.xorshift != 0); |
| 44 | return self.xorshift; |
| 45 | } |
| 46 | }; |
| 47 | |
| 48 | /// A Node represents an item or point in the treap with a uniquely associated key. |
| 49 | pub const Node = struct { |
| 50 | key: Key, |
| 51 | priority: usize, |
| 52 | parent: ?*Node, |
| 53 | children: [2]?*Node, |
| 54 | |
| 55 | pub fn next(node: *Node) ?*Node { |
| 56 | return nextOnDirection(node, 1); |
| 57 | } |
| 58 | pub fn prev(node: *Node) ?*Node { |
| 59 | return nextOnDirection(node, 0); |
| 60 | } |
| 61 | }; |
| 62 | |
| 63 | fn extremeInSubtreeOnDirection(node: *Node, direction: u1) *Node { |
| 64 | var cur = node; |
| 65 | while (cur.children[direction]) |next| cur = next; |
| 66 | return cur; |
| 67 | } |
| 68 | |
| 69 | fn nextOnDirection(node: *Node, direction: u1) ?*Node { |
| 70 | if (node.children[direction]) |child| { |
| 71 | return extremeInSubtreeOnDirection(child, direction ^ 1); |
| 72 | } |
| 73 | var cur = node; |
| 74 | // Traversing upward until we find `parent` to `cur` is NOT on |
| 75 | // `direction`, or equivalently, `cur` to `parent` IS on |
| 76 | // `direction` thus `parent` is the next. |
| 77 | while (true) { |
| 78 | if (cur.parent) |parent| { |
| 79 | // If `parent -> node` is NOT on `direction`, then |
| 80 | // `node -> parent` IS on `direction` |
| 81 | if (parent.children[direction] != cur) return parent; |
| 82 | cur = parent; |
| 83 | } else { |
| 84 | return null; |
| 85 | } |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | /// Returns the smallest Node by key in the treap if there is one. |
| 90 | /// Use `getEntryForExisting()` to replace/remove this Node from the treap. |
| 91 | pub fn getMin(self: Self) ?*Node { |
| 92 | if (self.root) |root| return extremeInSubtreeOnDirection(root, 0); |
| 93 | return null; |
| 94 | } |
| 95 | |
| 96 | /// Returns the largest Node by key in the treap if there is one. |
| 97 | /// Use `getEntryForExisting()` to replace/remove this Node from the treap. |
| 98 | pub fn getMax(self: Self) ?*Node { |
| 99 | if (self.root) |root| return extremeInSubtreeOnDirection(root, 1); |
| 100 | return null; |
| 101 | } |
| 102 | |
| 103 | /// Lookup the Entry for the given key in the treap. |
| 104 | /// The Entry act's as a slot in the treap to insert/replace/remove the node associated with the key. |
| 105 | pub fn getEntryFor(self: *Self, key: Key) Entry { |
| 106 | var parent: ?*Node = undefined; |
| 107 | const node = self.find(key, &parent); |
| 108 | |
| 109 | return Entry{ |
| 110 | .key = key, |
| 111 | .treap = self, |
| 112 | .node = node, |
| 113 | .context = .{ .inserted_under = parent }, |
| 114 | }; |
| 115 | } |
| 116 | |
| 117 | /// Get an entry for a Node that currently exists in the treap. |
| 118 | /// It is undefined behavior if the Node is not currently inserted in the treap. |
| 119 | /// The Entry act's as a slot in the treap to insert/replace/remove the node associated with the key. |
| 120 | pub fn getEntryForExisting(self: *Self, node: *Node) Entry { |
| 121 | assert(node.priority != 0); |
| 122 | |
| 123 | return Entry{ |
| 124 | .key = node.key, |
| 125 | .treap = self, |
| 126 | .node = node, |
| 127 | .context = .{ .inserted_under = node.parent }, |
| 128 | }; |
| 129 | } |
| 130 | |
| 131 | /// An Entry represents a slot in the treap associated with a given key. |
| 132 | pub const Entry = struct { |
| 133 | /// The associated key for this entry. |
| 134 | key: Key, |
| 135 | /// A reference to the treap this entry is apart of. |
| 136 | treap: *Self, |
| 137 | /// The current node at this entry. |
| 138 | node: ?*Node, |
| 139 | /// The current state of the entry. |
| 140 | context: union(enum) { |
| 141 | /// A find() was called for this entry and the position in the treap is known. |
| 142 | inserted_under: ?*Node, |
| 143 | /// The entry's node was removed from the treap and a lookup must occur again for modification. |
| 144 | removed, |
| 145 | }, |
| 146 | |
| 147 | /// Update's the Node at this Entry in the treap with the new node (null for deleting). `new_node` |
| 148 | /// can have `undefind` content because the value will be initialized internally. |
| 149 | pub fn set(self: *Entry, new_node: ?*Node) void { |
| 150 | // Update the entry's node reference after updating the treap below. |
| 151 | defer self.node = new_node; |
| 152 | |
| 153 | if (self.node) |old| { |
| 154 | if (new_node) |new| { |
| 155 | self.treap.replace(old, new); |
| 156 | return; |
| 157 | } |
| 158 | |
| 159 | self.treap.remove(old); |
| 160 | self.context = .removed; |
| 161 | return; |
| 162 | } |
| 163 | |
| 164 | if (new_node) |new| { |
| 165 | // A previous treap.remove() could have rebalanced the nodes |
| 166 | // so when inserting after a removal, we have to re-lookup the parent again. |
| 167 | // This lookup shouldn't find a node because we're yet to insert it.. |
| 168 | var parent: ?*Node = undefined; |
| 169 | switch (self.context) { |
| 170 | .inserted_under => |p| parent = p, |
| 171 | .removed => assert(self.treap.find(self.key, &parent) == null), |
| 172 | } |
| 173 | |
| 174 | self.treap.insert(self.key, parent, new); |
| 175 | self.context = .{ .inserted_under = parent }; |
| 176 | } |
| 177 | } |
| 178 | }; |
| 179 | |
| 180 | fn find(self: Self, key: Key, parent_ref: *?*Node) ?*Node { |
| 181 | var node = self.root; |
| 182 | parent_ref.* = null; |
| 183 | |
| 184 | // basic binary search while tracking the parent. |
| 185 | while (node) |current| { |
| 186 | const order = compare(key, current.key); |
| 187 | if (order == .eq) break; |
| 188 | |
| 189 | parent_ref.* = current; |
| 190 | node = current.children[@intFromBool(order == .gt)]; |
| 191 | } |
| 192 | |
| 193 | return node; |
| 194 | } |
| 195 | |
| 196 | fn insert(self: *Self, key: Key, parent: ?*Node, node: *Node) void { |
| 197 | // generate a random priority & prepare the node to be inserted into the tree |
| 198 | node.key = key; |
| 199 | node.priority = self.prng.random(@intFromPtr(node)); |
| 200 | node.parent = parent; |
| 201 | node.children = [_]?*Node{ null, null }; |
| 202 | |
| 203 | // point the parent at the new node |
| 204 | const link = if (parent) |p| &p.children[@intFromBool(compare(key, p.key) == .gt)] else &self.root; |
| 205 | assert(link.* == null); |
| 206 | link.* = node; |
| 207 | |
| 208 | // rotate the node up into the tree to balance it according to its priority |
| 209 | while (node.parent) |p| { |
| 210 | if (p.priority <= node.priority) break; |
| 211 | |
| 212 | const is_right = p.children[1] == node; |
| 213 | assert(p.children[@intFromBool(is_right)] == node); |
| 214 | |
| 215 | const rotate_right = !is_right; |
| 216 | self.rotate(p, rotate_right); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | fn replace(self: *Self, old: *Node, new: *Node) void { |
| 221 | // copy over the values from the old node |
| 222 | new.key = old.key; |
| 223 | new.priority = old.priority; |
| 224 | new.parent = old.parent; |
| 225 | new.children = old.children; |
| 226 | |
| 227 | // point the parent at the new node |
| 228 | const link = if (old.parent) |p| &p.children[@intFromBool(p.children[1] == old)] else &self.root; |
| 229 | assert(link.* == old); |
| 230 | link.* = new; |
| 231 | |
| 232 | // point the children's parent at the new node |
| 233 | for (old.children) |child_node| { |
| 234 | const child = child_node orelse continue; |
| 235 | assert(child.parent == old); |
| 236 | child.parent = new; |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | fn remove(self: *Self, node: *Node) void { |
| 241 | // rotate the node down to be a leaf of the tree for removal, respecting priorities. |
| 242 | while (node.children[0] orelse node.children[1]) |_| { |
| 243 | self.rotate(node, rotate_right: { |
| 244 | const right = node.children[1] orelse break :rotate_right true; |
| 245 | const left = node.children[0] orelse break :rotate_right false; |
| 246 | break :rotate_right (left.priority < right.priority); |
| 247 | }); |
| 248 | } |
| 249 | |
| 250 | // node is a now a leaf; remove by nulling out the parent's reference to it. |
| 251 | const link = if (node.parent) |p| &p.children[@intFromBool(p.children[1] == node)] else &self.root; |
| 252 | assert(link.* == node); |
| 253 | link.* = null; |
| 254 | |
| 255 | // clean up after ourselves |
| 256 | node.priority = 0; |
| 257 | node.parent = null; |
| 258 | node.children = [_]?*Node{ null, null }; |
| 259 | } |
| 260 | |
| 261 | fn rotate(self: *Self, node: *Node, right: bool) void { |
| 262 | // if right, converts the following: |
| 263 | // parent -> (node (target YY adjacent) XX) |
| 264 | // parent -> (target YY (node adjacent XX)) |
| 265 | // |
| 266 | // if left (!right), converts the following: |
| 267 | // parent -> (node (target YY adjacent) XX) |
| 268 | // parent -> (target YY (node adjacent XX)) |
| 269 | const parent = node.parent; |
| 270 | const target = node.children[@intFromBool(!right)] orelse unreachable; |
| 271 | const adjacent = target.children[@intFromBool(right)]; |
| 272 | |
| 273 | // rotate the children |
| 274 | target.children[@intFromBool(right)] = node; |
| 275 | node.children[@intFromBool(!right)] = adjacent; |
| 276 | |
| 277 | // rotate the parents |
| 278 | node.parent = target; |
| 279 | target.parent = parent; |
| 280 | if (adjacent) |adj| adj.parent = node; |
| 281 | |
| 282 | // fix the parent link |
| 283 | const link = if (parent) |p| &p.children[@intFromBool(p.children[1] == node)] else &self.root; |
| 284 | assert(link.* == node); |
| 285 | link.* = target; |
| 286 | } |
| 287 | |
| 288 | /// Usage example: |
| 289 | /// var iter = treap.inorderIterator(); |
| 290 | /// while (iter.next()) |node| { |
| 291 | /// ... |
| 292 | /// } |
| 293 | pub const InorderIterator = struct { |
| 294 | current: ?*Node, |
| 295 | |
| 296 | pub fn next(it: *InorderIterator) ?*Node { |
| 297 | const current = it.current; |
| 298 | it.current = if (current) |cur| |
| 299 | cur.next() |
| 300 | else |
| 301 | null; |
| 302 | return current; |
| 303 | } |
| 304 | }; |
| 305 | |
| 306 | pub fn inorderIterator(self: *Self) InorderIterator { |
| 307 | return .{ .current = self.getMin() }; |
| 308 | } |
| 309 | }; |
| 310 | } |
| 311 | |
| 312 | // For iterating a slice in a random order |
| 313 | // https://lemire.me/blog/2017/09/18/visiting-all-values-in-an-array-exactly-once-in-random-order/ |
| 314 | fn SliceIterRandomOrder(comptime T: type) type { |
| 315 | return struct { |
| 316 | rng: std.Random, |
| 317 | slice: []T, |
| 318 | index: usize = undefined, |
| 319 | offset: usize = undefined, |
| 320 | co_prime: usize, |
| 321 | |
| 322 | const Self = @This(); |
| 323 | |
| 324 | pub fn init(slice: []T, rng: std.Random) Self { |
| 325 | return Self{ |
| 326 | .rng = rng, |
| 327 | .slice = slice, |
| 328 | .co_prime = blk: { |
| 329 | if (slice.len == 0) break :blk 0; |
| 330 | var prime = slice.len / 2; |
| 331 | while (prime < slice.len) : (prime += 1) { |
| 332 | var gcd = [_]usize{ prime, slice.len }; |
| 333 | while (gcd[1] != 0) { |
| 334 | const temp = gcd; |
| 335 | gcd = [_]usize{ temp[1], temp[0] % temp[1] }; |
| 336 | } |
| 337 | if (gcd[0] == 1) break; |
| 338 | } |
| 339 | break :blk prime; |
| 340 | }, |
| 341 | }; |
| 342 | } |
| 343 | |
| 344 | pub fn reset(self: *Self) void { |
| 345 | self.index = 0; |
| 346 | self.offset = self.rng.int(usize); |
| 347 | } |
| 348 | |
| 349 | pub fn next(self: *Self) ?*T { |
| 350 | if (self.index >= self.slice.len) return null; |
| 351 | defer self.index += 1; |
| 352 | return &self.slice[((self.index *% self.co_prime) +% self.offset) % self.slice.len]; |
| 353 | } |
| 354 | }; |
| 355 | } |
| 356 | |
| 357 | const TestTreap = Treap(u64, std.math.order); |
| 358 | const TestNode = TestTreap.Node; |
| 359 | |
| 360 | test "insert, find, replace, remove" { |
| 361 | var treap = TestTreap{}; |
| 362 | var nodes: [10]TestNode = undefined; |
| 363 | |
| 364 | var prng = std.Random.DefaultPrng.init(0xdeadbeef); |
| 365 | var iter = SliceIterRandomOrder(TestNode).init(&nodes, prng.random()); |
| 366 | |
| 367 | // insert check |
| 368 | iter.reset(); |
| 369 | while (iter.next()) |node| { |
| 370 | const key = prng.random().int(u64); |
| 371 | |
| 372 | // make sure the current entry is empty. |
| 373 | var entry = treap.getEntryFor(key); |
| 374 | try testing.expectEqual(entry.key, key); |
| 375 | try testing.expectEqual(entry.node, null); |
| 376 | |
| 377 | // insert the entry and make sure the fields are correct. |
| 378 | entry.set(node); |
| 379 | try testing.expectEqual(node.key, key); |
| 380 | try testing.expectEqual(entry.key, key); |
| 381 | try testing.expectEqual(entry.node, node); |
| 382 | } |
| 383 | |
| 384 | // find check |
| 385 | iter.reset(); |
| 386 | while (iter.next()) |node| { |
| 387 | const key = node.key; |
| 388 | |
| 389 | // find the entry by-key and by-node after having been inserted. |
| 390 | const entry = treap.getEntryFor(node.key); |
| 391 | try testing.expectEqual(entry.key, key); |
| 392 | try testing.expectEqual(entry.node, node); |
| 393 | try testing.expectEqual(entry.node, treap.getEntryForExisting(node).node); |
| 394 | } |
| 395 | |
| 396 | // in-order iterator check |
| 397 | { |
| 398 | var it = treap.inorderIterator(); |
| 399 | var last_key: u64 = 0; |
| 400 | while (it.next()) |node| { |
| 401 | try std.testing.expect(node.key >= last_key); |
| 402 | last_key = node.key; |
| 403 | } |
| 404 | } |
| 405 | |
| 406 | // replace check |
| 407 | iter.reset(); |
| 408 | while (iter.next()) |node| { |
| 409 | const key = node.key; |
| 410 | |
| 411 | // find the entry by node since we already know it exists |
| 412 | var entry = treap.getEntryForExisting(node); |
| 413 | try testing.expectEqual(entry.key, key); |
| 414 | try testing.expectEqual(entry.node, node); |
| 415 | |
| 416 | var stub_node: TestNode = undefined; |
| 417 | |
| 418 | // replace the node with a stub_node and ensure future finds point to the stub_node. |
| 419 | entry.set(&stub_node); |
| 420 | try testing.expectEqual(entry.node, &stub_node); |
| 421 | try testing.expectEqual(entry.node, treap.getEntryFor(key).node); |
| 422 | try testing.expectEqual(entry.node, treap.getEntryForExisting(&stub_node).node); |
| 423 | |
| 424 | // replace the stub_node back to the node and ensure future finds point to the old node. |
| 425 | entry.set(node); |
| 426 | try testing.expectEqual(entry.node, node); |
| 427 | try testing.expectEqual(entry.node, treap.getEntryFor(key).node); |
| 428 | try testing.expectEqual(entry.node, treap.getEntryForExisting(node).node); |
| 429 | } |
| 430 | |
| 431 | // remove check |
| 432 | iter.reset(); |
| 433 | while (iter.next()) |node| { |
| 434 | const key = node.key; |
| 435 | |
| 436 | // find the entry by node since we already know it exists |
| 437 | var entry = treap.getEntryForExisting(node); |
| 438 | try testing.expectEqual(entry.key, key); |
| 439 | try testing.expectEqual(entry.node, node); |
| 440 | |
| 441 | // remove the node at the entry and ensure future finds point to it being removed. |
| 442 | entry.set(null); |
| 443 | try testing.expectEqual(entry.node, null); |
| 444 | try testing.expectEqual(entry.node, treap.getEntryFor(key).node); |
| 445 | |
| 446 | // insert the node back and ensure future finds point to the inserted node |
| 447 | entry.set(node); |
| 448 | try testing.expectEqual(entry.node, node); |
| 449 | try testing.expectEqual(entry.node, treap.getEntryFor(key).node); |
| 450 | try testing.expectEqual(entry.node, treap.getEntryForExisting(node).node); |
| 451 | |
| 452 | // remove the node again and make sure it was cleared after the insert |
| 453 | entry.set(null); |
| 454 | try testing.expectEqual(entry.node, null); |
| 455 | try testing.expectEqual(entry.node, treap.getEntryFor(key).node); |
| 456 | } |
| 457 | } |
| 458 | |
| 459 | test "inorderIterator" { |
| 460 | var treap = TestTreap{}; |
| 461 | var nodes: [10]TestNode = undefined; |
| 462 | |
| 463 | // Build the tree. |
| 464 | var i: usize = 0; |
| 465 | while (i < 10) : (i += 1) { |
| 466 | const key = @as(u64, i); |
| 467 | var entry = treap.getEntryFor(key); |
| 468 | entry.set(&nodes[i]); |
| 469 | } |
| 470 | |
| 471 | // Test the iterator. |
| 472 | var iter = treap.inorderIterator(); |
| 473 | i = 0; |
| 474 | while (iter.next()) |node| { |
| 475 | const key = @as(u64, i); |
| 476 | try testing.expectEqual(key, node.key); |
| 477 | i += 1; |
| 478 | } |
| 479 | } |
| 480 | |
| 481 | test "getMin, getMax, simple" { |
| 482 | var treap = TestTreap{}; |
| 483 | var nodes: [3]TestNode = undefined; |
| 484 | |
| 485 | try testing.expectEqual(null, treap.getMin()); |
| 486 | try testing.expectEqual(null, treap.getMax()); |
| 487 | { // nodes[1] |
| 488 | var entry = treap.getEntryFor(1); |
| 489 | entry.set(&nodes[1]); |
| 490 | try testing.expectEqual(&nodes[1], treap.getMin()); |
| 491 | try testing.expectEqual(&nodes[1], treap.getMax()); |
| 492 | } |
| 493 | { // nodes[0] |
| 494 | var entry = treap.getEntryFor(0); |
| 495 | entry.set(&nodes[0]); |
| 496 | try testing.expectEqual(&nodes[0], treap.getMin()); |
| 497 | try testing.expectEqual(&nodes[1], treap.getMax()); |
| 498 | } |
| 499 | { // nodes[2] |
| 500 | var entry = treap.getEntryFor(2); |
| 501 | entry.set(&nodes[2]); |
| 502 | try testing.expectEqual(&nodes[0], treap.getMin()); |
| 503 | try testing.expectEqual(&nodes[2], treap.getMax()); |
| 504 | } |
| 505 | } |
| 506 | |
| 507 | test "getMin, getMax, random" { |
| 508 | var nodes: [100]TestNode = undefined; |
| 509 | var prng = std.Random.DefaultPrng.init(0xdeadbeef); |
| 510 | var iter = SliceIterRandomOrder(TestNode).init(&nodes, prng.random()); |
| 511 | |
| 512 | var treap = TestTreap{}; |
| 513 | var min: u64 = std.math.maxInt(u64); |
| 514 | var max: u64 = 0; |
| 515 | |
| 516 | try testing.expectEqual(null, treap.getMin()); |
| 517 | try testing.expectEqual(null, treap.getMax()); |
| 518 | |
| 519 | // Insert and check min/max after each insertion. |
| 520 | iter.reset(); |
| 521 | while (iter.next()) |node| { |
| 522 | const key = prng.random().int(u64); |
| 523 | |
| 524 | // Insert into `treap`. |
| 525 | var entry = treap.getEntryFor(key); |
| 526 | entry.set(node); |
| 527 | |
| 528 | if (key < min) min = key; |
| 529 | if (key > max) max = key; |
| 530 | |
| 531 | const min_node = treap.getMin().?; |
| 532 | try std.testing.expectEqual(null, min_node.prev()); |
| 533 | try std.testing.expectEqual(min, min_node.key); |
| 534 | |
| 535 | const max_node = treap.getMax().?; |
| 536 | try std.testing.expectEqual(null, max_node.next()); |
| 537 | try std.testing.expectEqual(max, max_node.key); |
| 538 | } |
| 539 | } |
| 540 | |
| 541 | test "node.{prev(),next()} with sequential insertion and deletion" { |
| 542 | // Insert order: 50, 0, 1, 2, ..., 49, 51, 52, ..., 99. |
| 543 | // Delete order: 0, 1, 2, ..., 49, 51, 52, ..., 99. |
| 544 | // Check 50's neighbors. |
| 545 | var treap = TestTreap{}; |
| 546 | var nodes: [100]TestNode = undefined; |
| 547 | { |
| 548 | var entry = treap.getEntryFor(50); |
| 549 | entry.set(&nodes[50]); |
| 550 | try testing.expectEqual(50, nodes[50].key); |
| 551 | try testing.expectEqual(null, nodes[50].prev()); |
| 552 | try testing.expectEqual(null, nodes[50].next()); |
| 553 | } |
| 554 | // Insert others. |
| 555 | var i: usize = 0; |
| 556 | while (i < 50) : (i += 1) { |
| 557 | const key = @as(u64, i); |
| 558 | const node = &nodes[i]; |
| 559 | var entry = treap.getEntryFor(key); |
| 560 | entry.set(node); |
| 561 | try testing.expectEqual(key, node.key); |
| 562 | try testing.expectEqual(node, nodes[50].prev()); |
| 563 | try testing.expectEqual(null, nodes[50].next()); |
| 564 | } |
| 565 | i = 51; |
| 566 | while (i < 100) : (i += 1) { |
| 567 | const key = @as(u64, i); |
| 568 | const node = &nodes[i]; |
| 569 | var entry = treap.getEntryFor(key); |
| 570 | entry.set(node); |
| 571 | try testing.expectEqual(key, node.key); |
| 572 | try testing.expectEqual(&nodes[49], nodes[50].prev()); |
| 573 | try testing.expectEqual(&nodes[51], nodes[50].next()); |
| 574 | } |
| 575 | // Remove others. |
| 576 | i = 0; |
| 577 | while (i < 49) : (i += 1) { |
| 578 | const key = @as(u64, i); |
| 579 | var entry = treap.getEntryFor(key); |
| 580 | entry.set(null); |
| 581 | try testing.expectEqual(&nodes[49], nodes[50].prev()); |
| 582 | try testing.expectEqual(&nodes[51], nodes[50].next()); |
| 583 | } |
| 584 | { // i = 49. |
| 585 | const key = @as(u64, i); |
| 586 | var entry = treap.getEntryFor(key); |
| 587 | entry.set(null); |
| 588 | try testing.expectEqual(null, nodes[50].prev()); |
| 589 | try testing.expectEqual(&nodes[51], nodes[50].next()); |
| 590 | } |
| 591 | i = 51; |
| 592 | while (i < 99) : (i += 1) { |
| 593 | const key = @as(u64, i); |
| 594 | var entry = treap.getEntryFor(key); |
| 595 | entry.set(null); |
| 596 | try testing.expectEqual(null, nodes[50].prev()); |
| 597 | try testing.expectEqual(&nodes[i + 1], nodes[50].next()); |
| 598 | } |
| 599 | { // i = 99. |
| 600 | const key = @as(u64, i); |
| 601 | var entry = treap.getEntryFor(key); |
| 602 | entry.set(null); |
| 603 | try testing.expectEqual(null, nodes[50].prev()); |
| 604 | try testing.expectEqual(null, nodes[50].next()); |
| 605 | } |
| 606 | } |
| 607 | |
| 608 | fn findFirstGreaterOrEqual(array: []u64, value: u64) usize { |
| 609 | var i: usize = 0; |
| 610 | while (i < array.len and array[i] < value) i += 1; |
| 611 | return i; |
| 612 | } |
| 613 | |
| 614 | fn testOrderedArrayAndTreapConsistency(array: []u64, treap: *TestTreap) !void { |
| 615 | var i: usize = 0; |
| 616 | while (i < array.len) : (i += 1) { |
| 617 | const value = array[i]; |
| 618 | |
| 619 | const entry = treap.getEntryFor(value); |
| 620 | try testing.expect(entry.node != null); |
| 621 | const node = entry.node.?; |
| 622 | try testing.expectEqual(value, node.key); |
| 623 | |
| 624 | if (i == 0) { |
| 625 | try testing.expectEqual(node.prev(), null); |
| 626 | } else { |
| 627 | try testing.expectEqual(node.prev(), treap.getEntryFor(array[i - 1]).node); |
| 628 | } |
| 629 | if (i + 1 == array.len) { |
| 630 | try testing.expectEqual(node.next(), null); |
| 631 | } else { |
| 632 | try testing.expectEqual(node.next(), treap.getEntryFor(array[i + 1]).node); |
| 633 | } |
| 634 | } |
| 635 | } |
| 636 | |
| 637 | test "node.{prev(),next()} with random data" { |
| 638 | var nodes: [100]TestNode = undefined; |
| 639 | var prng = std.Random.DefaultPrng.init(0xdeadbeef); |
| 640 | var iter = SliceIterRandomOrder(TestNode).init(&nodes, prng.random()); |
| 641 | |
| 642 | var treap = TestTreap{}; |
| 643 | // A slow, stupid but correct reference. Ordered. |
| 644 | var golden = std.array_list.Managed(u64).init(std.testing.allocator); |
| 645 | defer golden.deinit(); |
| 646 | |
| 647 | // Insert. |
| 648 | iter.reset(); |
| 649 | while (iter.next()) |node| { |
| 650 | const key = prng.random().int(u64); |
| 651 | |
| 652 | // Insert into `golden`. |
| 653 | const i = findFirstGreaterOrEqual(golden.items, key); |
| 654 | // Ensure not found. If found: `prng`'s fault. |
| 655 | try testing.expect(i == golden.items.len or golden.items[i] > key); |
| 656 | try golden.insert(i, key); |
| 657 | |
| 658 | // Insert into `treap`. |
| 659 | var entry = treap.getEntryFor(key); |
| 660 | entry.set(node); |
| 661 | |
| 662 | try testOrderedArrayAndTreapConsistency(golden.items, &treap); |
| 663 | } |
| 664 | |
| 665 | // Delete. |
| 666 | iter.reset(); |
| 667 | while (iter.next()) |node| { |
| 668 | const key = node.key; |
| 669 | |
| 670 | // Delete from `golden`. |
| 671 | const i = findFirstGreaterOrEqual(golden.items, key); |
| 672 | try testing.expect(i < golden.items.len); |
| 673 | _ = golden.orderedRemove(i); |
| 674 | |
| 675 | // Delete from `treap`. |
| 676 | var entry = treap.getEntryFor(key); |
| 677 | try testing.expect(entry.node != null); |
| 678 | entry.set(null); |
| 679 | |
| 680 | try testOrderedArrayAndTreapConsistency(golden.items, &treap); |
| 681 | } |
| 682 | } |