| ... | ... | @@ -89,7 +89,7 @@ pub const ArenaAllocator = struct { |
| 89 | 89 | /// functional in that case, all memory is released. Future allocations just might |
| 90 | 90 | /// be slower. |
| 91 | 91 | /// |
| 92 | | /// NOTE: If `mode` is `free_mode`, the function will always return `true`. |
| 92 | /// NOTE: If `mode` is `free_all`, the function will always return `true`. |
| 93 | 93 | pub fn reset(self: *ArenaAllocator, mode: ResetMode) bool { |
| 94 | 94 | // Some words on the implementation: |
| 95 | 95 | // The reset function can be implemented with two basic approaches: |